Player Matchup

Artemis
Artemis
AlphaOmegaPrime
Artemis
Level 158
God Stats
90W - 92L
1,538 SR
Queue Stats
120W - 129L
1,523 Elo+
Solo
Chaac
Chaac
Dark_Phoenix004
Chaac
Level 109
God Stats
3W - 1L
1,438 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 1
Chang'e
Chang'e
destructodong
Chang'e
Level 108
God Stats
2W - 0L
1,309 SR
Queue Stats
14W - 5L
1,751 Elo+
Solo
Cupid
Cupid
xxoSeraphine
Cupid
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,231 Elo+
Party 1
Team Averages
Level 123
1,446 SR
1,449 Elo+

VS

Team Averages
Level 107
1,475 SR
1,534 Elo+
Cernunnos
Cernunnos
LeFtYBuCkEtHeAd
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,839 Elo+
Solo
Janus
Janus
RNS KINGSLASHER
Janus
Level 155
God Stats
0W - 2L
1,443 SR
Queue Stats
1W - 6L
1,200 Elo+
Solo
Cthulhu
Cthulhu
Walker08
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
synxcarmine
Arachne
Level 50
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 1L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,272
827
4,197
6,920
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 5
8,782
878
4,484
10,180
4,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
15
6 / 1 / 5
9,253
925
10,926
7,660
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 3 / 3
8,303
830
3,768
6,734
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LeFtYBuCkEtHeAd
Cernunnos
12
0 / 4 / 3
7,514
751
3,871
7,514
2,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 4
7,840
784
4,891
6,318
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Walker08
Cthulhu
15
9 / 1 / 0
9,437
944
12,360
8,078
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
synxcarmine
Arachne
12
0 / 4 / 0
7,105
711
1,345
7,656
2,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
9
9
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
1
3
5
1.17
L
Cernunnos
LeFtYBuCkEtHeAd
Cernunnos
0
4
3
0.38
L
0
4
4
0.5
L
Cthulhu
Walker08
Cthulhu
9
1
0
9
W
Chang'e
6
1
5
8.5
L
Arachne
synxcarmine
Arachne
0
4
0
0
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
22,467
31,494
Taken
29,566
12,464
Mitigated
15,711
13,342
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,197
2,018
0
1,943
6,920
2,625
1,527
4,573
2,265
0
27,804
W
4,484
766
183
2,834
10,180
4,763
118
6,643
3,333
0
26,127
L
Cernunnos
LeFtYBuCkEtHeAd
Cernunnos
3,871
1,971
0
1,598
7,514
2,674
0
4,082
3,192
0
27,882
L
4,891
347
0
566
6,318
2,154
434
1,757
4,461
26,037
0
L
Cthulhu
Walker08
Cthulhu
12,360
332
262
854
8,078
8,206
250
2,469
5,400
30,825
0
W
Chang'e
10,926
1,304
2,082
4,211
7,660
2,811
503
2,541
5,097
31,652
0
L
Arachne
synxcarmine
Arachne
1,345
640
0
646
7,656
2,677
0
2,706
4,808
0
12,352
W
3,768
2,073
450
1,639
6,734
2,265
847
3,752
2,898
0
14,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
31,896
193
Minions Killed
166
7
Camps Cleared
9
773,469
Distance Traveled
710,410
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,272
827
53
5
2
175,357
4
W
Chaac
8,782
878
56
6
2
182,432
2
L
Cernunnos
7,514
751
30
3
3
132,488
3
L
Janus
7,840
784
56
6
1
173,773
1
L
Cthulhu
9,437
944
47
5
2
219,709
3
W
Chang'e
9,253
925
56
6
3
223,690
2
L
Arachne
7,105
711
33
3
3
184,440
3
W
Cupid
8,303
830
28
3
0
191,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role