Player Matchup

Ah Puch
Ah Puch
AlexbyGamer11
Ah Puch
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 116L
1,524 Elo+
Solo
Terra
Terra
BIazingBadger
Terra
Level 78
God Stats
1W - 0L
1,732 SR
Queue Stats
10W - 7L
1,515 Elo+
Party 1
Ullr
Ullr
MrPoopieButSwole
Ullr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,354 Elo+
Party 1
Geb
Geb
ermsdog
Geb
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,612 Elo+
Party 1
Erlang Shen
Erlang Shen
temp-300370
Erlang Shen
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,716 Elo+
Party 1
Team Averages
Level 85
1,546 SR
1,544 Elo+

VS

Team Averages
Level 62
1,500 SR
1,466 Elo+
Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
RootnTootnPut1n
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
TheDankJ
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 2
Izanami
Izanami
XjasonDjX
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
v0dKaC0wBoy
Ao Kuang
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
198W - 194L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
10 / 1 / 23
12,316
947
24,076
15,420
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 3 / 21
11,246
865
12,953
21,168
19,112
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
12 / 2 / 25
11,435
880
18,177
14,626
7,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
15
3 / 4 / 28
10,155
781
10,125
13,851
12,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
temp-300370
Erlang Shen
17
9 / 4 / 23
10,868
836
13,051
15,830
12,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 4 / 5
10,056
774
17,678
13,039
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 7
9,070
698
3,062
15,065
9,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
TheDankJ
Hercules
13
0 / 10 / 8
8,103
623
10,822
21,822
17,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
XjasonDjX
Izanami
12
0 / 14 / 5
7,743
596
5,542
18,946
6,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
v0dKaC0wBoy
Ao Kuang
17
7 / 9 / 4
10,210
785
12,766
19,944
9,326
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
42
43
Kills
13
14
Deaths
44
120
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
4
5
1.88
W
Ah Puch
10
1
23
21.5
W
9
3
21
6.5
W
12
2
25
12.25
L
1
7
7
0.64
L
Hercules
TheDankJ
Hercules
0
10
8
0.4
L
Izanami
XjasonDjX
Izanami
0
14
5
0.18
W
Geb
3
4
28
4.25
W
Erlang Shen
temp-300370
Erlang Shen
9
4
23
5.13
L
Ao Kuang
v0dKaC0wBoy
Ao Kuang
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,382
Damage
49,870
80,895
Taken
88,816
58,975
Mitigated
49,086
40,996
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,678
1,867
3,244
5,764
13,039
6,437
483
7,242
5,797
43,329
0
W
Ah Puch
24,076
1,584
600
9,656
15,420
7,512
430
6,992
8,360
54,775
0
W
12,953
2,719
8,803
8,955
21,168
19,112
826
7,739
12,973
25,488
0
W
18,177
12,906
1,798
4,205
14,626
7,229
2,814
4,869
9,554
0
41,518
L
3,062
714
0
1,493
15,065
9,429
0
9,042
6,023
0
8,196
L
Hercules
TheDankJ
Hercules
10,822
2,097
569
4,606
21,822
17,273
0
11,862
9,960
7,462
12,715
L
Izanami
XjasonDjX
Izanami
5,542
4,360
260
676
18,946
6,621
625
7,899
11,047
0
8,017
W
Geb
10,125
1,572
0
0
13,851
12,530
186
5,256
8,414
15,379
0
W
Erlang Shen
temp-300370
Erlang Shen
13,051
8,010
2,694
4,285
15,830
12,592
680
9,025
6,467
0
17,297
L
Ao Kuang
v0dKaC0wBoy
Ao Kuang
12,766
3,377
172
5,701
19,944
9,326
319
11,109
8,835
19,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,020
Gold Earned
45,182
129
Minions Killed
78
0
Camps Cleared
0
1,290,056
Distance Traveled
874,892
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,056
774
36
3
0
200,196
1
W
Ah Puch
12,316
947
63
5
0
245,513
3
W
Terra
11,246
865
23
2
0
265,649
3
W
Ullr
11,435
880
31
2
0
235,248
1
L
Vamana
9,070
698
5
0
0
171,350
2
L
Hercules
8,103
623
8
1
0
179,246
0
L
Izanami
7,743
596
9
1
0
150,079
0
W
Geb
10,155
781
7
1
0
285,463
0
W
Erlang Shen
10,868
836
5
0
0
258,183
0
L
Ao Kuang
10,210
785
20
2
0
174,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role