Player Matchup

Mercury
Mercury
RegnilK
Mercury
Level 24
God Stats
1W - 0L
1,275 SR
Queue Stats
26W - 24L
1,340 Elo+
Party 1
Hercules
Hercules
Shijow
Hercules
Level 27
God Stats
7W - 3L
1,414 SR
Queue Stats
35W - 28L
1,354 Elo+
Party 1
Freya
Freya
StonedChick
Freya
Level 25
God Stats
1W - 1L
1,136 SR
Queue Stats
25W - 16L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
Tröika
Kukulkan
Level 12
God Stats
2W - 1L
1,522 SR
Queue Stats
6W - 8L
1,288 Elo+
Party 1
Neith
Neith
pavlixd
Neith
Level 17
God Stats
5W - 3L
1,729 SR
Queue Stats
8W - 3L
1,716 Elo+
Solo
Team Averages
Level 21
1,415 SR
1,414 Elo+

VS

Team Averages
Level 17
1,610 SR
1,408 Elo+
Ra
Ra
EtherealNub
Ra
Level 17
God Stats
2W - 2L
1,839 SR
Queue Stats
12W - 16L
1,499 Elo+
Solo
Amaterasu
Amaterasu
JaoQNaseuPelado
Amaterasu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 101L
1,427 Elo+
Solo
Scylla
Scylla
Juanrodrgss
Scylla
Level 24
God Stats
7W - 15L
1,842 SR
Queue Stats
820W - 839L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luiz gugaXDD
Tsukuyomi
Level 29
God Stats
1W - 3L
1,323 SR
Queue Stats
96W - 105L
1,391 Elo+
Solo
Skadi
Skadi
Zipzon3
Skadi
Level 8
God Stats
3W - 3L
1,544 SR
Queue Stats
25W - 27L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RegnilK
Mercury
17
1 / 6 / 4
10,412
473
2,965
18,004
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Shijow
Hercules
16
6 / 4 / 8
11,306
514
6,710
16,273
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 2 / 6
11,180
508
9,192
13,030
5,431
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Tröika
Kukulkan
17
4 / 1 / 5
11,167
508
7,671
6,003
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
pavlixd
Neith
18
11 / 1 / 8
11,418
519
13,961
11,698
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,376
426
11,291
10,509
3,446
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
JaoQNaseuPelado
Amaterasu
12
3 / 6 / 3
8,499
386
6,657
11,243
5,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
15
2 / 5 / 1
9,486
431
4,787
10,997
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Luiz gugaXDD
Tsukuyomi
16
5 / 5 / 6
10,358
471
9,357
16,605
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Zipzon3
Skadi
13
2 / 6 / 2
8,796
400
6,592
11,422
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
27
Kills
13
14
Deaths
27
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Amaterasu
JaoQNaseuPelado
Amaterasu
3
6
3
0.75
L
Scylla
2
5
1
0.5
L
Tsukuyomi
Luiz gugaXDD
Tsukuyomi
5
5
6
1.6
W
Mercury
RegnilK
Mercury
1
6
4
0.5
W
Hercules
Shijow
Hercules
6
4
8
2.5
W
5
2
6
4
W
Kukulkan
Tröika
Kukulkan
4
1
5
6.5
L
Skadi
Zipzon3
Skadi
2
6
2
0.5
W
Neith
pavlixd
Neith
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
38,684
65,008
Taken
60,776
29,124
Mitigated
24,785
21,297
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,291
710
1,627
2,727
10,509
3,446
294
4,731
5,778
46,602
0
L
Amaterasu
JaoQNaseuPelado
Amaterasu
6,657
2,986
0
2,119
11,243
5,801
640
4,752
6,451
0
26,670
L
Scylla
4,787
402
0
1,270
10,997
3,777
335
4,017
6,846
48,443
0
L
Tsukuyomi
Luiz gugaXDD
Tsukuyomi
9,357
2,162
0
4,646
16,605
6,817
656
2,912
13,505
0
62,724
W
Mercury
RegnilK
Mercury
2,965
1,003
0
6,202
18,004
5,984
1,224
2,431
15,473
0
86,330
W
Hercules
Shijow
Hercules
6,710
1,693
0
4,430
16,273
11,816
347
4,151
12,047
7,595
25,029
W
9,192
2,797
0
6,762
13,030
5,431
1,428
2,561
10,469
78,204
0
W
Kukulkan
Tröika
Kukulkan
7,671
626
0
130
6,003
2,012
57
2,437
3,432
51,882
0
L
Skadi
Zipzon3
Skadi
6,592
2,940
0
500
11,422
4,944
162
1,092
10,284
0
41,944
W
Neith
pavlixd
Neith
13,961
6,992
0
3,773
11,698
3,881
0
4,139
7,509
0
60,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,483
Gold Earned
46,515
512
Minions Killed
397
0
Camps Cleared
0
2,052,553
Distance Traveled
1,850,680
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,376
426
74
3
0
433,384
4
L
Amaterasu
8,499
386
52
2
0
278,964
1
L
Scylla
9,486
431
90
4
0
397,955
6
L
Tsukuyomi
10,358
471
111
5
0
426,972
8
W
Mercury
10,412
473
141
6
0
407,835
1
W
Hercules
11,306
514
40
2
0
415,549
4
W
Freya
11,180
508
112
5
0
391,742
2
W
Kukulkan
11,167
508
127
6
0
437,752
4
L
Skadi
8,796
400
70
3
0
313,405
1
W
Neith
11,418
519
92
4
0
399,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role