Player Matchup

Anhur
Anhur
DixenSider69
Anhur
Level 62
God Stats
13W - 9L
1,855 SR
Queue Stats
145W - 84L
1,606 Elo+
Party 3
Ra
Ra
J0BoX
Ra
Level 147
God Stats
14W - 10L
1,536 SR
Queue Stats
174W - 148L
1,585 Elo+
Party 2
Hercules
Hercules
MaxSucks2001
Hercules
Level 18
God Stats
21W - 17L
1,506 SR
Queue Stats
195W - 158L
1,493 Elo+
Party 2
Athena
Athena
TheDankestKnight
Athena
Level 25
God Stats
8W - 4L
1,845 SR
Queue Stats
179W - 122L
1,641 Elo+
Party 3
Loki
Loki
slimyourcool10
Loki
Level 109
God Stats
29W - 27L
1,568 SR
Queue Stats
100W - 95L
1,602 Elo+
Party 2
Team Averages
Level 72
1,662 SR
1,585 Elo+

VS

Team Averages
Level 90
1,545 SR
1,638 Elo+
Tiamat
Tiamat
Conspiracee
Tiamat
Level 126
God Stats
30W - 26L
1,579 SR
Queue Stats
408W - 322L
1,626 Elo+
Party 1
Susano
Susano
Dborg
Susano
Level 102
God Stats
2W - 5L
1,395 SR
Queue Stats
510W - 434L
1,634 Elo+
Party 1
Tyr
Tyr
Ediin
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,737 Elo+
Party 1
Hachiman
Hachiman
GodKriegerrr
Hachiman
Level 115
God Stats
1W - 5L
1,320 SR
Queue Stats
321W - 274L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordIronic_
Ah Muzen Cab
Level 89
God Stats
5W - 7L
1,929 SR
Queue Stats
785W - 672L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,159
564
5,707
11,194
3,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
0 / 1 / 6
9,248
514
5,653
7,337
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MaxSucks2001
Hercules
14
2 / 2 / 4
8,745
486
2,440
10,915
9,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 0 / 5
10,839
602
9,244
8,903
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 0 / 2
10,070
559
8,433
8,704
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 1 / 2
7,864
437
5,935
6,890
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Dborg
Susano
13
3 / 4 / 1
7,899
439
7,893
10,806
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Ediin
Tyr
13
0 / 5 / 0
7,644
425
4,362
15,660
8,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
GodKriegerrr
Hachiman
14
2 / 5 / 3
8,728
485
8,530
11,691
3,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
LordIronic_
Ah Muzen Cab
14
0 / 1 / 1
8,270
459
3,119
6,206
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
6
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
1
2
2
L
Susano
Dborg
Susano
3
4
1
0.88
W
3
3
4
1.67
L
Tyr
Ediin
Tyr
0
5
0
0
L
Hachiman
GodKriegerrr
Hachiman
2
5
3
0.7
W
Ra
0
1
6
3
L
Ah Muzen Cab
LordIronic_
Ah Muzen Cab
0
1
1
0.5
W
Hercules
MaxSucks2001
Hercules
2
2
4
2
W
4
0
5
6.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
29,839
47,053
Taken
51,253
29,992
Mitigated
25,887
18,832
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,935
788
0
2,870
6,890
8,859
0
1,691
5,076
30,246
0
L
Susano
Dborg
Susano
7,893
1,497
0
3,790
10,806
3,680
0
2,706
7,958
0
49,055
W
5,707
2,813
0
3,211
11,194
3,940
2,082
363
10,831
0
77,543
L
Tyr
Ediin
Tyr
4,362
1,026
0
4,900
15,660
8,012
585
4,991
10,216
0
42,411
L
Hachiman
GodKriegerrr
Hachiman
8,530
5,106
0
3,766
11,691
3,061
304
2,474
9,104
0
60,880
W
Ra
5,653
665
2,424
3,175
7,337
2,974
171
1,821
5,516
79,351
0
L
Ah Muzen Cab
LordIronic_
Ah Muzen Cab
3,119
1,010
0
2,873
6,206
2,275
0
2,090
4,002
0
65,719
W
Hercules
MaxSucks2001
Hercules
2,440
877
0
3,410
10,915
9,497
0
2,922
7,993
0
9,329
W
9,244
2,909
0
3,384
8,903
10,093
960
37
8,866
64,259
0
W
8,433
2,613
0
3,228
8,704
3,488
1,050
792
7,912
0
61,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,061
Gold Earned
40,405
622
Minions Killed
485
0
Camps Cleared
0
1,827,164
Distance Traveled
1,687,523
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,864
437
44
2
0
338,253
6
L
Susano
7,899
439
90
5
0
376,751
9
W
Anhur
10,159
564
150
8
0
305,534
0
L
Tyr
7,644
425
84
5
0
340,546
0
L
Hachiman
8,728
485
113
6
0
283,494
5
W
Ra
9,248
514
202
11
0
377,119
10
L
Ah Muzen Cab
8,270
459
154
9
0
348,479
5
W
Hercules
8,745
486
13
1
0
350,176
2
W
Athena
10,839
602
149
8
0
378,388
4
W
Loki
10,070
559
108
6
0
415,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role