Player Matchup

Khepri
Khepri
DravenMona
Khepri
Level 143
God Stats
28W - 24L
1,538 SR
Queue Stats
344W - 338L
1,590 Elo+
Party 2
Fenrir
Fenrir
IndirectFive990
Fenrir
Level 107
God Stats
39W - 29L
1,719 SR
Queue Stats
517W - 467L
1,634 Elo+
Solo
Xbalanque
Xbalanque
Tentativee v804
Xbalanque
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 51L
1,546 Elo+
Solo
Persephone
Persephone
daidizzle_03
Persephone
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 309L
1,593 Elo+
Party 2
Horus
Horus
lilant529
Horus
Level 160
God Stats
3W - 4L
1,829 SR
Queue Stats
968W - 872L
1,574 Elo+
Solo
Team Averages
Level 136
1,617 SR
1,587 Elo+

VS

Team Averages
Level 116
1,489 SR
1,648 Elo+
Medusa
Medusa
BoozenBRahb93
Medusa
Level 126
God Stats
18W - 22L
1,407 SR
Queue Stats
738W - 782L
1,535 Elo+
Solo
Achilles
Achilles
GLIZZYPOLICE
Achilles
Level 122
God Stats
4W - 6L
1,382 SR
Queue Stats
204W - 200L
1,581 Elo+
Solo
Ymir
Ymir
Kevv1300
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,784 Elo+
Party 1
Sun Wukong
Sun Wukong
QuikRubNtug
Sun Wukong
Level 130
God Stats
41W - 30L
1,658 SR
Queue Stats
606W - 585L
1,556 Elo+
Solo
Hera
Hera
Yasuke-SZN
Hera
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DravenMona
Khepri
12
0 / 7 / 4
8,187
372
3,687
18,148
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 6 / 5
10,066
458
13,778
17,857
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Tentativee v804
Xbalanque
19
2 / 2 / 3
11,617
528
13,718
13,081
5,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
daidizzle_03
Persephone
16
5 / 5 / 3
10,855
493
13,560
11,494
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
lilant529
Horus
16
1 / 6 / 2
10,430
474
10,989
21,089
17,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 7
12,318
560
10,723
19,161
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
GLIZZYPOLICE
Achilles
19
7 / 3 / 10
12,091
550
13,349
17,223
8,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
1 / 5 / 10
9,461
430
9,226
18,990
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
QuikRubNtug
Sun Wukong
20
6 / 1 / 6
12,897
586
15,398
17,099
15,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 4 / 5
11,212
510
11,189
12,050
4,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
15
Kills
26
26
Deaths
16
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Khepri
DravenMona
Khepri
0
7
4
0.29
W
Achilles
GLIZZYPOLICE
Achilles
7
3
10
4
L
7
6
5
1.58
W
Ymir
1
5
10
1.2
W
Sun Wukong
QuikRubNtug
Sun Wukong
6
1
6
9
L
Xbalanque
Tentativee v804
Xbalanque
2
2
3
1.75
W
6
4
5
2.13
L
Persephone
daidizzle_03
Persephone
5
5
3
1.3
L
Horus
lilant529
Horus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,732
Damage
59,885
81,669
Taken
84,523
48,571
Mitigated
51,228
21,576
Healing
30,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,723
5,397
0
10,321
19,161
7,328
587
2,760
16,401
0
88,021
L
Khepri
DravenMona
Khepri
3,687
95
0
2,957
18,148
14,423
180
8,063
9,899
23,013
0
W
Achilles
GLIZZYPOLICE
Achilles
13,349
3,064
0
7,290
17,223
8,009
1,762
2,626
14,597
0
81,153
L
13,778
2,578
0
2,103
17,857
8,110
0
2,836
14,985
0
57,497
W
Ymir
9,226
1,809
84
2,648
18,990
16,019
203
5,844
13,146
27,247
0
W
Sun Wukong
QuikRubNtug
Sun Wukong
15,398
2,777
0
5,139
17,099
15,374
464
370
16,729
7,009
92,697
L
Xbalanque
Tentativee v804
Xbalanque
13,718
6,381
0
5,313
13,081
5,002
0
1,597
11,458
0
103,041
W
11,189
2,609
170
4,904
12,050
4,498
1,020
5,647
6,403
72,753
0
L
Persephone
daidizzle_03
Persephone
13,560
524
0
1,586
11,494
3,806
0
4,875
6,404
66,518
0
L
Horus
lilant529
Horus
10,989
5,100
1,043
8,574
21,089
17,230
906
3,873
17,110
0
74,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
57,979
540
Minions Killed
603
0
Camps Cleared
0
1,940,887
Distance Traveled
2,022,672
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,318
560
174
8
0
370,395
1
L
Khepri
8,187
372
30
1
0
408,998
2
W
Achilles
12,091
550
112
5
0
453,690
3
L
Fenrir
10,066
458
68
3
0
406,445
1
W
Ymir
9,461
430
30
1
0
383,468
8
W
Sun Wukong
12,897
586
175
8
0
433,517
1
L
Xbalanque
11,617
528
151
7
0
401,636
16
W
Hera
11,212
510
112
5
0
381,602
6
L
Persephone
10,855
493
132
6
0
396,972
7
L
Horus
10,430
474
159
7
0
326,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role