Player Matchup

Fafnir
Fafnir
FellpsBR
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Isaacclarke280
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,477 Elo+
Party 2
Vulcan
Vulcan
Softisun
Vulcan
Level 97
God Stats
1W - 1L
1,245 SR
Queue Stats
88W - 91L
1,413 Elo+
Solo
Rama
Rama
StoneCold505
Rama
Level 129
God Stats
10W - 10L
1,629 SR
Queue Stats
204W - 205L
1,531 Elo+
Solo
Set
Set
homicidaljamie12
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,394 Elo+
Party 2
Team Averages
Level 116
1,475 SR
1,463 Elo+

VS

Team Averages
Level 106
1,577 SR
1,541 Elo+
Raijin
Raijin
AlexoReplayII
Raijin
Level 118
God Stats
2W - 1L
1,369 SR
Queue Stats
191W - 201L
1,431 Elo+
Solo
Set
Set
STA123
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
WombatCombat69
Danzaburou
Level 48
God Stats
9W - 7L
1,614 SR
Queue Stats
10W - 7L
1,565 Elo+
Solo
Ymir
Ymir
gambler1213
Ymir
Level 85
God Stats
14W - 4L
1,825 SR
Queue Stats
183W - 162L
1,537 Elo+
Solo
Tyr
Tyr
gotryen
Tyr
Level 148
God Stats
5W - 5L
1,576 SR
Queue Stats
217W - 205L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FellpsBR
Fafnir
17
5 / 2 / 3
11,249
750
8,259
19,926
25,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 5
8,873
592
7,497
19,355
19,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Softisun
Vulcan
15
0 / 3 / 3
9,167
611
5,581
4,804
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 3
10,137
676
11,072
13,627
6,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 8 / 3
8,522
568
5,540
15,134
6,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 12
12,847
856
22,001
13,767
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
STA123
Set
18
3 / 3 / 9
11,577
772
10,782
11,499
5,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
WombatCombat69
Danzaburou
16
3 / 1 / 5
10,527
702
8,368
7,687
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
1 / 3 / 12
10,279
685
7,345
16,495
13,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
18
6 / 1 / 10
11,857
790
13,245
14,401
14,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
10
Kills
21
21
Deaths
12
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
L
Fafnir
FellpsBR
Fafnir
5
2
3
3.25
L
1
4
5
0.88
W
Set
STA123
Set
3
3
9
2.5
L
Vulcan
Softisun
Vulcan
0
3
3
0.5
L
3
4
3
1.13
W
Danzaburou
WombatCombat69
Danzaburou
3
1
5
5.5
W
1
3
12
2.33
W
Tyr
6
1
10
11
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,949
Damage
61,741
72,846
Taken
63,849
61,154
Mitigated
42,411
13,762
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,001
3,115
1,113
3,525
13,767
6,490
538
1,821
11,294
54,445
0
L
Fafnir
FellpsBR
Fafnir
8,259
2,278
791
6,040
19,926
25,729
0
7,968
11,598
25,528
0
L
7,497
3,255
2,571
3,980
19,355
19,996
0
8,385
10,626
0
12,581
W
Set
STA123
Set
10,782
5,349
0
1,408
11,499
5,271
2,889
2,776
8,652
0
52,305
L
Vulcan
Softisun
Vulcan
5,581
2,348
0
64
4,804
1,932
0
1,659
3,007
30,532
0
L
11,072
6,886
0
0
13,627
6,646
886
5,197
8,168
0
46,482
W
Danzaburou
WombatCombat69
Danzaburou
8,368
3,305
1,074
3,706
7,687
3,291
1,319
2,261
5,401
0
35,149
W
7,345
944
0
3,125
16,495
13,262
1,116
4,513
11,757
20,079
0
W
Tyr
13,245
1,434
0
6,259
14,401
14,097
1,446
2,750
11,480
0
38,817
L
5,540
1,941
0
316
15,134
6,851
0
4,713
10,101
0
20,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
57,087
255
Minions Killed
369
4
Camps Cleared
10
1,217,068
Distance Traveled
1,320,876
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,847
856
103
7
3
260,780
3
L
Fafnir
11,249
750
31
2
0
251,209
3
L
Horus
8,873
592
19
1
0
244,118
0
W
Set
11,577
772
112
7
5
285,977
0
L
Vulcan
9,167
611
72
5
2
258,472
5
L
Rama
10,137
676
98
7
1
229,820
5
W
Danzaburou
10,527
702
45
3
0
221,601
0
W
Ymir
10,279
685
31
2
0
238,845
5
W
Tyr
11,857
790
78
5
2
313,673
5
L
Set
8,522
568
35
2
1
233,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role