Player Matchup

Chaac
Chaac
Ace306
Chaac
Level 8
God Stats
3W - 2L
1,264 SR
Queue Stats
115W - 114L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
BlackBerryWin
Cthulhu
Level 8
God Stats
6W - 8L
1,288 SR
Queue Stats
12W - 14L
1,245 Elo+
Solo
Fenrir
Fenrir
BujinTR
Fenrir
Level 18
God Stats
2W - 2L
1,427 SR
Queue Stats
13W - 12L
1,305 Elo+
Solo
Poseidon
Poseidon
TheTouchOfDeath
Poseidon
Level 125
God Stats
9W - 10L
1,714 SR
Queue Stats
101W - 87L
1,343 Elo+
Party 2
Cernunnos
Cernunnos
somniumbachus
Cernunnos
Level 23
God Stats
8W - 10L
1,322 SR
Queue Stats
113W - 151L
1,354 Elo+
Solo
Team Averages
Level 36
1,403 SR
1,317 Elo+

VS

Team Averages
Level 22
1,657 SR
1,328 Elo+
Sun Wukong
Sun Wukong
BrawlStars2012
Sun Wukong
Level 16
God Stats
23W - 8L
1,633 SR
Queue Stats
26W - 21L
1,224 Elo+
Party 1
Cerberus
Cerberus
IskoldNinja
Cerberus
Level 28
God Stats
4W - 3L
1,695 SR
Queue Stats
95W - 101L
1,448 Elo+
Solo
Anubis
Anubis
Nettier
Anubis
Level 20
God Stats
27W - 13L
1,525 SR
Queue Stats
37W - 42L
1,218 Elo+
Party 1
Ao Kuang
Ao Kuang
Patrol021
Ao Kuang
Level 26
God Stats
12W - 10L
1,865 SR
Queue Stats
70W - 56L
1,489 Elo+
Solo
Arachne
Arachne
yak1ro
Arachne
Level 21
God Stats
18W - 7L
1,565 SR
Queue Stats
32W - 36L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ace306
Chaac
15
5 / 2 / 5
9,227
543
9,620
14,370
6,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
12
1 / 5 / 7
7,483
440
6,048
8,606
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
BujinTR
Fenrir
13
1 / 5 / 4
7,961
468
6,753
15,329
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
18
17 / 1 / 1
11,321
666
20,006
14,195
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
somniumbachus
Cernunnos
14
5 / 5 / 3
8,625
507
8,124
13,935
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrawlStars2012
Sun Wukong
13
4 / 5 / 4
8,111
477
5,650
15,108
7,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
IskoldNinja
Cerberus
15
2 / 2 / 5
9,073
534
6,641
10,669
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Nettier
Anubis
13
3 / 8 / 3
7,632
449
9,312
11,350
5,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Patrol021
Ao Kuang
14
4 / 6 / 6
9,129
537
11,493
16,432
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
yak1ro
Arachne
12
4 / 9 / 3
7,721
454
10,235
14,502
4,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
29
Kills
17
18
Deaths
30
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ace306
Chaac
5
2
5
3.75
W
Cthulhu
1
5
7
0.9
L
Sun Wukong
BrawlStars2012
Sun Wukong
4
5
4
1.2
W
Fenrir
BujinTR
Fenrir
1
5
4
0.6
L
Cerberus
IskoldNinja
Cerberus
2
2
5
2.25
L
Anubis
Nettier
Anubis
3
8
3
0.56
L
Ao Kuang
Patrol021
Ao Kuang
4
6
6
1.17
W
Poseidon
17
1
1
17.5
W
Cernunnos
somniumbachus
Cernunnos
5
5
3
1.3
L
Arachne
yak1ro
Arachne
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,551
Damage
43,331
66,435
Taken
68,061
25,949
Mitigated
30,830
19,468
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ace306
Chaac
9,620
3,023
0
5,280
14,370
6,976
492
3,462
10,908
0
47,093
W
Cthulhu
6,048
384
155
592
8,606
4,300
36
6,002
2,604
21,371
0
L
Sun Wukong
BrawlStars2012
Sun Wukong
5,650
1,210
383
5,655
15,108
7,608
540
3,268
11,790
0
31,948
W
Fenrir
BujinTR
Fenrir
6,753
1,674
0
4,888
15,329
5,284
0
4,639
10,690
0
45,298
L
Cerberus
IskoldNinja
Cerberus
6,641
827
0
2,884
10,669
7,382
101
1,680
8,839
45,752
0
L
Anubis
Nettier
Anubis
9,312
440
0
2,740
11,350
5,472
531
8,524
2,751
41,691
0
L
Ao Kuang
Patrol021
Ao Kuang
11,493
3,607
0
6,608
16,432
5,385
487
6,256
10,026
43,372
0
W
Poseidon
20,006
3,084
140
3,303
14,195
5,183
1,349
4,438
9,757
88,323
0
W
Cernunnos
somniumbachus
Cernunnos
8,124
3,903
0
5,110
13,935
4,206
1,523
8,905
5,030
0
45,982
L
Arachne
yak1ro
Arachne
10,235
6,803
0
1,174
14,502
4,983
827
5,901
8,601
0
23,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
41,666
428
Minions Killed
322
0
Camps Cleared
0
1,553,108
Distance Traveled
1,624,971
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,227
543
84
5
0
318,159
0
W
Cthulhu
7,483
440
38
2
0
350,885
3
L
Sun Wukong
8,111
477
41
2
0
342,948
3
W
Fenrir
7,961
468
88
5
0
254,805
2
L
Cerberus
9,073
534
123
7
0
358,738
3
L
Anubis
7,632
449
64
4
0
290,547
4
L
Ao Kuang
9,129
537
61
4
0
317,799
2
W
Poseidon
11,321
666
143
8
0
342,510
10
W
Cernunnos
8,625
507
75
4
0
286,749
0
L
Arachne
7,721
454
33
2
0
314,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role