Player Matchup

Bacchus
Bacchus
Platinum IV
A Jiyro
Bacchus
Platinum IV
Level 133
God Stats
8W - 6L
1,873 SR
Queue Stats
163W - 202L
1,785 MMR
Solo
Thoth
Thoth
Gold I
DerekCarp
Thoth
Gold I
Level 129
God Stats
24W - 26L
1,637 SR
Queue Stats
306W - 324L
1,660 MMR
Party 1
Anhur
Anhur
Platinum III
MartyMcHM02
Anhur
Platinum III
Level 67
God Stats
2W - 8L
1,432 SR
Queue Stats
233W - 249L
1,919 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,647 SR
1,788 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,564 SR
1,732 MMR
Cu Chulainn
Cu Chulainn
Platinum V
Doc_me_daddy
Cu Chulainn
Platinum V
Level 124
God Stats
14W - 13L
1,691 SR
Queue Stats
109W - 118L
1,684 MMR
Party 2
Athena
Athena
Gold I
lokisimp
Athena
Gold I
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,913 MMR
Party 2
Merlin
Merlin
Bronze III
roboteck2900
Merlin
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A Jiyro
Bacchus
16
5 / 4 / 16
13,543
645
11,212
17,542
22,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
DerekCarp
Thoth
18
10 / 1 / 14
14,687
699
21,718
14,260
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 5 / 12
15,489
738
23,182
17,826
7,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
AphroditeScyllaPersephoneTiamatCthulhu

VS

Bans
DanzaburouRaijinCupidChang'eMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doc_me_daddy
Cu Chulainn
16
6 / 8 / 3
13,788
657
16,239
26,337
23,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
lokisimp
Athena
15
4 / 9 / 5
13,830
659
13,916
26,853
24,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
15
0 / 9 / 3
11,558
550
7,874
16,968
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
26
Kills
10
10
Deaths
26
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A Jiyro
Bacchus
5
4
16
3.25
W
Thoth
DerekCarp
Thoth
10
1
14
17
L
Cu Chulainn
Doc_me_daddy
Cu Chulainn
6
8
3
0.94
W
11
5
12
3.4
L
Athena
lokisimp
Athena
4
9
5
0.72
L
Merlin
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,112
Damage
38,029
49,628
Taken
70,158
35,422
Mitigated
52,951
12,455
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A Jiyro
Bacchus
11,212
1,683
0
2,726
17,542
22,239
774
5,758
11,179
25,810
0
W
Thoth
DerekCarp
Thoth
21,718
595
0
4,725
14,260
5,948
1,022
7,077
6,907
68,629
0
L
Cu Chulainn
Doc_me_daddy
Cu Chulainn
16,239
3,937
0
5,004
26,337
23,570
0
11,197
14,661
0
47,103
W
23,182
14,211
0
5,004
17,826
7,235
1,653
8,473
8,750
0
79,392
L
Athena
lokisimp
Athena
13,916
3,937
0
1,372
26,853
24,284
352
11,623
14,568
40,591
0
L
Merlin
7,874
372
104
2,725
16,968
5,097
598
8,918
7,838
77,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
39,176
210
Minions Killed
202
0
Camps Cleared
0
1,067,755
Distance Traveled
1,032,460
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,543
645
28
1
0
361,007
4
W
Thoth
14,687
699
84
4
0
377,433
2
L
Cu Chulainn
13,788
657
50
2
0
343,695
0
W
Anhur
15,489
738
98
5
0
329,315
2
L
Athena
13,830
659
37
2
0
379,468
5
L
Merlin
11,558
550
115
5
0
309,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role