Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
AIexal
Tsukuyomi
Gold II
Level 150
God Stats
2W - 0L
1,763 SR
Queue Stats
108W - 95L
1,581 MMR
Party 3
Sylvanus
Sylvanus
Gold II
Alvxes
Sylvanus
Gold II
Level 143
God Stats
3W - 0L
1,809 SR
Queue Stats
131W - 126L
1,536 MMR
Party 3
Eset
Eset
Silver I
BaboonKing666
Eset
Silver I
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,517 MMR
Party 4
Nike
Nike
Gold I
destroyerpuig
Nike
Gold I
Level 148
God Stats
7W - 5L
1,500 SR
Queue Stats
447W - 456L
1,578 MMR
Solo
Hou Yi
Hou Yi
Gold II
threadus
Hou Yi
Gold II
Level 125
God Stats
18W - 16L
1,553 SR
Queue Stats
91W - 88L
1,620 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,625 SR
1,567 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,467 SR
1,564 MMR
Susano
Susano
Bronze III
Krathorn
Susano
Bronze III
Level 36
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 2L
1,552 MMR
Solo
Mercury
Mercury
Gold I
RaisedDeath
Mercury
Gold I
Level 158
God Stats
20W - 19L
1,483 SR
Queue Stats
263W - 247L
1,618 MMR
Party 1
Discordia
Discordia
Gold III
Sehraphie
Discordia
Gold III
Level 68
God Stats
5W - 5L
1,617 SR
Queue Stats
110W - 100L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
SiTeCojo
Cthulhu
Gold IV
Level 67
God Stats
5W - 5L
1,584 SR
Queue Stats
108W - 102L
1,512 MMR
Party 2
Danzaburou
Danzaburou
Gold II
orenes99
Danzaburou
Gold II
Level 107
God Stats
15W - 21L
1,266 SR
Queue Stats
367W - 377L
1,640 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AIexal
Tsukuyomi
17
3 / 3 / 7
10,466
551
10,573
13,491
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Alvxes
Sylvanus
15
2 / 3 / 5
8,834
465
7,346
11,404
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 1 / 1
11,915
627
7,075
8,682
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 0 / 3
11,450
603
14,701
18,482
14,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
threadus
Hou Yi
19
3 / 3 / 2
11,554
608
10,620
15,032
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SetNemesisGuan YuTiamatYemoja

VS

Bans
ScyllaNu WaSun WukongJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Krathorn
Susano
13
0 / 7 / 0
7,277
383
4,870
15,141
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
RaisedDeath
Mercury
17
3 / 5 / 2
10,078
530
5,553
16,663
7,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Sehraphie
Discordia
15
1 / 1 / 4
8,651
455
5,290
8,371
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SiTeCojo
Cthulhu
13
2 / 3 / 5
8,678
457
8,286
16,746
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
orenes99
Danzaburou
17
4 / 3 / 2
10,911
574
12,326
14,045
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
10
10
Deaths
19
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AIexal
Tsukuyomi
3
3
7
2.17
W
Sylvanus
Alvxes
Sylvanus
2
3
5
1.5
W
4
1
1
4.5
L
Susano
Krathorn
Susano
0
7
0
0
L
Mercury
RaisedDeath
Mercury
3
5
2
0.8
L
Discordia
Sehraphie
Discordia
1
1
4
3
L
Cthulhu
SiTeCojo
Cthulhu
2
3
5
1.5
W
6
0
3
7.5
L
Danzaburou
orenes99
Danzaburou
4
3
2
1.67
W
Hou Yi
threadus
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,315
Damage
36,325
67,091
Taken
70,966
41,607
Mitigated
33,165
27,694
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AIexal
Tsukuyomi
10,573
2,126
0
5,529
13,491
5,629
52
3,245
10,129
0
84,580
W
Sylvanus
Alvxes
Sylvanus
7,346
2,077
2,300
4,451
11,404
11,678
825
4,165
7,036
28,907
8,926
W
7,075
670
0
1,070
8,682
3,647
0
2,844
5,598
97,004
0
L
Susano
Krathorn
Susano
4,870
1,189
0
3,208
15,141
7,308
0
966
14,175
0
33,977
L
Mercury
RaisedDeath
Mercury
5,553
2,231
0
4,819
16,663
7,287
0
2,250
14,303
0
71,368
L
Discordia
Sehraphie
Discordia
5,290
136
99
2,094
8,371
2,649
0
1,761
6,542
53,907
0
L
Cthulhu
SiTeCojo
Cthulhu
8,286
187
596
4,174
16,746
10,262
0
7,179
9,304
28,327
0
W
14,701
2,593
0
6,808
18,482
14,876
276
910
17,122
0
83,160
L
Danzaburou
orenes99
Danzaburou
12,326
5,826
0
4,281
14,045
5,659
1,241
1,342
12,673
0
89,903
W
Hou Yi
threadus
Hou Yi
10,620
5,761
0
7,536
15,032
5,777
2,357
1,862
13,130
0
89,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,219
Gold Earned
45,595
710
Minions Killed
505
0
Camps Cleared
0
1,849,176
Distance Traveled
1,871,552
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,466
551
130
7
0
404,495
8
W
Sylvanus
8,834
465
57
3
0
340,561
6
W
Eset
11,915
627
211
11
0
380,886
4
L
Susano
7,277
383
57
3
0
326,950
3
L
Mercury
10,078
530
132
7
0
446,074
2
L
Discordia
8,651
455
108
6
0
358,577
8
L
Cthulhu
8,678
457
52
3
0
401,350
7
W
Nike
11,450
603
153
8
0
394,907
6
L
Danzaburou
10,911
574
156
8
0
338,601
5
W
Hou Yi
11,554
608
159
8
0
328,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role