Player Matchup

Thanatos
Thanatos
Cudaddy Jones
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 93L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
RGoss187
Kukulkan
Level 14
God Stats
6W - 12L
1,187 SR
Queue Stats
29W - 30L
1,342 Elo+
Party 1
Ra
Ra
bigexc
Ra
Level 21
God Stats
11W - 17L
1,282 SR
Queue Stats
32W - 42L
1,281 Elo+
Party 1
Ymir
Ymir
martin maniacs
Ymir
Level 20
God Stats
4W - 6L
1,374 SR
Queue Stats
16W - 14L
1,267 Elo+
Party 1
Neith
Neith
matt228201
Neith
Level 9
God Stats
3W - 6L
1,268 SR
Queue Stats
6W - 7L
1,331 Elo+
Party 1
Team Averages
Level 25
1,322 SR
1,312 Elo+

VS

Team Averages
Level 28
1,510 SR
1,368 Elo+
Cerberus
Cerberus
Mursada
Cerberus
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 176L
1,386 Elo+
Party 2
Awilix
Awilix
TrVpxLordDaYv0
Awilix
Level 29
God Stats
30W - 31L
1,593 SR
Queue Stats
59W - 78L
1,373 Elo+
Solo
Medusa
Medusa
Wrequiem87
Medusa
Level 26
God Stats
3W - 6L
1,286 SR
Queue Stats
63W - 62L
1,361 Elo+
Solo
Sol
Sol
Xovez
Sol
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
225W - 261L
1,357 Elo+
Party 2
Mulan
Mulan
epicf24
Mulan
Level 22
God Stats
4W - 2L
1,669 SR
Queue Stats
26W - 25L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cudaddy Jones
Thanatos
13
7 / 4 / 3
8,622
575
12,329
12,202
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RGoss187
Kukulkan
10
0 / 10 / 0
6,420
428
4,164
10,320
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
15
1 / 3 / 1
8,687
579
6,808
6,992
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 4
6,605
440
4,704
11,300
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
2 / 8 / 2
6,287
419
6,426
9,924
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mursada
Cerberus
13
5 / 2 / 6
8,817
588
6,600
11,847
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 2
8,190
546
3,291
9,294
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
Wrequiem87
Medusa
14
7 / 6 / 4
8,803
587
8,169
11,638
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Xovez
Sol
14
2 / 1 / 2
8,438
563
6,675
10,102
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
epicf24
Mulan
16
11 / 1 / 0
10,083
672
11,378
13,690
5,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
29
30
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cudaddy Jones
Thanatos
7
4
3
2.13
W
Cerberus
Mursada
Cerberus
5
2
6
4
L
Kukulkan
RGoss187
Kukulkan
0
10
0
0
W
4
2
2
2.5
W
Medusa
Wrequiem87
Medusa
7
6
4
1.5
W
Sol
Xovez
Sol
2
1
2
3
L
Ra
1
3
1
0.5
W
Mulan
epicf24
Mulan
11
1
0
11
L
2
5
4
0.8
L
Neith
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,431
Damage
36,113
50,738
Taken
56,571
20,049
Mitigated
23,504
11,133
Healing
22,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cudaddy Jones
Thanatos
12,329
4,763
0
7,552
12,202
5,398
0
1,606
10,596
0
50,042
W
Cerberus
Mursada
Cerberus
6,600
1,028
402
3,521
11,847
8,607
1,089
2,922
8,925
36,676
0
L
Kukulkan
RGoss187
Kukulkan
4,164
940
0
0
10,320
2,703
712
0
10,320
23,649
0
W
3,291
2,199
0
3,364
9,294
2,867
1,211
1,442
7,738
0
37,503
W
Medusa
Wrequiem87
Medusa
8,169
3,893
0
3,675
11,638
3,296
2,132
1,782
9,856
0
36,991
W
Sol
Xovez
Sol
6,675
1,611
0
6,405
10,102
2,948
2,347
5,044
4,586
47,094
0
L
Ra
6,808
1,103
0
2,053
6,992
2,620
34
5,297
1,695
55,057
0
W
Mulan
epicf24
Mulan
11,378
2,890
0
5,170
13,690
5,786
843
3,582
9,790
0
63,033
L
4,704
1,247
0
469
11,300
6,370
32
2,031
9,269
21,033
0
L
Neith
6,426
3,310
0
1,059
9,924
2,958
114
4,341
5,583
0
17,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
44,331
292
Minions Killed
417
0
Camps Cleared
0
1,157,983
Distance Traveled
1,356,993
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,622
575
69
5
0
275,788
0
W
Cerberus
8,817
588
78
5
0
271,357
3
L
Kukulkan
6,420
428
46
3
0
199,792
0
W
Awilix
8,190
546
80
5
0
269,604
0
W
Medusa
8,803
587
61
4
0
218,689
0
W
Sol
8,438
563
81
5
0
284,774
0
L
Ra
8,687
579
120
8
0
255,562
1
W
Mulan
10,083
672
117
8
0
312,569
3
L
Ymir
6,605
440
31
2
0
216,670
0
L
Neith
6,287
419
26
2
0
210,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role