Player Matchup

Sobek
Sobek
Amlxme
Sobek
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Kali
Kali
Senor_ale
Kali
Level 28
God Stats
4W - 2L
1,671 SR
Queue Stats
37W - 42L
1,354 Elo+
Solo
Olorun
Olorun
Zoweee11
Olorun
Level 11
God Stats
14W - 2L
1,338 SR
Queue Stats
35W - 19L
1,311 Elo+
Solo
Danzaburou
Danzaburou
bulldogak08
Danzaburou
Level 27
God Stats
8W - 13L
1,384 SR
Queue Stats
113W - 145L
1,311 Elo+
Solo
Awilix
Awilix
wolfrat99
Awilix
Level 25
God Stats
1W - 0L
1,450 SR
Queue Stats
9W - 16L
1,261 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,347 Elo+

VS

Team Averages
Level 20
1,517 SR
1,197 Elo+
Cthulhu
Cthulhu
Bludgeon33
Cthulhu
Level 5
God Stats
1W - 16L
1,292 SR
Queue Stats
95W - 113L
1,088 Elo+
Party 1
Thor
Thor
Joshua3822
Thor
Level 27
God Stats
9W - 5L
1,626 SR
Queue Stats
501W - 583L
1,269 Elo+
Solo
Chang'e
Chang'e
Reshyreum
Chang'e
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 210L
1,146 Elo+
Party 1
Khepri
Khepri
TwistableLizard
Khepri
Level 3
God Stats
6W - 13L
1,330 SR
Queue Stats
56W - 73L
1,146 Elo+
Party 1
Nu Wa
Nu Wa
interplanetaryin
Nu Wa
Level 5
God Stats
12W - 14L
1,838 SR
Queue Stats
103W - 137L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amlxme
Sobek
18
10 / 1 / 19
13,867
555
14,710
24,265
30,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
20
7 / 4 / 9
14,340
574
14,639
18,160
8,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Zoweee11
Olorun
18
15 / 4 / 12
13,732
549
21,617
18,914
8,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bulldogak08
Danzaburou
18
14 / 1 / 11
14,756
590
18,718
10,981
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
wolfrat99
Awilix
16
3 / 4 / 11
12,976
519
4,862
17,584
10,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bludgeon33
Cthulhu
17
4 / 9 / 7
11,549
462
10,465
25,338
21,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 11 / 3
11,262
450
7,377
22,824
9,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Reshyreum
Chang'e
16
2 / 4 / 5
10,368
415
6,421
15,590
7,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 11 / 4
9,624
385
6,681
24,773
24,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 17 / 2
6,943
278
1,324
16,165
4,697

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
49
Kills
11
14
Deaths
52
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Amlxme
Sobek
10
1
19
19.5
L
Cthulhu
Bludgeon33
Cthulhu
4
9
7
0.83
L
4
11
3
0.5
L
Chang'e
Reshyreum
Chang'e
2
4
5
1.13
W
Kali
7
4
9
2.88
L
1
11
4
0.27
W
Olorun
Zoweee11
Olorun
15
4
12
5.25
W
Danzaburou
bulldogak08
Danzaburou
14
1
11
19.5
L
0
17
2
0.06
W
Awilix
wolfrat99
Awilix
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,546
Damage
32,268
89,904
Taken
104,690
63,377
Mitigated
68,163
30,041
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Amlxme
Sobek
14,710
2,241
0
7,944
24,265
30,677
331
6,704
17,561
49,113
0
L
Cthulhu
Bludgeon33
Cthulhu
10,465
1,015
344
3,239
25,338
21,230
0
7,948
17,390
45,706
0
L
7,377
1,103
0
6,194
22,824
9,919
0
8,119
14,705
0
49,867
L
Chang'e
Reshyreum
Chang'e
6,421
946
1,510
3,259
15,590
7,378
0
6,484
9,106
54,428
0
W
Kali
14,639
9,758
309
3,985
18,160
8,007
3,984
3,562
14,598
0
106,884
L
6,681
1,741
0
841
24,773
24,939
0
8,500
16,273
27,588
0
W
Olorun
Zoweee11
Olorun
21,617
13,063
2,076
8,477
18,914
8,856
5,261
6,036
12,878
87,158
0
W
Danzaburou
bulldogak08
Danzaburou
18,718
12,231
0
2,822
10,981
4,914
1,956
6,211
4,770
0
89,425
L
1,324
0
0
0
16,165
4,697
0
5,276
10,889
2,151
0
W
Awilix
wolfrat99
Awilix
4,862
2,627
0
4,428
17,584
10,923
1,463
4,430
13,154
0
50,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,671
Gold Earned
49,746
495
Minions Killed
284
0
Camps Cleared
0
2,315,298
Distance Traveled
1,820,600
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,867
555
46
2
0
502,867
2
L
Cthulhu
11,549
462
84
3
0
390,658
0
L
Thor
11,262
450
79
3
0
342,273
0
L
Chang'e
10,368
415
91
4
0
407,593
1
W
Kali
14,340
574
147
6
0
460,985
0
L
Khepri
9,624
385
28
1
0
443,669
1
W
Olorun
13,732
549
123
5
0
407,177
4
W
Danzaburou
14,756
590
113
5
0
452,875
0
L
Nu Wa
6,943
278
2
0
0
236,407
6
W
Awilix
12,976
519
66
3
0
491,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role