Player Matchup

Chaac
Chaac
EcoMr
Chaac
Level 29
God Stats
13W - 7L
1,700 SR
Queue Stats
130W - 111L
1,608 Elo+
Solo
Kali
Kali
Liekkipipo
Kali
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,536 Elo+
Solo
Yemoja
Yemoja
Rumpelis
Yemoja
Level 26
God Stats
2W - 0L
1,248 SR
Queue Stats
58W - 46L
1,542 Elo+
Solo
Izanami
Izanami
amnamcoe
Izanami
Level 13
God Stats
3W - 2L
1,305 SR
Queue Stats
40W - 44L
1,676 Elo+
Solo
Anubis
Anubis
rage0kevin
Anubis
Level 6
God Stats
7W - 0L
1,699 SR
Queue Stats
32W - 21L
1,628 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,598 Elo+

VS

Team Averages
Level 41
1,484 SR
1,449 Elo+
Bacchus
Bacchus
Addyisnotgey
Bacchus
Level 27
God Stats
8W - 13L
1,490 SR
Queue Stats
42W - 64L
1,459 Elo+
Party 1
Vulcan
Vulcan
Cilkata16
Vulcan
Level 28
God Stats
32W - 29L
1,681 SR
Queue Stats
128W - 128L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Emirsilverwind
Erlang Shen
Level 24
God Stats
2W - 5L
1,458 SR
Queue Stats
20W - 31L
1,546 Elo+
Party 1
Artemis
Artemis
Lewitunes
Artemis
Level 13
God Stats
0W - 1L
1,293 SR
Queue Stats
11W - 15L
1,166 Elo+
Party 1
Hercules
Hercules
Richwingy
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EcoMr
Chaac
15
1 / 2 / 3
8,749
625
7,384
10,580
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 1 / 3
8,853
632
3,979
9,866
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Rumpelis
Yemoja
11
1 / 1 / 8
7,188
513
3,959
7,832
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
amnamcoe
Izanami
13
4 / 3 / 5
7,777
556
8,737
10,655
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
rage0kevin
Anubis
16
12 / 1 / 4
9,430
674
11,073
9,409
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Addyisnotgey
Bacchus
9
0 / 6 / 5
5,776
413
5,462
9,944
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Cilkata16
Vulcan
12
2 / 5 / 2
7,159
511
6,450
8,320
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Emirsilverwind
Erlang Shen
12
1 / 2 / 1
6,526
466
4,000
8,412
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Lewitunes
Artemis
10
2 / 5 / 2
6,620
473
4,742
7,763
1,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Richwingy
Hercules
12
3 / 5 / 1
6,899
493
6,554
13,947
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
23
Kills
8
8
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Addyisnotgey
Bacchus
0
6
5
0.42
L
Vulcan
Cilkata16
Vulcan
2
5
2
0.6
W
Chaac
EcoMr
Chaac
1
2
3
1.25
L
Erlang Shen
Emirsilverwind
Erlang Shen
1
2
1
0.75
L
Artemis
Lewitunes
Artemis
2
5
2
0.6
W
5
1
3
6.5
L
Hercules
Richwingy
Hercules
3
5
1
0.7
W
Yemoja
Rumpelis
Yemoja
1
1
8
5
W
Izanami
amnamcoe
Izanami
4
3
5
2.17
W
Anubis
rage0kevin
Anubis
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
27,208
48,342
Taken
48,386
26,030
Mitigated
23,074
20,900
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Addyisnotgey
Bacchus
5,462
778
0
458
9,944
7,365
0
2,749
7,164
14,875
0
L
Vulcan
Cilkata16
Vulcan
6,450
1,183
0
716
8,320
2,173
141
4,578
3,486
44,796
0
W
Chaac
EcoMr
Chaac
7,384
1,374
0
3,503
10,580
7,649
460
0
10,580
0
56,369
L
Erlang Shen
Emirsilverwind
Erlang Shen
4,000
1,587
0
971
8,412
5,673
0
827
7,581
0
29,859
L
Artemis
Lewitunes
Artemis
4,742
1,787
0
320
7,763
1,956
0
3,635
4,010
0
20,209
W
3,979
1,532
0
5,370
9,866
4,921
84
1,053
8,813
0
56,325
L
Hercules
Richwingy
Hercules
6,554
2,437
0
5,285
13,947
5,907
0
2,714
11,113
0
35,378
W
Yemoja
Rumpelis
Yemoja
3,959
1,651
1,021
1,968
7,832
4,415
349
4,635
3,197
9,628
0
W
Izanami
amnamcoe
Izanami
8,737
5,545
0
2,631
10,655
4,273
723
2,904
7,751
0
62,563
W
Anubis
rage0kevin
Anubis
11,073
605
0
6,407
9,409
4,772
221
3,320
6,089
58,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,997
Gold Earned
32,980
470
Minions Killed
264
0
Camps Cleared
0
1,348,422
Distance Traveled
1,319,832
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,776
413
15
1
0
258,456
1
L
Vulcan
7,159
511
87
6
0
266,824
6
W
Chaac
8,749
625
130
9
0
253,357
3
L
Erlang Shen
6,526
466
62
4
0
282,959
0
L
Artemis
6,620
473
37
3
0
236,890
2
W
Kali
8,853
632
109
8
0
323,692
5
L
Hercules
6,899
493
63
5
0
274,703
1
W
Yemoja
7,188
513
18
1
0
269,798
11
W
Izanami
7,777
556
109
8
0
234,194
1
W
Anubis
9,430
674
104
7
0
267,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role