Player Matchup

Pele
Pele
Crome2thadome
Pele
Level 13
God Stats
13W - 7L
1,593 SR
Queue Stats
17W - 15L
1,395 Elo+
Solo
Izanami
Izanami
EnzyX23
Izanami
Level 26
God Stats
22W - 31L
1,521 SR
Queue Stats
89W - 126L
1,378 Elo+
Solo
Kukulkan
Kukulkan
InexactMedal202
Kukulkan
Level 12
God Stats
7W - 7L
1,480 SR
Queue Stats
148W - 140L
1,408 Elo+
Solo
Yemoja
Yemoja
Kussing OG
Yemoja
Level 25
God Stats
4W - 2L
1,451 SR
Queue Stats
11W - 9L
1,442 Elo+
Party 1
Cupid
Cupid
Paulun OG
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,262 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,377 Elo+

VS

Team Averages
Level 21
1,404 SR
1,333 Elo+
Hel
Hel
Bigg_tizz
Hel
Level 18
God Stats
2W - 2L
1,377 SR
Queue Stats
19W - 20L
1,330 Elo+
Solo
Set
Set
Devoureer
Set
Level 18
God Stats
19W - 29L
1,340 SR
Queue Stats
127W - 171L
1,390 Elo+
Party 2
Anubis
Anubis
HackedTwice
Anubis
Level 26
God Stats
10W - 13L
1,455 SR
Queue Stats
16W - 22L
1,238 Elo+
Solo
Apollo
Apollo
OldRobbyBoy
Apollo
Level 28
God Stats
16W - 17L
1,538 SR
Queue Stats
548W - 549L
1,405 Elo+
Solo
He Bo
He Bo
TheDusky
He Bo
Level 15
God Stats
0W - 3L
1,311 SR
Queue Stats
59W - 87L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
9,473
526
5,858
11,040
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
EnzyX23
Izanami
19
6 / 1 / 0
11,615
645
5,750
6,550
1,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
2 / 6 / 5
9,478
527
7,993
10,921
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Kussing OG
Yemoja
13
0 / 0 / 7
8,592
477
3,993
8,002
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Paulun OG
Cupid
14
5 / 3 / 3
8,523
474
11,205
9,689
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,396
466
5,127
11,217
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 3 / 3
9,410
523
7,663
11,480
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
16
3 / 5 / 0
9,644
536
8,039
13,172
5,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
11
0 / 4 / 1
6,811
378
4,302
10,539
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
TheDusky
He Bo
14
0 / 4 / 1
8,210
456
679
6,349
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
19
Kills
13
13
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
6
3
5
2.83
L
8
3
3
3.17
W
Izanami
EnzyX23
Izanami
6
1
0
6
L
Anubis
3
5
0
0.6
W
Kukulkan
2
6
5
0.75
W
Yemoja
Kussing OG
Yemoja
0
0
7
3.5
L
Apollo
0
4
1
0.13
W
Cupid
Paulun OG
Cupid
5
3
3
2.17
L
He Bo
TheDusky
He Bo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,799
Damage
25,810
46,202
Taken
52,757
20,037
Mitigated
22,317
17,689
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,127
1,122
2,096
6,171
11,217
4,665
105
3,935
7,232
30,314
0
W
5,858
1,212
0
4,436
11,040
3,726
0
2,366
8,656
0
59,664
L
7,663
2,613
0
1,898
11,480
6,213
0
2,270
9,036
0
49,567
W
Izanami
EnzyX23
Izanami
5,750
3,151
0
1,979
6,550
1,883
2,565
3,834
2,676
0
82,292
L
Anubis
8,039
241
0
7,150
13,172
5,715
945
43
13,129
65,570
0
W
Kukulkan
7,993
1,054
0
0
10,921
4,256
900
1,486
9,435
52,790
0
W
Yemoja
Kussing OG
Yemoja
3,993
755
5,288
3,692
8,002
6,073
401
2,774
5,228
17,371
0
L
Apollo
4,302
2,597
0
2,922
10,539
3,548
54
2,667
7,816
0
28,936
W
Cupid
Paulun OG
Cupid
11,205
6,586
25
2,269
9,689
4,099
882
3,327
6,362
0
52,704
L
He Bo
TheDusky
He Bo
679
0
0
515
6,349
2,176
0
2,581
3,558
32,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,681
Gold Earned
42,471
494
Minions Killed
380
0
Camps Cleared
0
1,667,660
Distance Traveled
1,536,356
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,396
466
39
2
0
281,474
0
W
Pele
9,473
526
97
5
0
373,014
0
L
Set
9,410
523
86
5
0
371,791
1
W
Izanami
11,615
645
177
10
0
306,524
0
L
Anubis
9,644
536
114
6
0
257,110
1
W
Kukulkan
9,478
527
101
6
0
313,068
0
W
Yemoja
8,592
477
15
1
0
351,932
0
L
Apollo
6,811
378
60
3
0
282,422
1
W
Cupid
8,523
474
104
6
0
323,122
0
L
He Bo
8,210
456
81
5
0
343,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role