Player Matchup

Fenrir
Fenrir
Sundancekid9888
Fenrir
Level 106
God Stats
14W - 12L
1,729 SR
Queue Stats
171W - 178L
1,409 Elo+
Solo
Izanami
Izanami
bbio2028
Izanami
Level 100
God Stats
12W - 10L
1,480 SR
Queue Stats
435W - 424L
1,419 Elo+
Party 1
Bellona
Bellona
donkey-buttt69
Bellona
Level 60
God Stats
14W - 20L
1,397 SR
Queue Stats
144W - 186L
1,385 Elo+
Party 2
Chaac
Chaac
teksharkshadows
Chaac
Level 61
God Stats
13W - 7L
1,560 SR
Queue Stats
437W - 428L
1,447 Elo+
Party 1
Ra
Ra
vilencia
Ra
Level 67
God Stats
10W - 14L
1,312 SR
Queue Stats
217W - 257L
1,362 Elo+
Party 2
Team Averages
Level 79
1,496 SR
1,404 Elo+

VS

Team Averages
Level 74
1,469 SR
1,411 Elo+
Merlin
Merlin
Cesarbgoncalves
Merlin
Level 69
God Stats
32W - 44L
1,457 SR
Queue Stats
844W - 865L
1,430 Elo+
Solo
He Bo
He Bo
ST1NG3R337
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 256L
1,320 Elo+
Solo
Jing Wei
Jing Wei
StankyFajita343
Jing Wei
Level 68
God Stats
3W - 5L
1,385 SR
Queue Stats
34W - 32L
1,435 Elo+
Solo
Da Ji
Da Ji
SuperMehh
Da Ji
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,477 Elo+
Solo
Xbalanque
Xbalanque
thanhtrung1989
Xbalanque
Level 61
God Stats
1W - 2L
1,504 SR
Queue Stats
14W - 21L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 4
6,383
638
3,472
4,945
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
bbio2028
Izanami
10
2 / 1 / 6
5,980
598
4,615
4,775
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 0 / 1
5,460
546
1,482
3,435
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 0 / 6
5,257
526
3,839
5,831
3,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 2 / 4
6,548
655
4,883
4,759
1,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,543
454
2,561
5,951
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
9
2 / 6 / 2
6,115
612
4,335
5,163
1,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
8
1 / 3 / 1
4,998
500
1,902
5,750
1,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Da Ji
SuperMehh
Da Ji
7
1 / 4 / 2
5,023
502
2,737
6,698
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
thanhtrung1989
Xbalanque
10
0 / 1 / 0
5,679
568
1,068
2,990
735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
4
4
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
He Bo
2
6
2
0.5
L
Jing Wei
1
3
1
0.5
W
8
1
4
10
L
Da Ji
SuperMehh
Da Ji
1
4
2
0.5
W
Izanami
bbio2028
Izanami
2
1
6
5
W
2
0
1
2.5
W
3
0
6
6
L
Xbalanque
thanhtrung1989
Xbalanque
0
1
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
12,603
23,745
Taken
26,552
10,373
Mitigated
7,167
10,470
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,561
133
313
1,189
5,951
1,378
0
0
5,926
17,658
0
L
He Bo
4,335
189
0
0
5,163
1,685
0
3,218
1,945
22,849
0
L
Jing Wei
1,902
1,470
0
1,491
5,750
1,313
0
580
5,170
0
14,487
W
3,472
384
0
2,006
4,945
1,686
0
1,099
3,774
0
21,243
L
Da Ji
SuperMehh
Da Ji
2,737
792
0
1,936
6,698
2,056
0
1,085
5,613
0
17,269
W
Izanami
bbio2028
Izanami
4,615
2,513
0
959
4,775
1,680
948
673
3,986
0
39,151
W
1,482
152
296
1,404
3,435
2,317
0
314
3,113
0
14,509
W
3,839
697
0
3,486
5,831
3,036
0
1,611
4,014
0
16,264
L
Xbalanque
thanhtrung1989
Xbalanque
1,068
240
0
927
2,990
735
110
0
2,865
0
30,018
W
4,883
910
10
2,309
4,759
1,654
526
2,763
1,962
34,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
26,358
261
Minions Killed
222
0
Camps Cleared
0
961,291
Distance Traveled
843,356
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,543
454
34
3
0
169,430
1
L
He Bo
6,115
612
43
4
0
154,348
1
L
Jing Wei
4,998
500
29
3
0
179,574
4
W
Fenrir
6,383
638
43
4
0
203,637
0
L
Da Ji
5,023
502
31
3
0
197,203
2
W
Izanami
5,980
598
77
8
0
171,260
0
W
Bellona
5,460
546
41
4
0
180,294
0
W
Chaac
5,257
526
31
3
0
208,895
0
L
Xbalanque
5,679
568
85
9
0
142,801
4
W
Ra
6,548
655
69
7
0
197,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role