Player Matchup

Kukulkan
Kukulkan
Crrine
Kukulkan
Level 6
God Stats
3W - 3L
1,410 SR
Queue Stats
15W - 18L
1,255 Elo+
Party 3
Chaac
Chaac
LeKillback
Chaac
Level 29
God Stats
12W - 9L
1,628 SR
Queue Stats
182W - 161L
1,516 Elo+
Solo
Geb
Geb
Mr_Andersen20
Geb
Level 29
God Stats
1W - 4L
1,313 SR
Queue Stats
74W - 73L
1,425 Elo+
Party 3
Thor
Thor
Razkiurs
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,259 Elo+
Party 1
Neith
Neith
harumat
Neith
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
47W - 46L
1,460 Elo+
Party 1
Team Averages
Level 15
1,470 SR
1,383 Elo+

VS

Team Averages
Level 28
1,655 SR
1,403 Elo+
Izanami
Izanami
BardBasty
Izanami
Level 26
God Stats
1W - 4L
1,827 SR
Queue Stats
42W - 42L
1,478 Elo+
Solo
Nemesis
Nemesis
BoliJakSikam
Nemesis
Level 29
God Stats
14W - 7L
1,721 SR
Queue Stats
68W - 64L
1,520 Elo+
Party 2
Poseidon
Poseidon
ChilThePhoenix
Poseidon
Level 27
God Stats
3W - 4L
1,600 SR
Queue Stats
41W - 37L
1,375 Elo+
Solo
Sobek
Sobek
MRTH00d
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 88L
1,159 Elo+
Solo
Mulan
Mulan
WysraemKufelKrwi
Mulan
Level 29
God Stats
8W - 4L
1,629 SR
Queue Stats
72W - 75L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crrine
Kukulkan
13
1 / 5 / 3
8,367
465
7,873
9,592
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
17
2 / 5 / 0
9,721
540
7,462
10,728
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 5 / 1
7,322
407
4,049
13,824
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
1 / 7 / 2
7,901
439
4,450
13,522
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
harumat
Neith
12
1 / 4 / 1
7,385
410
7,697
9,725
3,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BardBasty
Izanami
16
4 / 0 / 6
10,211
567
12,213
8,728
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
BoliJakSikam
Nemesis
17
9 / 2 / 7
11,088
616
7,784
12,882
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
19
6 / 1 / 2
11,807
656
9,489
7,699
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
MRTH00d
Sobek
14
1 / 1 / 10
8,990
499
4,660
11,057
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 3
11,139
619
8,189
12,674
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
25
26
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
BardBasty
Izanami
4
0
6
7
W
Nemesis
BoliJakSikam
Nemesis
9
2
7
6.25
W
Poseidon
6
1
2
7
L
Kukulkan
Crrine
Kukulkan
1
5
3
0.5
L
Chaac
2
5
0
0.4
W
Sobek
MRTH00d
Sobek
1
1
10
6
L
0
5
1
0.1
L
Thor
1
7
2
0.29
W
5
1
3
6.5
L
Neith
harumat
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,531
Damage
42,335
57,391
Taken
53,040
30,114
Mitigated
28,965
9,689
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BardBasty
Izanami
12,213
9,801
0
3,009
8,728
3,921
2,648
2,500
6,166
0
80,601
W
Nemesis
BoliJakSikam
Nemesis
7,784
3,763
0
7,718
12,882
5,123
0
1,749
11,019
0
68,230
W
Poseidon
9,489
1,031
0
500
7,699
3,037
2,027
2,423
4,986
92,308
0
L
Kukulkan
Crrine
Kukulkan
7,873
970
0
436
9,592
2,932
168
4,651
4,609
35,303
0
L
Chaac
7,462
684
0
1,857
10,728
10,095
36
1,172
9,161
0
50,936
W
Sobek
MRTH00d
Sobek
4,660
511
462
3,030
11,057
8,809
333
3,769
7,156
17,548
0
L
4,049
117
0
1,756
13,824
9,030
0
4,132
9,588
20,549
0
L
Thor
4,450
1,094
0
2,967
13,522
4,847
0
2,302
11,025
0
45,337
W
8,189
2,491
0
2,667
12,674
8,075
1,752
843
11,241
0
57,937
L
Neith
harumat
Neith
7,697
4,777
0
2,673
9,725
3,210
0
1,279
8,421
0
43,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,696
Gold Earned
53,235
382
Minions Killed
602
0
Camps Cleared
0
1,538,073
Distance Traveled
1,730,303
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,211
567
141
8
0
327,938
2
W
Nemesis
11,088
616
108
6
0
364,181
1
W
Poseidon
11,807
656
185
10
0
347,868
7
L
Kukulkan
8,367
465
92
5
0
311,854
0
L
Chaac
9,721
540
97
5
0
318,071
0
W
Sobek
8,990
499
35
2
0
347,442
5
L
Geb
7,322
407
19
1
0
306,737
3
L
Thor
7,901
439
81
5
0
304,912
1
W
Mulan
11,139
619
133
7
0
342,874
0
L
Neith
7,385
410
93
5
0
296,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role