Player Matchup

King Arthur
King Arthur
Dubbs150
King Arthur
Level 56
God Stats
16W - 29L
1,429 SR
Queue Stats
411W - 441L
1,459 Elo+
Party 1
Medusa
Medusa
JimmyPuton
Medusa
Level 49
God Stats
3W - 7L
1,450 SR
Queue Stats
447W - 400L
1,505 Elo+
Solo
Achilles
Achilles
Theseus5664
Achilles
Level 34
God Stats
29W - 21L
1,605 SR
Queue Stats
166W - 186L
1,441 Elo+
Solo
Ra
Ra
XfactorFTW
Ra
Level 24
God Stats
16W - 31L
1,356 SR
Queue Stats
167W - 239L
1,342 Elo+
Party 1
Thanatos
Thanatos
cheeseman19
Thanatos
Level 64
God Stats
10W - 20L
1,322 SR
Queue Stats
557W - 592L
1,400 Elo+
Party 1
Team Averages
Level 45
1,433 SR
1,429 Elo+

VS

Team Averages
Level 54
1,554 SR
1,549 Elo+
Hel
Hel
ChiIdishHambino
Hel
Level 102
God Stats
2W - 2L
1,823 SR
Queue Stats
163W - 130L
1,601 Elo+
Party 2
Apollo
Apollo
FireBlazeMagma
Apollo
Level 83
God Stats
4W - 0L
1,546 SR
Queue Stats
143W - 120L
1,547 Elo+
Party 3
Nemesis
Nemesis
MASKBRONQBONITO
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,647 Elo+
Party 2
Chaac
Chaac
OzzyBoss
Chaac
Level 24
God Stats
13W - 9L
1,594 SR
Queue Stats
66W - 60L
1,519 Elo+
Party 3
Cabrakan
Cabrakan
p00adrid
Cabrakan
Level 43
God Stats
20W - 27L
1,306 SR
Queue Stats
247W - 281L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dubbs150
King Arthur
11
0 / 3 / 1
6,297
525
4,769
9,147
3,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
JimmyPuton
Medusa
8
0 / 5 / 1
5,364
447
5,277
7,430
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Theseus5664
Achilles
8
0 / 2 / 2
4,769
397
4,354
9,534
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 6 / 0
5,486
457
1,638
7,297
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
cheeseman19
Thanatos
11
3 / 4 / 0
6,252
521
4,475
9,320
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 8
7,527
627
8,718
6,586
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 6
5,892
491
3,729
6,308
1,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 0 / 6
8,050
671
7,033
7,745
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
OzzyBoss
Chaac
13
2 / 1 / 1
7,223
602
5,660
9,932
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
p00adrid
Cabrakan
11
4 / 0 / 4
6,071
506
4,573
6,361
3,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
20
20
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
King Arthur
Dubbs150
King Arthur
0
3
1
0.17
W
0
2
6
1.5
L
Medusa
JimmyPuton
Medusa
0
5
1
0.1
W
7
0
6
10
W
Chaac
OzzyBoss
Chaac
2
1
1
2.5
L
Achilles
Theseus5664
Achilles
0
2
2
0.5
L
0
6
0
0
L
Thanatos
cheeseman19
Thanatos
3
4
0
0.75
W
Cabrakan
p00adrid
Cabrakan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
29,713
42,728
Taken
36,932
14,924
Mitigated
19,085
14,922
Healing
18,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,718
258
2,270
3,605
6,586
2,553
0
1,175
5,279
39,503
0
L
King Arthur
Dubbs150
King Arthur
4,769
735
0
1,736
9,147
3,635
0
203
8,521
0
35,702
W
3,729
2,320
0
2,615
6,308
1,868
225
0
6,308
0
35,701
L
Medusa
JimmyPuton
Medusa
5,277
1,972
0
870
7,430
1,945
0
2,605
4,743
0
25,930
W
7,033
3,994
0
2,821
7,745
3,163
0
82
7,637
0
49,492
W
Chaac
OzzyBoss
Chaac
5,660
1,371
0
5,592
9,932
8,255
0
0
9,932
0
41,184
L
Achilles
Theseus5664
Achilles
4,354
926
99
3,812
9,534
4,214
0
3,771
5,603
0
15,153
L
1,638
195
0
1,478
7,297
2,301
0
3,129
3,962
25,086
0
L
Thanatos
cheeseman19
Thanatos
4,475
1,192
0
6,927
9,320
2,829
0
2,942
6,214
0
32,783
W
Cabrakan
p00adrid
Cabrakan
4,573
677
297
1,243
6,361
3,246
0
185
6,138
18,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,168
Gold Earned
34,763
273
Minions Killed
343
0
Camps Cleared
0
1,143,625
Distance Traveled
1,213,978
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,527
627
64
5
0
244,463
0
L
King Arthur
6,297
525
78
7
0
244,935
2
W
Apollo
5,892
491
61
5
0
217,682
2
L
Medusa
5,364
447
46
4
0
225,558
6
W
Nemesis
8,050
671
100
8
0
282,559
1
W
Chaac
7,223
602
84
7
0
225,304
3
L
Achilles
4,769
397
27
2
0
214,095
0
L
Ra
5,486
457
56
5
0
203,169
0
L
Thanatos
6,252
521
66
6
0
255,868
0
W
Cabrakan
6,071
506
34
3
0
243,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role