Player Matchup

Medusa
Medusa
DevinDesolation
Medusa
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 21L
1,750 Elo+
Solo
Sobek
Sobek
MoleJack
Sobek
Level 29
God Stats
7W - 3L
1,804 SR
Queue Stats
74W - 86L
1,530 Elo+
Party 3
Arachne
Arachne
QUEEN JESTER FA
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,529 Elo+
Party 1
Set
Set
UwUBruhgs
Set
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 25L
1,447 Elo+
Party 1
Merlin
Merlin
alldayswole
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,586 Elo+
Party 3
Team Averages
Level 36
1,561 SR
1,568 Elo+

VS

Team Averages
Level 21
1,686 SR
1,578 Elo+
Camazotz
Camazotz
Axelfenix1420
Camazotz
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 10L
1,718 Elo+
Solo
Neith
Neith
CallmehSky
Neith
Level 17
God Stats
5W - 7L
1,534 SR
Queue Stats
14W - 16L
1,544 Elo+
Solo
Bellona
Bellona
Dior James
Bellona
Level 27
God Stats
7W - 2L
1,957 SR
Queue Stats
42W - 35L
1,603 Elo+
Solo
Yemoja
Yemoja
PhoenixReborn_
Yemoja
Level 27
God Stats
12W - 8L
1,601 SR
Queue Stats
170W - 160L
1,519 Elo+
Party 2
Janus
Janus
ThaPontiacBandit
Janus
Level 26
God Stats
14W - 10L
1,614 SR
Queue Stats
490W - 470L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,138
397
972
7,219
2,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
MoleJack
Sobek
15
1 / 1 / 5
8,577
477
4,464
10,069
8,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
14 / 1 / 4
11,900
661
19,048
16,579
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 1
9,065
504
4,096
9,426
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
16
4 / 3 / 6
9,715
540
11,868
9,248
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Axelfenix1420
Camazotz
10
0 / 9 / 0
6,825
379
2,572
16,071
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
15
3 / 2 / 3
9,034
502
4,574
8,982
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Dior James
Bellona
17
6 / 4 / 3
10,353
575
10,772
15,333
12,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 3
8,504
472
6,535
11,116
10,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 3 / 3
8,122
451
5,557
6,255
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
21
Kills
12
12
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Axelfenix1420
Camazotz
0
9
0
0
L
Neith
3
2
3
2.25
W
0
5
3
0.3
L
Bellona
Dior James
Bellona
6
4
3
1.88
W
Sobek
MoleJack
Sobek
1
1
5
3.5
L
2
3
3
1.17
W
14
1
4
16
L
1
3
3
0.83
W
2
2
1
1.25
W
Merlin
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,448
Damage
30,010
52,541
Taken
57,757
27,661
Mitigated
32,386
16,744
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Axelfenix1420
Camazotz
2,572
828
0
4,991
16,071
4,888
0
6,491
9,555
0
30,140
L
Neith
4,574
819
0
3,205
8,982
3,383
321
2,197
6,785
0
46,186
W
972
574
0
743
7,219
2,140
48
2,187
4,948
0
14,722
L
Bellona
Dior James
Bellona
10,772
4,308
0
4,760
15,333
12,101
1,075
2,297
12,711
0
63,976
W
Sobek
MoleJack
Sobek
4,464
431
0
5,711
10,069
8,604
1,235
4,431
5,494
32,212
0
L
6,535
1,346
1,723
2,605
11,116
10,049
136
3,109
8,007
27,075
0
W
19,048
12,274
0
6,486
16,579
7,512
1,776
3,335
13,186
0
104,162
L
5,557
422
254
1,252
6,255
1,965
216
2,238
4,017
46,880
0
W
4,096
1,282
0
2,579
9,426
5,767
656
899
8,481
0
42,276
W
Merlin
11,868
906
0
1,225
9,248
3,638
574
822
8,340
61,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
42,838
433
Minions Killed
416
0
Camps Cleared
0
1,564,371
Distance Traveled
1,600,481
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,825
379
57
3
0
309,118
1
L
Neith
9,034
502
95
5
0
336,544
4
W
Medusa
7,138
397
27
2
0
237,325
3
L
Bellona
10,353
575
131
7
0
343,295
1
W
Sobek
8,577
477
46
3
0
325,875
3
L
Yemoja
8,504
472
31
2
0
301,351
7
W
Arachne
11,900
661
144
8
0
388,585
1
L
Janus
8,122
451
102
6
0
310,173
4
W
Set
9,065
504
103
6
0
297,697
0
W
Merlin
9,715
540
113
6
0
314,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role