Player Matchup

Anhur
Anhur
IXIthooterIXI
Anhur
Level 27
God Stats
55W - 35L
1,679 SR
Queue Stats
373W - 225L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
Nocknip
Sylvanus
Level 107
God Stats
9W - 3L
1,991 SR
Queue Stats
287W - 170L
1,808 Elo+
Party 1
Arachne
Arachne
munkeynip
Arachne
Level 118
God Stats
7W - 2L
1,973 SR
Queue Stats
533W - 316L
1,764 Elo+
Party 1
Team Averages
Level 84
1,881 SR
1,747 Elo+

VS

Team Averages
Level 33
1,549 SR
1,477 Elo+
Cerberus
Cerberus
DillonJustin
Cerberus
Level 24
God Stats
0W - 1L
1,796 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Geshwindigkeit
Ah Muzen Cab
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 2
Ra
Ra
PrincessGolf
Ra
Level 8
God Stats
1W - 5L
1,350 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 10
14,840
781
19,970
16,949
7,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Nocknip
Sylvanus
16
3 / 3 / 23
14,275
751
10,990
22,313
26,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
munkeynip
Arachne
16
14 / 6 / 11
14,699
774
20,713
26,888
19,054
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DillonJustin
Cerberus
14
1 / 6 / 8
11,978
630
12,792
25,060
26,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Geshwindigkeit
Ah Muzen Cab
15
7 / 11 / 0
13,526
712
27,012
18,343
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 16 / 3
11,532
607
6,508
17,179
5,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
33
Kills
10
10
Deaths
33
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DillonJustin
Cerberus
1
6
8
0.83
L
Ah Muzen Cab
Geshwindigkeit
Ah Muzen Cab
7
11
0
0.64
W
16
1
10
21
W
Sylvanus
Nocknip
Sylvanus
3
3
23
4.83
L
2
16
3
0.22
W
Arachne
munkeynip
Arachne
14
6
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,673
Damage
46,312
66,150
Taken
60,582
52,826
Mitigated
38,012
25,572
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DillonJustin
Cerberus
12,792
1,348
0
6,154
25,060
26,819
316
4,813
20,247
30,084
0
L
Ah Muzen Cab
Geshwindigkeit
Ah Muzen Cab
27,012
14,769
330
2,286
18,343
5,385
260
2,352
15,991
0
64,174
W
19,970
13,454
0
7,813
16,949
7,370
1,742
5,844
11,105
0
66,646
W
Sylvanus
Nocknip
Sylvanus
10,990
3,068
3,419
4,819
22,313
26,402
267
5,314
16,999
25,584
0
L
6,508
1,363
872
1,476
17,179
5,808
373
3,837
13,342
40,998
0
W
Arachne
munkeynip
Arachne
20,713
14,729
344
9,177
26,888
19,054
1,746
8,362
18,526
0
58,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
37,036
183
Minions Killed
219
0
Camps Cleared
0
928,210
Distance Traveled
817,188
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,978
630
57
3
0
341,622
1
L
Ah Muzen Cab
13,526
712
97
5
0
239,209
0
W
Anhur
14,840
781
97
5
0
304,037
0
W
Sylvanus
14,275
751
27
1
0
298,888
8
L
Ra
11,532
607
65
3
0
236,357
0
W
Arachne
14,699
774
59
3
0
325,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role