Player Matchup

Bellona
Bellona
CowasockyNinja
Bellona
Level 27
God Stats
28W - 22L
1,576 SR
Queue Stats
95W - 88L
1,554 Elo+
Solo
Merlin
Merlin
Godly8888
Merlin
Level 28
God Stats
1W - 2L
1,706 SR
Queue Stats
23W - 26L
1,469 Elo+
Party 3
Scylla
Scylla
LOLpollo28
Scylla
Level 18
God Stats
6W - 10L
1,477 SR
Queue Stats
30W - 48L
1,400 Elo+
Party 3
Sol
Sol
Nep4kash
Sol
Level 22
God Stats
18W - 20L
1,548 SR
Queue Stats
45W - 74L
1,366 Elo+
Party 3
Arachne
Arachne
vSetSheridan
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 20
1,561 SR
1,458 Elo+

VS

Team Averages
Level 23
1,607 SR
1,414 Elo+
Izanami
Izanami
Balsacc
Izanami
Level 28
God Stats
4W - 0L
1,915 SR
Queue Stats
75W - 71L
1,481 Elo+
Party 1
Pele
Pele
DogWaiter
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,309 Elo+
Party 2
Bacchus
Bacchus
SLIMEYZamasu
Bacchus
Level 25
God Stats
3W - 3L
1,269 SR
Queue Stats
14W - 18L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
Tueday
Guan Yu
Level 17
God Stats
2W - 0L
1,758 SR
Queue Stats
9W - 5L
1,403 Elo+
Party 2
Scylla
Scylla
lXtremeMariol
Scylla
Level 27
God Stats
16W - 12L
1,591 SR
Queue Stats
68W - 44L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
9,263
545
9,002
10,527
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Godly8888
Merlin
11
1 / 9 / 2
7,183
423
4,466
11,687
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
LOLpollo28
Scylla
12
2 / 7 / 0
7,151
421
5,837
9,569
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 9 / 1
5,945
350
4,031
10,532
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
vSetSheridan
Arachne
12
2 / 6 / 1
7,791
458
3,464
11,102
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Balsacc
Izanami
15
14 / 2 / 4
9,828
578
11,620
8,619
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
6 / 1 / 1
9,591
564
3,414
11,203
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SLIMEYZamasu
Bacchus
13
4 / 2 / 13
8,435
496
5,678
11,554
10,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Tueday
Guan Yu
15
2 / 1 / 3
8,456
497
4,860
10,625
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 4 / 7
9,973
587
14,068
9,129
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
10
Kills
34
34
Deaths
10
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
Balsacc
Izanami
14
2
4
8
L
5
3
0
1.67
W
Pele
6
1
1
6.5
L
Merlin
Godly8888
Merlin
1
9
2
0.22
L
Scylla
LOLpollo28
Scylla
2
7
0
0.29
L
0
9
1
0.06
W
Bacchus
SLIMEYZamasu
Bacchus
4
2
13
5.25
W
Guan Yu
Tueday
Guan Yu
2
1
3
3.5
W
8
4
7
2.88
L
Arachne
vSetSheridan
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
39,640
53,417
Taken
51,130
17,310
Mitigated
31,747
4,825
Healing
20,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Balsacc
Izanami
11,620
7,897
0
2,218
8,619
4,596
4,333
2,970
5,607
0
60,806
L
9,002
2,136
0
1,764
10,527
6,707
386
4,113
5,982
123
45,698
W
Pele
3,414
1,450
0
7,432
11,203
3,841
0
936
10,201
0
69,355
L
Merlin
Godly8888
Merlin
4,466
341
0
154
11,687
2,748
340
4,610
6,706
33,808
0
L
Scylla
LOLpollo28
Scylla
5,837
588
0
328
9,569
2,134
410
2,872
6,646
24,756
0
L
4,031
2,159
0
1,267
10,532
2,016
1,560
2,619
7,888
23,690
0
W
Bacchus
SLIMEYZamasu
Bacchus
5,678
771
506
3,877
11,554
10,221
389
5,448
5,960
20,479
0
W
Guan Yu
Tueday
Guan Yu
4,860
493
1,532
3,503
10,625
10,003
575
1,475
9,120
0
28,360
W
14,068
1,413
0
1,036
9,129
3,086
1,569
2,954
5,785
50,482
0
L
Arachne
vSetSheridan
Arachne
3,464
2,580
0
1,312
11,102
3,705
0
4,898
6,074
0
30,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,333
Gold Earned
46,283
275
Minions Killed
416
0
Camps Cleared
0
1,403,397
Distance Traveled
1,576,788
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,828
578
115
7
0
288,283
2
L
Bellona
9,263
545
93
5
0
313,873
3
W
Pele
9,591
564
122
7
0
350,219
0
L
Merlin
7,183
423
56
3
0
258,107
2
L
Scylla
7,151
421
49
3
0
268,507
0
L
Sol
5,945
350
27
2
0
247,956
0
W
Bacchus
8,435
496
22
1
0
339,801
0
W
Guan Yu
8,456
497
60
4
0
335,422
3
W
Scylla
9,973
587
97
6
0
263,063
1
L
Arachne
7,791
458
50
3
0
314,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role