Player Matchup

Nemesis
Nemesis
AREM1234
Nemesis
Level 141
God Stats
10W - 9L
1,687 SR
Queue Stats
264W - 244L
1,576 Elo+
Solo
Tiamat
Tiamat
DaJello
Tiamat
Level 122
God Stats
11W - 11L
1,509 SR
Queue Stats
43W - 46L
1,577 Elo+
Solo
Medusa
Medusa
Jinjack87
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LadyGamerB
Xing Tian
Level 128
God Stats
6W - 1L
1,578 SR
Queue Stats
125W - 155L
1,402 Elo+
Solo
Poseidon
Poseidon
WhaleLord16
Poseidon
Level 74
God Stats
26W - 16L
1,534 SR
Queue Stats
465W - 432L
1,586 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,528 Elo+

VS

Team Averages
Level 110
1,483 SR
1,514 Elo+
King Arthur
King Arthur
Chelhell
King Arthur
Level 71
God Stats
23W - 23L
1,408 SR
Queue Stats
429W - 518L
1,369 Elo+
Solo
Khepri
Khepri
LowKeyHighKey
Khepri
Level 85
God Stats
0W - 2L
1,261 SR
Queue Stats
58W - 41L
1,597 Elo+
Solo
Danzaburou
Danzaburou
minotauro18
Danzaburou
Level 144
God Stats
1W - 4L
1,620 SR
Queue Stats
103W - 117L
1,497 Elo+
Solo
Cupid
Cupid
santefe
Cupid
Level 103
God Stats
5W - 4L
1,624 SR
Queue Stats
304W - 269L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
thelightbinder
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AREM1234
Nemesis
13
2 / 1 / 2
7,437
620
3,777
8,047
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
DaJello
Tiamat
14
4 / 0 / 1
8,517
710
6,693
5,484
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Jinjack87
Medusa
12
3 / 2 / 1
7,445
620
9,563
7,115
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
LadyGamerB
Xing Tian
8
1 / 6 / 3
6,145
512
1,997
9,885
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
WhaleLord16
Poseidon
12
0 / 3 / 1
6,958
580
5,415
5,795
1,805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chelhell
King Arthur
11
0 / 2 / 0
5,407
451
1,599
10,288
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 4 / 5
5,856
488
3,584
11,334
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
minotauro18
Danzaburou
1
0 / 0 / 0
2,271
189
0
0
0
Cupid
santefe
Cupid
10
5 / 2 / 2
6,465
539
7,363
8,176
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
thelightbinder
Baron Samedi
11
5 / 2 / 1
6,477
540
7,951
8,946
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
11
12
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AREM1234
Nemesis
2
1
2
3
L
King Arthur
Chelhell
King Arthur
0
2
0
0
W
Tiamat
DaJello
Tiamat
4
0
1
4.5
W
Medusa
Jinjack87
Medusa
3
2
1
1.75
W
Xing Tian
LadyGamerB
Xing Tian
1
6
3
0.42
L
1
4
5
0.88
W
Poseidon
WhaleLord16
Poseidon
0
3
1
0.17
L
Danzaburou
minotauro18
Danzaburou
0
0
0
0
L
Cupid
santefe
Cupid
5
2
2
3
L
Baron Samedi
thelightbinder
Baron Samedi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,445
Damage
20,497
36,326
Taken
38,744
15,429
Mitigated
15,801
8,405
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AREM1234
Nemesis
3,777
1,800
0
681
8,047
3,192
0
1,103
6,843
0
49,838
L
King Arthur
Chelhell
King Arthur
1,599
179
0
3,710
10,288
5,263
0
3,429
6,571
0
28,825
W
Tiamat
DaJello
Tiamat
6,693
1,042
0
4,684
5,484
4,632
2,571
1,296
3,998
45,006
0
W
Medusa
Jinjack87
Medusa
9,563
4,655
0
1,898
7,115
2,012
2,218
2,452
4,559
0
40,007
W
Xing Tian
LadyGamerB
Xing Tian
1,997
409
0
722
9,885
3,788
432
2,661
7,124
9,442
0
L
3,584
676
0
2,518
11,334
4,771
0
3,935
7,296
18,235
0
W
Poseidon
WhaleLord16
Poseidon
5,415
719
0
420
5,795
1,805
612
3,383
2,105
41,881
0
L
Danzaburou
minotauro18
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
santefe
Cupid
7,363
4,251
119
4,332
8,176
2,348
0
723
7,449
0
34,020
L
Baron Samedi
thelightbinder
Baron Samedi
7,951
423
262
3,902
8,946
3,419
602
5,576
3,323
34,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
26,476
357
Minions Killed
235
0
Camps Cleared
0
1,167,741
Distance Traveled
879,545
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,437
620
84
7
0
271,805
2
L
King Arthur
5,407
451
73
6
0
216,122
0
W
Tiamat
8,517
710
112
9
0
212,039
6
W
Medusa
7,445
620
69
6
0
230,289
1
W
Xing Tian
6,145
512
13
1
0
200,944
0
L
Khepri
5,856
488
23
2
0
234,053
4
W
Poseidon
6,958
580
79
7
0
252,664
3
L
Danzaburou
2,271
189
0
0
0
0
0
L
Cupid
6,465
539
71
6
0
212,669
2
L
Baron Samedi
6,477
540
68
6
0
216,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role