Player Matchup

Camazotz
Camazotz
DarkPhoenix093
Camazotz
Level 7
God Stats
0W - 3L
1,063 SR
Queue Stats
0W - 4L
1,038 Elo+
Party 2
Izanami
Izanami
DarkYisus98
Izanami
Level 28
God Stats
17W - 14L
1,522 SR
Queue Stats
131W - 152L
1,322 Elo+
Solo
Cthulhu
Cthulhu
Nexus125
Cthulhu
Level 10
God Stats
1W - 4L
1,332 SR
Queue Stats
9W - 14L
1,175 Elo+
Party 2
Anubis
Anubis
SkeletonKing56
Anubis
Level 11
God Stats
3W - 2L
1,901 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 3
Arachne
Arachne
xace786x
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 3
Team Averages
Level 14
1,464 SR
1,293 Elo+

VS

Team Averages
Level 19
1,470 SR
1,366 Elo+
Bakasura
Bakasura
DeathsLastBreath
Bakasura
Level 22
God Stats
1W - 1L
1,269 SR
Queue Stats
2W - 3L
1,197 Elo+
Party 1
Thor
Thor
Dexplay
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 1
Sol
Sol
Farinhaz
Sol
Level 36
God Stats
1W - 0L
1,537 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 1
Skadi
Skadi
GuiVillagran
Skadi
Level 18
God Stats
5W - 6L
1,545 SR
Queue Stats
7W - 12L
1,445 Elo+
Party 1
Ymir
Ymir
ЖекаСевас
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
1 / 12 / 2
7,930
378
3,838
18,352
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
DarkYisus98
Izanami
15
2 / 10 / 3
10,515
501
4,787
14,389
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Nexus125
Cthulhu
13
1 / 8 / 5
8,929
425
7,614
22,253
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
3 / 12 / 5
9,287
442
12,332
18,548
8,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xace786x
Arachne
15
5 / 14 / 0
10,026
477
7,778
19,954
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 4 / 15
12,624
601
22,790
18,167
9,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Dexplay
Thor
12
2 / 6 / 8
9,062
432
5,102
9,834
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 26
10,490
500
20,109
11,781
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
28 / 1 / 8
12,708
605
26,687
12,115
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 1 / 24
9,904
472
5,634
8,721
6,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
137
12
Kills
56
56
Deaths
13
15
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
12
2
0.17
L
Izanami
DarkYisus98
Izanami
2
10
3
0.35
W
18
4
15
6.38
W
Thor
Dexplay
Thor
2
6
8
1
W
6
1
26
19
W
28
1
8
32
L
Cthulhu
Nexus125
Cthulhu
1
8
5
0.44
L
3
12
5
0.46
L
Arachne
xace786x
Arachne
5
14
0
0.36
W
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,349
Damage
80,322
93,496
Taken
60,618
42,910
Mitigated
28,207
9,827
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
3,838
660
0
2,435
18,352
6,209
324
6,672
11,500
0
20,624
L
Izanami
DarkYisus98
Izanami
4,787
2,406
0
1,209
14,389
4,785
2,464
3,823
10,246
0
53,249
W
22,790
15,156
0
5,719
18,167
9,295
3,228
5,524
12,568
0
84,369
W
Thor
Dexplay
Thor
5,102
2,176
0
2,048
9,834
2,991
662
3,634
6,129
0
40,484
W
20,109
5,259
0
3,403
11,781
4,714
1,528
4,086
7,495
50,940
1,452
W
26,687
14,656
0
2,791
12,115
4,633
1,751
3,103
8,962
0
79,854
L
Cthulhu
Nexus125
Cthulhu
7,614
597
160
328
22,253
15,014
140
6,058
15,327
31,092
0
L
12,332
368
0
3,881
18,548
8,654
519
3,053
14,010
46,621
0
L
Arachne
xace786x
Arachne
7,778
4,695
0
1,814
19,954
8,248
861
5,653
13,286
0
36,603
W
5,634
898
588
921
8,721
6,574
1,089
3,157
5,518
31,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,687
Gold Earned
54,788
349
Minions Killed
451
0
Camps Cleared
0
1,549,193
Distance Traveled
1,888,791
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,930
378
41
2
0
312,959
0
L
Izanami
10,515
501
114
5
0
287,169
0
W
Bakasura
12,624
601
149
7
0
419,805
0
W
Thor
9,062
432
54
3
0
305,224
2
W
Sol
10,490
500
65
3
0
379,100
0
W
Skadi
12,708
605
126
6
0
385,438
1
L
Cthulhu
8,929
425
51
2
0
324,436
2
L
Anubis
9,287
442
78
4
0
269,877
3
L
Arachne
10,026
477
65
3
0
354,752
0
W
Ymir
9,904
472
57
3
0
399,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role