Player Matchup

Merlin
Merlin
DoomMainHere
Merlin
Level 26
God Stats
55W - 38L
1,520 SR
Queue Stats
162W - 136L
1,406 Elo+
Solo
Arachne
Arachne
ImaBumm-_-
Arachne
Level 28
God Stats
39W - 34L
1,485 SR
Queue Stats
105W - 113L
1,341 Elo+
Solo
Guan Yu
Guan Yu
TwistedTrack41
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Poseidon
Poseidon
luziano577
Poseidon
Level 14
God Stats
154W - 141L
1,328 SR
Queue Stats
413W - 448L
1,328 Elo+
Solo
Ratatoskr
Ratatoskr
orbegozo2
Ratatoskr
Level 25
God Stats
27W - 16L
1,484 SR
Queue Stats
54W - 36L
1,334 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,382 Elo+

VS

Team Averages
Level 17
1,588 SR
1,292 Elo+
Terra
Terra
Carrion7930
Terra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
599W - 708L
1,342 Elo+
Solo
Scylla
Scylla
CerezaCrow
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 90L
1,243 Elo+
Solo
Bellona
Bellona
Daddy4429
Bellona
Level 5
God Stats
8W - 5L
1,709 SR
Queue Stats
41W - 47L
1,179 Elo+
Solo
Pele
Pele
GrapicChalice
Pele
Level 26
God Stats
24W - 15L
1,724 SR
Queue Stats
223W - 235L
1,345 Elo+
Solo
Cupid
Cupid
KoG OBLIVIOUS
Cupid
Level 8
God Stats
13W - 10L
1,507 SR
Queue Stats
18W - 17L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 4 / 0
11,783
589
14,356
12,938
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ImaBumm-_-
Arachne
17
7 / 1 / 5
10,559
528
11,114
14,169
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 4
7,725
386
983
10,769
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
luziano577
Poseidon
16
4 / 4 / 8
10,168
508
11,658
7,870
2,215
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
orbegozo2
Ratatoskr
19
12 / 2 / 2
11,941
597
14,067
13,131
8,958
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,008
400
2,564
11,958
11,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
CerezaCrow
Scylla
12
0 / 9 / 2
7,864
393
2,778
11,084
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Daddy4429
Bellona
16
1 / 2 / 3
9,002
450
4,186
14,492
11,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 6 / 0
12,017
601
14,673
18,317
10,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 9 / 1
8,403
420
7,265
16,297
5,371
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
26
Kills
14
14
Deaths
28
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Scylla
CerezaCrow
Scylla
0
9
2
0.11
L
Bellona
Daddy4429
Bellona
1
2
3
1.25
W
Merlin
3
4
0
0.75
L
9
6
0
1.5
W
Arachne
ImaBumm-_-
Arachne
7
1
5
9.5
L
3
9
1
0.39
W
0
3
4
0.67
W
Poseidon
luziano577
Poseidon
4
4
8
2
W
Ratatoskr
orbegozo2
Ratatoskr
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,178
Damage
31,466
58,877
Taken
72,148
28,890
Mitigated
42,743
12,291
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,564
667
1,010
3,190
11,958
11,479
286
3,156
8,727
21,949
0
L
Scylla
CerezaCrow
Scylla
2,778
928
0
500
11,084
3,878
351
5,342
5,742
26,643
0
L
Bellona
Daddy4429
Bellona
4,186
1,734
0
832
14,492
11,735
219
7,358
7,134
0
50,347
W
Merlin
14,356
352
0
3,976
12,938
5,285
2,292
685
12,253
94,688
0
L
14,673
3,928
0
1,100
18,317
10,280
624
6,606
11,711
0
87,319
W
Arachne
ImaBumm-_-
Arachne
11,114
7,881
0
5,728
14,169
5,139
112
541
13,612
0
65,311
L
7,265
3,402
0
5,112
16,297
5,371
897
3,552
12,670
0
46,626
W
983
52
0
766
10,769
7,293
0
715
10,018
0
26,950
W
Poseidon
luziano577
Poseidon
11,658
1,513
0
226
7,870
2,215
320
1,608
6,112
57,652
0
W
Ratatoskr
orbegozo2
Ratatoskr
14,067
7,873
160
1,435
13,131
8,958
172
1,523
11,540
0
82,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,176
Gold Earned
45,294
560
Minions Killed
383
0
Camps Cleared
0
1,927,400
Distance Traveled
1,765,051
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,008
400
36
2
0
333,326
0
L
Scylla
7,864
393
42
2
0
297,929
0
L
Bellona
9,002
450
94
5
0
451,055
4
W
Merlin
11,783
589
186
9
0
356,907
5
L
Pele
12,017
601
144
7
0
417,026
4
W
Arachne
10,559
528
96
5
0
475,934
4
L
Cupid
8,403
420
67
3
0
265,715
1
W
Guan Yu
7,725
386
36
2
0
303,905
0
W
Poseidon
10,168
508
101
5
0
369,421
0
W
Ratatoskr
11,941
597
141
7
0
421,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role