Player Matchup

Ra
Ra
DopeBoiz
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 1
Hachiman
Hachiman
Hungson420
Hachiman
Level 124
God Stats
1W - 0L
1,331 SR
Queue Stats
25W - 3L
2,101 Elo+
Party 1
Sylvanus
Sylvanus
Squirtedinurmom
Sylvanus
Level 45
God Stats
3W - 0L
2,040 SR
Queue Stats
22W - 3L
1,500 Elo+
Party 1
Team Averages
Level 70
1,624 SR
1,783 Elo+

VS

Team Averages
Level 66
1,500 SR
1,622 Elo+
King Arthur
King Arthur
AnimateSilver
King Arthur
Level 49
God Stats
6W - 4L
1,529 SR
Queue Stats
318W - 253L
1,641 Elo+
Party 2
Mulan
Mulan
JMHtown
Mulan
Level 86
God Stats
4W - 5L
1,415 SR
Queue Stats
362W - 280L
1,597 Elo+
Party 2
Sol
Sol
SilverShroud8
Sol
Level 64
God Stats
14W - 13L
1,556 SR
Queue Stats
381W - 305L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 5
9,035
904
12,036
6,754
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Hungson420
Hachiman
12
5 / 2 / 10
8,476
848
7,175
7,652
2,605
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
0 / 2 / 14
7,878
788
4,518
7,261
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnimateSilver
King Arthur
9
3 / 5 / 1
6,848
685
5,574
13,273
8,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
JMHtown
Mulan
9
2 / 6 / 2
6,645
665
5,376
7,499
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
6,287
629
7,684
7,315
2,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
15
Kills
5
5
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AnimateSilver
King Arthur
3
5
1
0.7
W
10
1
5
12.5
W
Hachiman
Hungson420
Hachiman
5
2
10
5
L
Mulan
JMHtown
Mulan
2
6
2
0.5
L
0
4
2
0.25
W
Sylvanus
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,729
Damage
18,634
21,667
Taken
28,087
10,390
Mitigated
14,894
11,337
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AnimateSilver
King Arthur
5,574
733
0
3,052
13,273
8,961
0
6,419
6,618
0
20,439
W
12,036
1,356
1,948
2,434
6,754
2,378
945
2,554
4,075
40,729
0
W
Hachiman
Hungson420
Hachiman
7,175
4,319
0
1,651
7,652
2,605
1,417
1,657
5,895
0
29,175
L
Mulan
JMHtown
Mulan
5,376
299
0
758
7,499
3,789
0
4,116
3,167
0
13,289
L
7,684
2,620
0
2,639
7,315
2,144
66
5,430
1,697
27,801
0
W
Sylvanus
4,518
807
2,603
2,701
7,261
5,407
488
3,518
3,693
14,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,389
Gold Earned
19,780
132
Minions Killed
99
0
Camps Cleared
0
581,081
Distance Traveled
533,538
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,848
685
31
3
0
189,967
3
W
Ra
9,035
904
59
6
0
207,437
2
W
Hachiman
8,476
848
58
6
0
176,362
3
L
Mulan
6,645
665
19
2
0
174,727
2
L
Sol
6,287
629
49
5
0
168,844
2
W
Sylvanus
7,878
788
15
2
0
197,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role