Player Matchup

Rama
Rama
Eleka19
Rama
Level 147
God Stats
5W - 1L
1,622 SR
Queue Stats
79W - 47L
1,617 Elo+
Party 2
Anubis
Anubis
Mateuzinhodocrl
Anubis
Level 27
God Stats
38W - 27L
1,350 SR
Queue Stats
265W - 244L
1,209 Elo+
Party 1
King Arthur
King Arthur
PorFavorSinTacc
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Yirzik
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
dedewilli
Vamana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,494 SR
1,465 Elo+

VS

Team Averages
Level 59
1,338 SR
1,295 Elo+
Ratatoskr
Ratatoskr
HoldMyNut
Ratatoskr
Level 29
God Stats
0W - 3L
1,129 SR
Queue Stats
10W - 15L
1,167 Elo+
Party 3
Hercules
Hercules
Matteohc
Hercules
Level 61
God Stats
2W - 6L
1,482 SR
Queue Stats
16W - 26L
1,084 Elo+
Party 3
Artemis
Artemis
PerYYs
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,503 Elo+
Party 4
Persephone
Persephone
RuanRPS
Persephone
Level 99
God Stats
1W - 3L
1,232 SR
Queue Stats
122W - 104L
1,582 Elo+
Party 4
Geb
Geb
Vooltaaiire
Geb
Level 91
God Stats
2W - 2L
1,346 SR
Queue Stats
22W - 33L
1,141 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eleka19
Rama
12
4 / 2 / 7
7,696
550
7,598
8,959
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 6
7,087
506
3,586
6,044
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PorFavorSinTacc
King Arthur
10
1 / 3 / 7
6,468
462
4,906
10,414
8,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Yirzik
Ao Kuang
16
13 / 2 / 4
9,355
668
12,078
13,845
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
dedewilli
Vamana
15
3 / 2 / 6
8,335
595
10,139
12,509
11,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HoldMyNut
Ratatoskr
10
1 / 4 / 3
6,486
463
4,708
9,707
3,221
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Matteohc
Hercules
11
2 / 2 / 0
6,346
453
6,717
10,235
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
PerYYs
Artemis
9
2 / 6 / 3
5,954
425
5,883
9,020
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
RuanRPS
Persephone
12
2 / 5 / 1
7,377
527
6,417
9,060
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 4
7,035
503
3,657
13,180
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
9
9
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
Eleka19
Rama
4
2
7
3.75
L
Ratatoskr
HoldMyNut
Ratatoskr
1
4
3
0.63
W
2
0
6
5
L
Hercules
Matteohc
Hercules
2
2
0
1
L
Artemis
PerYYs
Artemis
2
6
3
0.58
W
King Arthur
PorFavorSinTacc
King Arthur
1
3
7
1.5
L
Persephone
RuanRPS
Persephone
2
5
1
0.5
L
2
6
4
0.67
W
Ao Kuang
Yirzik
Ao Kuang
13
2
4
7.5
W
Vamana
dedewilli
Vamana
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
27,382
51,771
Taken
51,202
30,716
Mitigated
24,580
17,689
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Eleka19
Rama
7,598
5,396
0
4,133
8,959
2,773
512
706
8,253
0
48,372
L
Ratatoskr
HoldMyNut
Ratatoskr
4,708
1,814
0
603
9,707
3,221
0
2,043
7,610
0
31,394
W
3,586
112
0
2,147
6,044
2,531
1,121
2,803
3,033
35,112
0
L
Hercules
Matteohc
Hercules
6,717
1,765
0
1,965
10,235
7,319
126
2,187
7,926
3,477
25,768
L
Artemis
PerYYs
Artemis
5,883
3,306
0
972
9,020
3,427
0
1,799
7,219
0
21,487
W
King Arthur
PorFavorSinTacc
King Arthur
4,906
1,362
0
1,718
10,414
8,578
105
2,651
7,640
0
24,618
L
Persephone
RuanRPS
Persephone
6,417
529
0
1,212
9,060
3,027
0
4,241
4,728
41,260
0
L
3,657
773
0
1,252
13,180
7,586
0
4,984
8,054
11,562
0
W
Ao Kuang
Yirzik
Ao Kuang
12,078
3,004
0
5,096
13,845
5,725
0
2,588
11,114
62,908
0
W
Vamana
dedewilli
Vamana
10,139
4,410
0
4,595
12,509
11,109
782
1,980
10,158
0
59,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
33,198
395
Minions Killed
248
0
Camps Cleared
0
1,394,171
Distance Traveled
1,391,508
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,696
550
79
6
0
239,555
0
L
Ratatoskr
6,486
463
62
4
0
291,068
0
W
Anubis
7,087
506
72
5
0
278,244
1
L
Hercules
6,346
453
64
5
0
292,228
0
L
Artemis
5,954
425
37
3
0
247,041
2
W
King Arthur
6,468
462
41
3
0
290,048
4
L
Persephone
7,377
527
69
5
0
264,437
7
L
Geb
7,035
503
16
1
0
296,734
9
W
Ao Kuang
9,355
668
99
7
0
291,462
4
W
Vamana
8,335
595
104
7
0
294,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role