Player Matchup

Ra
Ra
Keepcalm19
Ra
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 212L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Met-Je-ROTKOP
Sun Wukong
Level 61
God Stats
2W - 0L
1,724 SR
Queue Stats
36W - 34L
1,498 Elo+
Party 1
Anubis
Anubis
chaacnorriz
Anubis
Level 136
God Stats
1W - 0L
1,541 SR
Queue Stats
18W - 23L
1,425 Elo+
Solo
Hun Batz
Hun Batz
humanfreakshow
Hun Batz
Level 155
God Stats
6W - 11L
1,506 SR
Queue Stats
313W - 321L
1,557 Elo+
Solo
Apollo
Apollo
omap1s
Apollo
Level 120
God Stats
1W - 0L
1,196 SR
Queue Stats
72W - 51L
1,508 Elo+
Party 1
Team Averages
Level 117
1,493 SR
1,509 Elo+

VS

Team Averages
Level 121
1,451 SR
1,494 Elo+
Fenrir
Fenrir
Kedez
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 113L
1,500 Elo+
Solo
Terra
Terra
NuRuZ
Terra
Level 94
God Stats
9W - 9L
1,500 SR
Queue Stats
474W - 505L
1,459 Elo+
Solo
Hachiman
Hachiman
StressfulOrc96
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Thugganaut
Jing Wei
Level 159
God Stats
2W - 3L
1,257 SR
Queue Stats
238W - 232L
1,500 Elo+
Solo
Sol
Sol
coloredcrayons
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 24
16,022
801
29,103
31,137
44,066
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
Met-Je-ROTKOP
Sun Wukong
20
3 / 6 / 25
14,569
728
23,001
36,965
53,867
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
5 / 3 / 5
14,361
718
9,673
10,083
5,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
20
11 / 7 / 9
15,038
752
28,557
20,798
10,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Apollo
omap1s
Apollo
20
14 / 9 / 9
14,548
727
36,093
32,137
17,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kedez
Fenrir
19
7 / 11 / 10
14,009
700
16,138
22,773
20,873
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
NuRuZ
Terra
20
1 / 8 / 17
12,376
619
9,381
34,900
42,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
20
11 / 8 / 7
15,265
763
36,410
28,373
14,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Thugganaut
Jing Wei
20
6 / 10 / 13
14,111
706
22,784
27,320
14,486
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 3 / 19
14,495
725
28,431
26,727
26,353
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
95
40
Kills
29
29
Deaths
40
72
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kedez
Fenrir
7
11
10
1.09
W
7
4
24
4.75
W
Sun Wukong
Met-Je-ROTKOP
Sun Wukong
3
6
25
2.58
L
Terra
NuRuZ
Terra
1
8
17
1.19
L
Hachiman
11
8
7
1.81
L
Jing Wei
Thugganaut
Jing Wei
6
10
13
1.25
W
Anubis
5
3
5
2.5
L
4
3
19
4.5
W
Hun Batz
11
7
9
2.21
W
Apollo
omap1s
Apollo
14
9
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,427
Damage
113,144
131,120
Taken
140,093
132,169
Mitigated
118,964
62,547
Healing
49,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kedez
Fenrir
16,138
3,911
382
1,965
22,773
20,873
844
6,452
16,321
0
24,866
W
29,103
4,533
12,356
15,478
31,137
44,066
736
9,922
21,215
72,077
0
W
Sun Wukong
Met-Je-ROTKOP
Sun Wukong
23,001
3,622
2,394
9,860
36,965
53,867
738
9,529
27,436
0
41,894
L
Terra
NuRuZ
Terra
9,381
2,185
10,231
8,701
34,900
42,487
346
9,105
25,795
11,315
0
L
Hachiman
36,410
28,255
978
9,713
28,373
14,765
1,815
5,171
23,202
0
61,347
L
Jing Wei
Thugganaut
Jing Wei
22,784
17,935
1,618
3,415
27,320
14,486
1,079
8,914
18,406
0
46,756
W
Anubis
9,673
152
1,716
3,572
10,083
5,579
384
4,615
5,468
26,139
0
L
28,431
7,078
3,034
9,576
26,727
26,353
2,008
9,134
17,593
65,280
0
W
Hun Batz
28,557
6,915
4,184
3,324
20,798
10,963
2,286
4,336
16,462
0
52,558
W
Apollo
omap1s
Apollo
36,093
23,609
1,456
8,207
32,137
17,694
245
9,410
22,727
0
50,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,538
Gold Earned
70,256
210
Minions Killed
192
0
Camps Cleared
0
1,483,186
Distance Traveled
1,583,403
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,009
700
12
1
0
313,586
0
W
Ra
16,022
801
77
4
0
358,443
1
W
Sun Wukong
14,569
728
15
1
0
367,006
2
L
Terra
12,376
619
5
0
0
326,586
0
L
Hachiman
15,265
763
46
2
0
317,053
0
L
Jing Wei
14,111
706
63
3
0
297,001
1
W
Anubis
14,361
718
43
2
0
139,000
0
L
Sol
14,495
725
66
3
0
329,177
4
W
Hun Batz
15,038
752
30
2
0
313,699
1
W
Apollo
14,548
727
45
2
0
305,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role