Player Matchup

Ravana
Ravana
BillionsBrigade
Ravana
Level 102
God Stats
6W - 3L
1,731 SR
Queue Stats
192W - 145L
1,617 Elo+
Party 1
Khepri
Khepri
InconIsMyDad
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,880 Elo+
Party 1
Aphrodite
Aphrodite
NickChubb
Aphrodite
Level 27
God Stats
3W - 7L
1,355 SR
Queue Stats
135W - 133L
1,667 Elo+
Solo
Ao Kuang
Ao Kuang
TrulyUnfort
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,880 Elo+
Party 1
Apollo
Apollo
medicineseller
Apollo
Level 9
God Stats
14W - 1L
1,798 SR
Queue Stats
103W - 69L
1,352 Elo+
Party 1
Team Averages
Level 29
1,577 SR
1,679 Elo+

VS

Team Averages
Level 21
1,546 SR
1,628 Elo+
Tiamat
Tiamat
EdgyMacEdge
Tiamat
Level 17
God Stats
3W - 2L
1,684 SR
Queue Stats
25W - 27L
1,684 Elo+
Solo
Bellona
Bellona
Heifko
Bellona
Level 16
God Stats
2W - 3L
1,399 SR
Queue Stats
53W - 42L
1,728 Elo+
Solo
Skadi
Skadi
MrBadHabits
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,593 Elo+
Solo
Ymir
Ymir
Soulfaras
Ymir
Level 18
God Stats
1W - 1L
1,853 SR
Queue Stats
4W - 4L
1,508 Elo+
Solo
Odin
Odin
scimp
Odin
Level 29
God Stats
3W - 4L
1,292 SR
Queue Stats
329W - 269L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
9,821
578
11,456
10,062
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
14
2 / 2 / 13
9,022
531
4,453
11,223
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
NickChubb
Aphrodite
18
3 / 1 / 2
10,417
613
10,560
13,372
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TrulyUnfort
Ao Kuang
16
1 / 4 / 2
8,872
522
10,298
19,484
10,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 2 / 4
8,654
509
9,132
8,991
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 3 / 3
9,596
564
9,068
9,701
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Heifko
Bellona
16
7 / 3 / 3
10,221
601
17,673
21,175
19,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 7 / 3
8,440
496
7,131
11,796
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
0 / 6 / 4
6,815
401
6,173
12,072
7,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
scimp
Odin
13
1 / 2 / 3
8,129
478
3,467
8,606
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
21
Kills
13
13
Deaths
21
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
L
Tiamat
3
3
3
1.5
L
Bellona
Heifko
Bellona
7
3
3
2.83
W
Khepri
2
2
13
4.25
L
2
7
3
0.5
W
Aphrodite
NickChubb
Aphrodite
3
1
2
4
L
Ymir
0
6
4
0.33
W
Ao Kuang
TrulyUnfort
Ao Kuang
1
4
2
0.5
W
8
2
4
5
L
Odin
scimp
Odin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
43,512
63,132
Taken
63,350
36,402
Mitigated
44,156
29,012
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,456
3,618
0
956
10,062
4,291
972
2,209
7,853
0
73,518
L
Tiamat
9,068
1,413
0
2,566
9,701
8,629
827
5,444
4,257
67,252
0
L
Bellona
Heifko
Bellona
17,673
6,225
0
10,220
21,175
19,543
196
10,771
10,404
0
66,737
W
Khepri
4,453
848
0
2,060
11,223
12,118
260
4,181
7,042
28,505
0
L
7,131
3,901
0
1,060
11,796
3,422
186
1,934
9,862
0
49,850
W
Aphrodite
NickChubb
Aphrodite
10,560
518
1,826
9,820
13,372
5,432
260
6,081
7,291
90,245
0
L
Ymir
6,173
1,235
0
424
12,072
7,176
0
4,620
7,452
25,849
0
W
Ao Kuang
TrulyUnfort
Ao Kuang
10,298
2,248
0
11,669
19,484
10,606
0
0
19,484
56,102
0
W
9,132
5,535
0
2,681
8,991
3,955
646
2,770
6,221
0
47,326
L
Odin
scimp
Odin
3,467
904
0
2,543
8,606
5,386
0
2,542
6,064
0
52,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,786
Gold Earned
43,201
585
Minions Killed
479
0
Camps Cleared
0
1,587,125
Distance Traveled
1,575,698
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,821
578
117
7
0
366,468
6
L
Tiamat
9,596
564
133
8
0
312,330
7
L
Bellona
10,221
601
121
7
0
319,429
5
W
Khepri
9,022
531
34
2
0
302,089
3
L
Skadi
8,440
496
66
4
0
304,590
6
W
Aphrodite
10,417
613
220
13
0
314,390
0
L
Ymir
6,815
401
48
3
0
311,339
7
W
Ao Kuang
8,872
522
104
6
0
328,527
3
W
Apollo
8,654
509
110
6
0
275,651
1
L
Odin
8,129
478
111
7
0
328,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role