Player Matchup

Chaac
Chaac
Gold V
Itz_Cashboy
Chaac
Gold V
Level 128
God Stats
1W - 1L
1,678 SR
Queue Stats
34W - 39L
1,458 MMR
Solo
Cernunnos
Cernunnos
Gold IV
NineTailWolf
Cernunnos
Gold IV
Level 156
God Stats
9W - 9L
1,602 SR
Queue Stats
121W - 114L
1,374 MMR
Party 1
Ravana
Ravana
Gold III
QuanntumRealm
Ravana
Gold III
Level 142
God Stats
5W - 7L
1,611 SR
Queue Stats
190W - 178L
1,486 MMR
Solo
Athena
Athena
Gold III
Rxnha
Athena
Gold III
Level 66
God Stats
5W - 5L
1,887 SR
Queue Stats
207W - 211L
1,467 MMR
Solo
Ah Puch
Ah Puch
Gold III
Slayer__Uchiha
Ah Puch
Gold III
Level 148
God Stats
8W - 9L
1,615 SR
Queue Stats
55W - 51L
1,602 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,678 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,515 SR
1,477 MMR
Nu Wa
Nu Wa
Silver II
Cow_of_War_Ftw2
Nu Wa
Silver II
Level 97
God Stats
1W - 1L
1,125 SR
Queue Stats
8W - 6L
1,502 MMR
Party 2
Ganesha
Ganesha
Gold II
Pyrrhiccup
Ganesha
Gold II
Level 128
God Stats
13W - 9L
1,802 SR
Queue Stats
371W - 379L
1,457 MMR
Solo
King Arthur
King Arthur
Gold III
Subaru_Kishi
King Arthur
Gold III
Level 45
God Stats
28W - 44L
1,537 SR
Queue Stats
320W - 310L
1,481 MMR
Solo
Neith
Neith
Gold III
breaker-waldo308
Neith
Gold III
Level 149
God Stats
13W - 7L
1,612 SR
Queue Stats
431W - 460L
1,483 MMR
Solo
Nemesis
Nemesis
Silver I
x_Swash_x
Nemesis
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 4
13,043
466
18,765
43,139
33,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
NineTailWolf
Cernunnos
20
0 / 3 / 0
13,880
496
4,868
16,378
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 5 / 4
13,335
476
10,939
17,705
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Rxnha
Athena
14
1 / 5 / 4
10,557
377
11,249
28,333
22,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 4 / 2
12,706
454
27,753
18,643
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouScyllaErlang ShenSetCu Chulainn

VS

Bans
ApolloSkadiFenrirTyrSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 12
13,406
479
23,697
14,810
5,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Pyrrhiccup
Ganesha
19
0 / 1 / 17
12,910
461
14,007
23,497
27,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Subaru_Kishi
King Arthur
20
4 / 2 / 9
14,011
500
19,821
26,380
28,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 3 / 11
13,817
493
15,829
17,285
8,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
x_Swash_x
Nemesis
20
11 / 0 / 5
15,340
548
19,792
20,751
12,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
12
Kills
21
21
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
6
12
1.67
L
3
4
4
1.25
L
Cernunnos
NineTailWolf
Cernunnos
0
3
0
0
W
Ganesha
Pyrrhiccup
Ganesha
0
1
17
8.5
L
4
5
4
1.2
L
Athena
Rxnha
Athena
1
5
4
0.6
L
4
4
2
1.25
W
King Arthur
Subaru_Kishi
King Arthur
4
2
9
4.25
W
2
3
11
2.5
W
Nemesis
x_Swash_x
Nemesis
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,574
Damage
93,146
124,198
Taken
102,723
78,121
Mitigated
82,443
43,693
Healing
37,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,697
4,747
0
1,034
14,810
5,660
1,234
7,119
7,343
93,828
0
L
18,765
2,077
0
19,445
43,139
33,521
480
15,770
27,289
0
87,841
L
Cernunnos
NineTailWolf
Cernunnos
4,868
1,784
0
7,831
16,378
6,556
8,706
3,710
12,668
0
121,347
W
Ganesha
Pyrrhiccup
Ganesha
14,007
1,363
0
9,103
23,497
27,273
578
8,608
14,465
68,955
0
L
10,939
2,598
0
6,503
17,705
8,472
272
3,489
14,216
0
100,001
L
Athena
Rxnha
Athena
11,249
2,372
0
2,269
28,333
22,861
508
10,362
17,891
34,323
0
L
27,753
894
0
7,645
18,643
6,711
1,250
4,828
13,597
100,946
0
W
King Arthur
Subaru_Kishi
King Arthur
19,821
1,912
0
9,786
26,380
28,975
366
10,726
15,257
491
92,188
W
15,829
10,494
0
6,434
17,285
8,226
3,922
2,837
14,310
0
121,946
W
Nemesis
x_Swash_x
Nemesis
19,792
9,517
0
11,279
20,751
12,309
1,166
8,101
12,346
0
122,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,521
Gold Earned
69,484
748
Minions Killed
782
0
Camps Cleared
0
2,471,707
Distance Traveled
2,712,200
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,406
479
176
6
0
477,406
6
L
Chaac
13,043
466
172
6
0
507,381
1
L
Cernunnos
13,880
496
218
8
0
454,141
10
W
Ganesha
12,910
461
57
2
0
537,195
2
L
Ravana
13,335
476
148
5
0
477,336
10
L
Athena
10,557
377
26
1
0
527,967
1
L
Ah Puch
12,706
454
184
7
0
504,882
9
W
King Arthur
14,011
500
173
6
0
576,877
7
W
Neith
13,817
493
205
7
0
475,877
3
W
Nemesis
15,340
548
171
6
0
644,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role