Player Matchup

Ymir
Ymir
CELSONHA
Ymir
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
75W - 202L
1,399 Elo+
Party 1
Ra
Ra
CelsinAndrade
Ra
Level 29
God Stats
5W - 8L
1,363 SR
Queue Stats
188W - 362L
1,360 Elo+
Party 1
Neith
Neith
Sardeli
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 248L
1,254 Elo+
Party 1
Fenrir
Fenrir
luixo0
Fenrir
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
123W - 188L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
silverio_14
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,254 Elo+
Party 1
Team Averages
Level 10
1,473 SR
1,338 Elo+

VS

Team Averages
Level 19
1,391 SR
1,425 Elo+
Thanatos
Thanatos
KARLOZZ2019
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PutsGh
Kuzenbo
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 79L
1,376 Elo+
Solo
Achilles
Achilles
lucanicox
Achilles
Level 29
God Stats
1W - 1L
1,250 SR
Queue Stats
284W - 278L
1,409 Elo+
Solo
Tiamat
Tiamat
salvacao-magoada
Tiamat
Level 28
God Stats
2W - 6L
1,320 SR
Queue Stats
77W - 74L
1,368 Elo+
Solo
Nemesis
Nemesis
xxOrochi69xx
Nemesis
Level 16
God Stats
7W - 9L
1,386 SR
Queue Stats
20W - 20L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 5 / 3
9,454
394
4,898
17,027
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 7 / 1
11,513
480
10,382
13,932
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sardeli
Neith
16
3 / 11 / 2
10,798
450
5,564
16,304
5,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
luixo0
Fenrir
18
11 / 8 / 3
13,160
548
13,090
18,611
11,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
silverio_14
Heimdallr
12
0 / 14 / 6
8,512
355
6,976
17,452
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KARLOZZ2019
Thanatos
11
0 / 7 / 2
8,898
371
2,655
10,364
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
PutsGh
Kuzenbo
16
6 / 2 / 11
10,704
446
6,682
11,959
11,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
lucanicox
Achilles
19
9 / 3 / 5
12,598
525
11,322
16,184
14,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
19 / 7 / 6
13,897
579
26,794
22,580
15,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
xxOrochi69xx
Nemesis
20
11 / 1 / 9
13,723
572
17,043
16,064
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
19
Kills
45
45
Deaths
20
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
3
0.5
L
4
7
1
0.64
W
Thanatos
KARLOZZ2019
Thanatos
0
7
2
0.14
W
Kuzenbo
PutsGh
Kuzenbo
6
2
11
5.75
L
Neith
Sardeli
Neith
3
11
2
0.36
W
Achilles
lucanicox
Achilles
9
3
5
3.83
L
Fenrir
luixo0
Fenrir
11
8
3
1.56
W
19
7
6
3.14
L
Heimdallr
silverio_14
Heimdallr
0
14
6
0.21
W
Nemesis
xxOrochi69xx
Nemesis
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,910
Damage
64,496
83,326
Taken
77,151
45,469
Mitigated
51,211
5,440
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,898
194
0
511
17,027
15,460
225
4,467
12,560
34,262
0
L
10,382
916
195
294
13,932
5,813
819
4,582
9,350
72,396
0
W
Thanatos
KARLOZZ2019
Thanatos
2,655
274
0
2,861
10,364
3,617
45
3,279
6,943
0
25,378
W
Kuzenbo
PutsGh
Kuzenbo
6,682
2,526
99
983
11,959
11,415
1,230
180
11,777
24,420
0
L
Neith
Sardeli
Neith
5,564
3,718
0
484
16,304
5,761
986
11,880
4,424
0
32,912
W
Achilles
lucanicox
Achilles
11,322
4,428
0
3,057
16,184
14,386
2,948
3,986
12,130
0
62,010
L
Fenrir
luixo0
Fenrir
13,090
3,018
0
2,946
18,611
11,321
0
5,451
13,160
0
57,456
W
26,794
3,776
0
9,532
22,580
15,153
4,675
3,920
18,474
89,251
0
L
Heimdallr
silverio_14
Heimdallr
6,976
4,280
0
1,010
17,452
7,114
474
7,263
10,189
0
29,107
W
Nemesis
xxOrochi69xx
Nemesis
17,043
11,287
0
6,716
16,064
6,640
3,914
3,367
12,547
167
95,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
59,820
374
Minions Killed
460
0
Camps Cleared
0
2,063,251
Distance Traveled
2,139,071
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,454
394
33
1
0
402,092
4
L
Ra
11,513
480
136
6
0
432,855
0
W
Thanatos
8,898
371
48
2
0
252,320
0
W
Kuzenbo
10,704
446
30
1
0
420,205
0
L
Neith
10,798
450
79
3
0
352,205
1
W
Achilles
12,598
525
102
4
0
448,118
5
L
Fenrir
13,160
548
78
3
0
478,118
3
W
Tiamat
13,897
579
136
6
0
466,090
0
L
Heimdallr
8,512
355
48
2
0
397,981
0
W
Nemesis
13,723
572
144
6
0
552,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role