Player Matchup

Achilles
Achilles
DiddyDoDatt
Achilles
Level 27
God Stats
32W - 26L
1,448 SR
Queue Stats
703W - 628L
1,468 Elo+
Party 2
Ganesha
Ganesha
Gundam_Savior
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 233L
1,570 Elo+
Party 2
Bastet
Bastet
KageYami
Bastet
Level 147
God Stats
24W - 21L
1,490 SR
Queue Stats
439W - 390L
1,503 Elo+
Party 2
Freya
Freya
Tuxedo_Rock
Freya
Level 127
God Stats
38W - 44L
1,521 SR
Queue Stats
416W - 369L
1,527 Elo+
Party 2
Tiamat
Tiamat
vivvy11
Tiamat
Level 144
God Stats
33W - 44L
1,353 SR
Queue Stats
402W - 362L
1,487 Elo+
Party 2
Team Averages
Level 115
1,462 SR
1,511 Elo+

VS

Team Averages
Level 74
1,574 SR
1,578 Elo+
Zeus
Zeus
Darknuker
Zeus
Level 120
God Stats
5W - 3L
1,536 SR
Queue Stats
17W - 14L
1,487 Elo+
Party 1
Persephone
Persephone
IcePooch
Persephone
Level 32
God Stats
3W - 0L
1,754 SR
Queue Stats
28W - 14L
1,583 Elo+
Party 1
Jing Wei
Jing Wei
Jackjoey
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,754 Elo+
Party 1
Hel
Hel
SoldierSexy
Hel
Level 10
God Stats
8W - 1L
1,760 SR
Queue Stats
22W - 8L
1,619 Elo+
Party 1
Da Ji
Da Ji
Thisistheend96
Da Ji
Level 121
God Stats
1W - 0L
1,320 SR
Queue Stats
15W - 17L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiddyDoDatt
Achilles
17
6 / 10 / 4
12,301
1,118
16,105
29,908
35,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
18
0 / 7 / 10
10,546
959
7,201
32,248
35,615
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
KageYami
Bastet
16
1 / 5 / 5
10,237
931
12,661
15,639
5,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 10 / 2
10,788
981
11,048
25,643
10,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
vivvy11
Tiamat
17
0 / 3 / 5
10,311
937
7,346
9,712
5,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

59

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
19 / 3 / 11
15,004
1,364
37,864
12,617
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
IcePooch
Persephone
18
4 / 2 / 23
11,439
1,040
15,157
11,092
4,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Jackjoey
Jing Wei
18
1 / 1 / 23
11,048
1,004
21,056
10,445
4,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 1 / 24
10,986
999
6,698
10,968
6,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
10 / 3 / 20
13,011
1,183
24,822
12,810
5,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
136
10
Kills
35
35
Deaths
10
26
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Zeus
19
3
11
8.17
L
Achilles
DiddyDoDatt
Achilles
6
10
4
0.8
L
Ganesha
0
7
10
0.71
W
Persephone
IcePooch
Persephone
4
2
23
7.75
W
Jing Wei
Jackjoey
Jing Wei
1
1
23
12.5
L
Bastet
KageYami
Bastet
1
5
5
0.7
W
1
1
24
13
W
10
3
20
6.67
L
3
10
2
0.4
L
Tiamat
vivvy11
Tiamat
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,361
Damage
105,597
113,150
Taken
57,932
92,440
Mitigated
25,940
7,437
Healing
27,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
37,864
4,297
0
4,031
12,617
5,072
0
7,072
5,545
56,758
0
L
Achilles
DiddyDoDatt
Achilles
16,105
2,364
0
2,112
29,908
35,611
0
19,576
9,772
980
30,669
L
Ganesha
7,201
553
0
0
32,248
35,615
0
13,166
18,624
20,579
0
W
Persephone
IcePooch
Persephone
15,157
2,792
132
1,293
11,092
4,383
0
3,295
7,796
29,597
0
W
Jing Wei
Jackjoey
Jing Wei
21,056
15,137
0
2,145
10,445
4,343
0
5,276
5,169
0
47,470
L
Bastet
KageYami
Bastet
12,661
2,872
0
0
15,639
5,819
0
7,153
8,308
0
27,876
W
6,698
1,364
12,046
7,253
10,968
6,334
0
5,581
5,387
17,305
0
W
24,822
9,250
0
1,016
12,810
5,808
0
5,351
7,459
0
40,901
L
11,048
3,809
0
4,077
25,643
10,395
0
11,994
13,329
40,813
0
L
Tiamat
vivvy11
Tiamat
7,346
273
0
1,248
9,712
5,000
0
6,085
3,398
29,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
61,488
194
Minions Killed
249
3
Camps Cleared
8
1,062,193
Distance Traveled
1,058,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,004
1,364
83
8
1
200,551
0
L
Achilles
12,301
1,118
46
4
1
212,589
0
L
Ganesha
10,546
959
0
0
0
214,088
0
W
Persephone
11,439
1,040
30
3
1
201,846
0
W
Jing Wei
11,048
1,004
67
6
4
222,134
0
L
Bastet
10,237
931
31
3
0
230,283
0
W
Hel
10,986
999
32
3
0
220,674
0
W
Da Ji
13,011
1,183
37
3
2
212,949
0
L
Freya
10,788
981
46
4
1
195,418
0
L
Tiamat
10,311
937
71
6
1
209,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role