Player Matchup

Horus
Horus
AcuteAuk
Horus
Level 6
God Stats
1W - 2L
1,264 SR
Queue Stats
7W - 3L
1,398 Elo+
Party 1
Chernobog
Chernobog
Bloodytrailzz
Chernobog
Level 14
God Stats
2W - 1L
1,757 SR
Queue Stats
35W - 25L
1,398 Elo+
Party 1
Poseidon
Poseidon
CryoPodBR
Poseidon
Level 17
God Stats
6W - 5L
1,475 SR
Queue Stats
38W - 43L
1,376 Elo+
Solo
Sobek
Sobek
DankkyKong
Sobek
Level 23
God Stats
1W - 0L
1,472 SR
Queue Stats
9W - 12L
1,283 Elo+
Party 1
Fenrir
Fenrir
aubenji15
Fenrir
Level 28
God Stats
6W - 5L
1,766 SR
Queue Stats
458W - 510L
1,409 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,373 Elo+

VS

Team Averages
Level 21
1,541 SR
1,366 Elo+
Scylla
Scylla
Drakegamer77336
Scylla
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 133L
1,366 Elo+
Party 2
Izanami
Izanami
Hockey2008
Izanami
Level 12
God Stats
7W - 7L
1,447 SR
Queue Stats
11W - 17L
1,404 Elo+
Party 2
Bakasura
Bakasura
Okaleczyc
Bakasura
Level 8
God Stats
11W - 17L
1,468 SR
Queue Stats
51W - 56L
1,342 Elo+
Solo
Kuzenbo
Kuzenbo
PillowCase7430
Kuzenbo
Level 24
God Stats
2W - 3L
1,482 SR
Queue Stats
53W - 83L
1,337 Elo+
Party 2
Jing Wei
Jing Wei
mmaaddiiiee
Jing Wei
Level 22
God Stats
1W - 1L
1,805 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AcuteAuk
Horus
15
1 / 0 / 4
8,536
534
3,754
8,143
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Bloodytrailzz
Chernobog
16
13 / 3 / 2
9,804
613
17,049
13,147
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
CryoPodBR
Poseidon
10
3 / 8 / 1
7,170
448
4,163
7,340
1,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
0 / 4 / 12
8,089
506
3,540
11,266
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
aubenji15
Fenrir
14
7 / 2 / 6
8,931
558
6,328
8,206
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,059
504
5,945
9,129
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hockey2008
Izanami
13
0 / 1 / 0
7,661
479
3,443
3,978
1,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Okaleczyc
Bakasura
12
7 / 7 / 3
8,033
502
6,756
13,819
5,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 5
6,421
401
4,181
15,518
8,859
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
mmaaddiiiee
Jing Wei
11
5 / 8 / 1
7,318
457
9,382
10,642
3,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
24
Kills
16
17
Deaths
25
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
AcuteAuk
Horus
1
0
4
3
W
Chernobog
Bloodytrailzz
Chernobog
13
3
2
4.67
W
Poseidon
CryoPodBR
Poseidon
3
8
1
0.44
W
Sobek
0
4
12
1.5
L
4
6
2
0.83
L
Izanami
Hockey2008
Izanami
0
1
0
0
L
Bakasura
Okaleczyc
Bakasura
7
7
3
1.21
L
0
3
5
0.83
W
Fenrir
aubenji15
Fenrir
7
2
6
5
L
Jing Wei
mmaaddiiiee
Jing Wei
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
29,707
48,102
Taken
53,086
23,822
Mitigated
21,131
15,392
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AcuteAuk
Horus
3,754
1,916
141
1,325
8,143
5,130
164
256
7,783
0
42,196
W
Chernobog
Bloodytrailzz
Chernobog
17,049
11,362
0
7,441
13,147
4,775
2,093
2,356
10,703
0
62,321
W
Poseidon
CryoPodBR
Poseidon
4,163
873
0
610
7,340
1,679
123
3,950
2,861
26,511
0
W
Sobek
3,540
304
0
2,859
11,266
9,343
436
2,096
9,123
15,217
0
L
5,945
388
0
1,290
9,129
2,599
436
2,015
7,114
35,138
0
L
Izanami
Hockey2008
Izanami
3,443
1,588
0
0
3,978
1,297
1,752
0
3,978
0
42,594
L
Bakasura
Okaleczyc
Bakasura
6,756
4,234
612
2,405
13,819
5,216
10
2,645
11,174
0
37,513
L
4,181
1,327
159
4,231
15,518
8,859
29
1,736
13,782
14,792
0
W
Fenrir
aubenji15
Fenrir
6,328
1,172
0
3,016
8,206
2,895
888
980
6,992
0
39,323
L
Jing Wei
mmaaddiiiee
Jing Wei
9,382
8,102
0
80
10,642
3,160
653
1,307
9,335
0
29,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
37,492
310
Minions Killed
300
0
Camps Cleared
0
1,427,250
Distance Traveled
1,325,538
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,536
534
77
5
0
347,058
0
W
Chernobog
9,804
613
98
6
0
286,847
3
W
Poseidon
7,170
448
44
3
0
161,699
1
W
Sobek
8,089
506
23
1
0
304,397
1
L
Scylla
8,059
504
71
4
0
235,767
0
L
Izanami
7,661
479
108
7
0
226,100
0
L
Bakasura
8,033
502
65
4
0
286,742
0
L
Kuzenbo
6,421
401
13
1
0
282,418
0
W
Fenrir
8,931
558
68
4
0
327,249
0
L
Jing Wei
7,318
457
43
3
0
294,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role