Player Matchup

Cthulhu
Cthulhu
DELHAKA
Cthulhu
Level 7
God Stats
4W - 5L
1,760 SR
Queue Stats
5W - 9L
1,365 Elo+
Solo
Skadi
Skadi
Gh0stkix
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,272 Elo+
Solo
Vulcan
Vulcan
Os619506
Vulcan
Level 10
God Stats
2W - 4L
1,383 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Yemoja
Yemoja
literary-lead5
Yemoja
Level 27
God Stats
0W - 2L
1,210 SR
Queue Stats
109W - 154L
1,410 Elo+
Solo
Ares
Ares
miskodani
Ares
Level 29
God Stats
32W - 23L
1,726 SR
Queue Stats
126W - 142L
1,539 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,417 Elo+

VS

Team Averages
Level 25
1,585 SR
1,440 Elo+
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AlejandroToque
Hel
Level 26
God Stats
19W - 18L
1,496 SR
Queue Stats
19W - 18L
1,373 Elo+
Solo
Yemoja
Yemoja
Birdieman212
Yemoja
Level 26
God Stats
17W - 11L
1,724 SR
Queue Stats
56W - 50L
1,430 Elo+
Solo
Zeus
Zeus
StockBrotMitKot
Zeus
Level 16
God Stats
1W - 0L
1,685 SR
Queue Stats
20W - 13L
1,582 Elo+
Solo
Loki
Loki
victoriacrew
Loki
Level 28
God Stats
11W - 11L
1,522 SR
Queue Stats
452W - 452L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DELHAKA
Cthulhu
12
1 / 2 / 0
7,458
414
7,220
10,780
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
Gh0stkix
Skadi
13
1 / 8 / 1
7,866
437
2,954
9,539
3,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Os619506
Vulcan
15
3 / 5 / 1
9,284
516
10,431
9,405
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 11 / 1
7,200
400
3,840
14,489
5,269
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
11
2 / 1 / 0
7,640
424
7,913
11,692
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 2 / 3
6,964
387
5,668
8,159
2,881
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 4
9,523
529
8,203
11,711
3,570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
11
1 / 1 / 2
7,860
437
5,642
10,946
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
20 / 1 / 2
12,281
682
17,812
9,975
3,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 4
8,162
453
7,666
8,398
2,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
27
27
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
3
0.75
W
2
2
4
2
W
Yemoja
1
1
2
2
L
Cthulhu
DELHAKA
Cthulhu
1
2
0
0.5
L
Skadi
Gh0stkix
Skadi
1
8
1
0.19
L
Vulcan
Os619506
Vulcan
3
5
1
0.7
W
20
1
2
21
L
0
11
1
0.05
L
Ares
2
1
0
2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
44,991
55,905
Taken
49,189
30,514
Mitigated
21,391
7,984
Healing
21,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,668
2,308
0
1,875
8,159
2,881
1,188
6,162
1,647
0
28,089
W
8,203
658
0
5,573
11,711
3,570
1,707
7,320
3,874
63,945
0
W
Yemoja
5,642
1,102
2,566
4,160
10,946
8,855
378
6,236
4,597
18,895
0
L
Cthulhu
DELHAKA
Cthulhu
7,220
427
176
1,162
10,780
8,067
108
3,945
6,835
39,359
0
L
Skadi
Gh0stkix
Skadi
2,954
1,714
0
662
9,539
3,223
1,012
4,031
5,508
0
29,046
L
Vulcan
Os619506
Vulcan
10,431
2,739
0
976
9,405
3,913
46
8,191
1,214
47,699
0
W
17,812
3,906
0
6,716
9,975
3,764
2,195
5,440
4,370
81,604
0
L
3,840
1,722
88
1,122
14,489
5,269
748
10,822
3,667
32,368
0
L
Ares
7,913
232
0
3,798
11,692
10,042
102
4,668
7,024
16,122
0
W
7,666
2,623
0
225
8,398
2,321
0
3,041
5,297
0
24,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,448
Gold Earned
44,790
291
Minions Killed
380
0
Camps Cleared
0
1,564,637
Distance Traveled
1,570,414
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,964
387
50
3
0
247,079
0
W
Hel
9,523
529
116
6
0
329,598
0
W
Yemoja
7,860
437
21
1
0
337,645
6
L
Cthulhu
7,458
414
65
4
0
376,477
0
L
Skadi
7,866
437
49
3
0
295,796
0
L
Vulcan
9,284
516
93
5
0
310,623
0
W
Zeus
12,281
682
159
9
0
294,558
0
L
Yemoja
7,200
400
59
3
0
224,180
0
L
Ares
7,640
424
25
1
0
357,561
7
W
Loki
8,162
453
34
2
0
361,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role