Player Matchup

Nike
Nike
CamiloJoestar
Nike
Level 25
God Stats
4W - 2L
1,650 SR
Queue Stats
35W - 52L
1,382 Elo+
Party 3
Hera
Hera
KnockFire_
Hera
Level 56
God Stats
14W - 33L
1,371 SR
Queue Stats
39W - 68L
1,295 Elo+
Party 3
Yemoja
Yemoja
ProdidgyChaos
Yemoja
Level 40
God Stats
4W - 7L
1,434 SR
Queue Stats
9W - 19L
1,428 Elo+
Solo
Skadi
Skadi
ThiccSunRays
Skadi
Level 43
God Stats
36W - 63L
1,367 SR
Queue Stats
122W - 210L
1,262 Elo+
Party 1
Fenrir
Fenrir
lizzofan21
Fenrir
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
322W - 414L
1,304 Elo+
Party 1
Team Averages
Level 41
1,464 SR
1,334 Elo+

VS

Team Averages
Level 47
1,350 SR
1,347 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Diosfuryoso
Tsukuyomi
Level 86
God Stats
3W - 4L
1,154 SR
Queue Stats
28W - 44L
1,291 Elo+
Party 2
Bellona
Bellona
GorkutKu
Bellona
Level 86
God Stats
3W - 3L
1,381 SR
Queue Stats
30W - 46L
1,282 Elo+
Party 2
Ah Puch
Ah Puch
capilla-lobo
Ah Puch
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,356 Elo+
Solo
Apollo
Apollo
chefYT
Apollo
Level 7
God Stats
0W - 2L
1,216 SR
Queue Stats
17W - 25L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,611
553
13,854
24,032
20,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 4 / 6
11,826
563
14,461
8,263
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 6
9,879
470
5,316
11,120
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 6 / 3
11,322
539
13,068
16,971
6,600
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
lizzofan21
Fenrir
16
5 / 3 / 2
10,647
507
7,241
13,762
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
6 / 6 / 5
11,317
539
6,439
15,782
11,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
Diosfuryoso
Tsukuyomi
16
3 / 5 / 7
10,329
492
13,210
18,636
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
GorkutKu
Bellona
17
3 / 6 / 4
10,762
512
8,797
18,933
15,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
capilla-lobo
Ah Puch
9
0 / 6 / 0
6,795
324
1,340
6,631
2,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
chefYT
Apollo
17
5 / 6 / 7
11,003
524
9,487
16,598
8,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
29
Kills
17
17
Deaths
29
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
6
6
5
1.42
W
7
1
4
9
L
Tsukuyomi
Diosfuryoso
Tsukuyomi
3
5
7
1.3
L
Bellona
GorkutKu
Bellona
3
6
4
0.83
W
7
4
6
2.5
W
1
3
6
1.33
W
9
6
3
1.75
L
Ah Puch
capilla-lobo
Ah Puch
0
6
0
0
L
Apollo
chefYT
Apollo
5
6
7
1.42
W
Fenrir
lizzofan21
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,940
Damage
39,273
74,148
Taken
76,580
44,992
Mitigated
44,930
25,796
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,439
685
0
2,247
15,782
11,335
40
4,197
11,561
42,960
0
W
13,854
2,857
0
8,558
24,032
20,558
223
879
23,078
7,066
53,941
L
Tsukuyomi
Diosfuryoso
Tsukuyomi
13,210
4,653
0
3,095
18,636
8,193
0
3,878
14,509
0
63,769
L
Bellona
GorkutKu
Bellona
8,797
2,957
0
3,058
18,933
15,248
614
4,095
14,238
0
62,369
W
14,461
3,379
0
297
8,263
6,159
771
1,595
6,568
65,092
0
W
5,316
1,049
2,723
3,293
11,120
5,431
868
906
10,214
51,076
0
W
13,068
7,386
0
5,403
16,971
6,600
9,280
2,192
14,679
0
67,990
L
Ah Puch
capilla-lobo
Ah Puch
1,340
130
0
390
6,631
2,120
92
3,479
3,152
13,764
0
L
Apollo
chefYT
Apollo
9,487
3,706
0
250
16,598
8,034
0
6,342
10,206
0
65,090
W
Fenrir
lizzofan21
Fenrir
7,241
1,203
0
5,522
13,762
6,244
155
2,207
11,555
0
64,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,285
Gold Earned
50,206
516
Minions Killed
412
0
Camps Cleared
0
1,876,116
Distance Traveled
1,749,382
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,317
539
63
3
0
378,954
3
W
Nike
11,611
553
110
5
0
399,517
2
L
Tsukuyomi
10,329
492
95
5
0
418,149
0
L
Bellona
10,762
512
128
6
0
387,480
0
W
Hera
11,826
563
122
6
0
376,872
2
W
Yemoja
9,879
470
79
4
0
378,769
0
W
Skadi
11,322
539
103
5
0
317,676
0
L
Ah Puch
6,795
324
24
1
0
203,572
1
L
Apollo
11,003
524
102
5
0
361,227
0
W
Fenrir
10,647
507
102
5
0
403,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role