Player Matchup

Fenrir
Fenrir
Jeffao_sp
Fenrir
Level 157
God Stats
4W - 1L
1,679 SR
Queue Stats
111W - 100L
1,556 Elo+
Party 1
Hades
Hades
JumperkiIIer
Hades
Level 146
God Stats
6W - 3L
1,516 SR
Queue Stats
11W - 9L
1,473 Elo+
Party 1
Izanami
Izanami
airesnetto
Izanami
Level 129
God Stats
16W - 10L
1,542 SR
Queue Stats
66W - 65L
1,457 Elo+
Party 1
Chaac
Chaac
ninao_22
Chaac
Level 123
God Stats
3W - 1L
1,553 SR
Queue Stats
36W - 37L
1,470 Elo+
Party 1
Cabrakan
Cabrakan
zackattack7789
Cabrakan
Level 76
God Stats
11W - 1L
1,983 SR
Queue Stats
184W - 170L
1,473 Elo+
Solo
Team Averages
Level 126
1,655 SR
1,486 Elo+

VS

Team Averages
Level 88
1,549 SR
1,477 Elo+
Hercules
Hercules
HAZE_Dragon325
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,387 Elo+
Party 3
Ullr
Ullr
I_LikeTurtleFood
Ullr
Level 29
God Stats
1W - 1L
1,779 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 3
Scylla
Scylla
Kingjones8220
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 92L
1,580 Elo+
Party 2
Ao Kuang
Ao Kuang
Shut Up Zeus
Ao Kuang
Level 128
God Stats
2W - 4L
1,464 SR
Queue Stats
302W - 298L
1,509 Elo+
Party 2
Tyr
Tyr
YOLOKING774
Tyr
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 139L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jeffao_sp
Fenrir
11
8 / 0 / 2
6,400
640
4,666
5,915
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 0 / 6
5,860
586
2,652
2,225
1,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
airesnetto
Izanami
10
3 / 1 / 4
6,078
608
4,743
3,703
1,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ninao_22
Chaac
10
4 / 0 / 1
5,946
595
3,689
5,871
3,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
8
2 / 1 / 4
5,377
538
3,099
3,984
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
1 / 4 / 1
4,834
483
1,137
6,768
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 0
4,332
433
1,909
3,987
859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,731
473
562
4,463
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Shut Up Zeus
Ao Kuang
9
0 / 3 / 1
5,258
526
2,478
6,272
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 0
4,687
469
2,497
7,825
4,355

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
18
Kills
2
2
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
4
1
0.38
L
1
3
0
0.33
W
Fenrir
Jeffao_sp
Fenrir
8
0
2
9
W
1
0
6
4
L
0
4
0
0
L
Ao Kuang
Shut Up Zeus
Ao Kuang
0
3
1
0.17
L
0
5
0
0
W
Izanami
airesnetto
Izanami
3
1
4
5
W
Chaac
ninao_22
Chaac
4
0
1
4.5
W
Cabrakan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
8,583
21,698
Taken
29,315
11,187
Mitigated
10,705
7,069
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,137
137
0
1,038
6,768
2,440
0
1,760
5,008
0
10,231
L
1,909
705
0
8
3,987
859
449
875
3,112
0
15,864
W
Fenrir
Jeffao_sp
Fenrir
4,666
1,420
0
2,636
5,915
2,041
64
1,797
4,118
0
29,792
W
2,652
181
21
771
2,225
1,159
0
361
1,842
25,140
0
L
562
176
0
500
4,463
1,236
0
2,349
2,114
18,704
0
L
Ao Kuang
Shut Up Zeus
Ao Kuang
2,478
676
0
1,025
6,272
1,815
0
681
5,591
30,378
0
L
2,497
504
0
770
7,825
4,355
0
264
7,561
0
19,232
W
Izanami
airesnetto
Izanami
4,743
2,829
0
828
3,703
1,724
338
0
3,703
0
38,922
W
Chaac
ninao_22
Chaac
3,689
482
0
1,581
5,871
3,745
30
673
5,178
1,810
27,472
W
Cabrakan
3,099
591
0
1,232
3,984
2,518
0
167
3,817
12,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
23,842
292
Minions Killed
209
0
Camps Cleared
0
945,367
Distance Traveled
875,351
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,834
483
22
2
0
192,100
1
L
Ullr
4,332
433
27
3
0
158,671
4
W
Fenrir
6,400
640
54
5
0
209,505
1
W
Hades
5,860
586
70
7
0
205,037
4
L
Scylla
4,731
473
50
5
0
163,216
1
L
Ao Kuang
5,258
526
61
6
0
194,007
1
L
Tyr
4,687
469
49
5
0
167,357
0
W
Izanami
6,078
608
89
9
0
166,349
1
W
Chaac
5,946
595
61
6
0
175,758
0
W
Cabrakan
5,377
538
18
2
0
188,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role