Player Matchup

Nemesis
Nemesis
Gold III
FakeImagez
Nemesis
Gold III
Level 125
God Stats
7W - 11L
1,554 SR
Queue Stats
846W - 829L
1,529 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
GSGanon
Kumbhakarna
Bronze III
Level 68
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Minidude1928
King Arthur
Gold IV
Level 123
God Stats
9W - 6L
1,504 SR
Queue Stats
346W - 354L
1,429 MMR
Party 2
Merlin
Merlin
Gold I
Oryx The Holy
Merlin
Gold I
Level 107
God Stats
0W - 2L
1,271 SR
Queue Stats
291W - 300L
1,646 MMR
Party 2
Apollo
Apollo
Silver II
TTV-ParasTheKing
Apollo
Silver II
Level 108
God Stats
0W - 1L
1,850 SR
Queue Stats
15W - 13L
1,498 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,544 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,657 SR
1,521 MMR
Sobek
Sobek
Gold III
CubaSlays
Sobek
Gold III
Level 156
God Stats
9W - 7L
1,739 SR
Queue Stats
105W - 86L
1,593 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
M1ldCypress
Zhong Kui
Silver II
Level 129
God Stats
2W - 1L
1,833 SR
Queue Stats
24W - 18L
1,525 MMR
Solo
Sylvanus
Sylvanus
Silver II
MaaRillo
Sylvanus
Silver II
Level 31
God Stats
3W - 4L
1,757 SR
Queue Stats
208W - 217L
1,491 MMR
Solo
Mercury
Mercury
Bronze III
ToMuchFaYaH
Mercury
Bronze III
Level 109
God Stats
2W - 1L
1,589 SR
Queue Stats
6W - 9L
1,497 MMR
Solo
Izanami
Izanami
Gold III
XxRON4LD07Xx
Izanami
Gold III
Level 146
God Stats
68W - 47L
1,369 SR
Queue Stats
102W - 83L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FakeImagez
Nemesis
18
4 / 8 / 7
11,395
495
14,420
23,373
12,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
GSGanon
Kumbhakarna
14
1 / 10 / 1
9,460
411
4,924
24,222
20,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Minidude1928
King Arthur
18
4 / 5 / 3
11,426
497
15,621
21,502
22,416
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 12 / 3
10,775
468
10,772
19,157
7,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 3
9,668
420
7,001
18,644
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouTsukuyomiGuan YuTiamatJanus

VS

Bans
PersephoneHerculesFenrirCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CubaSlays
Sobek
19
2 / 2 / 15
12,488
543
14,347
23,983
27,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
M1ldCypress
Zhong Kui
19
9 / 3 / 6
13,476
586
19,859
18,857
15,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
MaaRillo
Sylvanus
19
3 / 1 / 17
12,702
552
12,882
21,851
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
ToMuchFaYaH
Mercury
19
7 / 6 / 5
13,058
568
9,220
18,467
6,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
XxRON4LD07Xx
Izanami
20
22 / 2 / 5
14,457
629
29,742
15,668
9,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
13
Kills
43
43
Deaths
14
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sobek
CubaSlays
Sobek
2
2
15
4.75
L
Nemesis
FakeImagez
Nemesis
4
8
7
0.94
L
Kumbhakarna
GSGanon
Kumbhakarna
1
10
1
0.15
W
Zhong Kui
M1ldCypress
Zhong Kui
9
3
6
4
W
Sylvanus
MaaRillo
Sylvanus
3
1
17
11.5
L
King Arthur
Minidude1928
King Arthur
4
5
3
1.1
L
3
12
3
0.38
L
1
8
3
0.31
W
Mercury
ToMuchFaYaH
Mercury
7
6
5
1.58
W
Izanami
XxRON4LD07Xx
Izanami
22
2
5
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,738
Damage
86,050
106,898
Taken
98,826
69,311
Mitigated
81,771
11,868
Healing
47,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CubaSlays
Sobek
14,347
562
0
12,191
23,983
27,104
390
1,902
22,081
78,745
0
L
Nemesis
FakeImagez
Nemesis
14,420
6,496
0
2,347
23,373
12,872
0
9,513
13,860
0
78,419
L
Kumbhakarna
GSGanon
Kumbhakarna
4,924
364
0
4,126
24,222
20,182
0
8,961
15,261
29,207
0
W
Zhong Kui
M1ldCypress
Zhong Kui
19,859
2,307
0
8,632
18,857
15,633
2,652
5,301
13,556
80,495
0
W
Sylvanus
MaaRillo
Sylvanus
12,882
2,521
4,636
12,951
21,851
22,438
1,731
4,400
17,451
43,080
0
L
King Arthur
Minidude1928
King Arthur
15,621
2,301
0
1,265
21,502
22,416
188
10,042
11,460
241
75,179
L
10,772
83
0
974
19,157
7,982
0
10,216
8,941
59,539
0
L
7,001
5,053
0
3,156
18,644
5,859
1,170
8,356
10,288
0
58,983
W
Mercury
ToMuchFaYaH
Mercury
9,220
4,690
0
3,348
18,467
6,958
269
4,359
14,108
0
78,865
W
Izanami
XxRON4LD07Xx
Izanami
29,742
20,091
0
5,466
15,668
9,638
6,994
2,618
13,050
0
154,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
66,181
509
Minions Killed
609
0
Camps Cleared
0
1,989,327
Distance Traveled
2,006,353
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,488
543
122
5
0
422,991
2
L
Nemesis
11,395
495
130
6
0
465,543
6
L
Kumbhakarna
9,460
411
41
2
0
395,264
5
W
Zhong Kui
13,476
586
131
6
0
382,868
4
W
Sylvanus
12,702
552
53
2
0
362,760
7
L
King Arthur
11,426
497
123
5
0
396,230
5
L
Merlin
10,775
468
103
4
0
348,900
3
L
Apollo
9,668
420
112
5
0
383,390
2
W
Mercury
13,058
568
115
5
0
463,791
0
W
Izanami
14,457
629
188
8
0
373,943
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role