Player Matchup

Thanatos
Thanatos
FalenShadow
Thanatos
Level 27
God Stats
0W - 6L
1,075 SR
Queue Stats
20W - 44L
1,261 Elo+
Party 3
Thoth
Thoth
LordGT666
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 98L
1,273 Elo+
Party 3
Cthulhu
Cthulhu
RubenVaanSnow
Cthulhu
Level 12
God Stats
4W - 8L
1,356 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 3
Athena
Athena
Zestiel0
Athena
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 126L
1,324 Elo+
Party 3
Apollo
Apollo
tyranitar64
Apollo
Level 44
God Stats
14W - 13L
1,597 SR
Queue Stats
110W - 103L
1,603 Elo+
Solo
Team Averages
Level 35
1,406 SR
1,352 Elo+

VS

Team Averages
Level 55
1,477 SR
1,454 Elo+
Thanatos
Thanatos
Dajasus
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,628 Elo+
Party 2
Baron Samedi
Baron Samedi
MaranDeMaat
Baron Samedi
Level 119
God Stats
7W - 4L
1,475 SR
Queue Stats
116W - 139L
1,317 Elo+
Party 1
Achilles
Achilles
Romanjin
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SudrakSverknullo
Neith
Level 14
God Stats
5W - 11L
1,409 SR
Queue Stats
23W - 37L
1,186 Elo+
Party 1
Ra
Ra
TaitoPJ
Ra
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FalenShadow
Thanatos
12
1 / 5 / 2
7,684
480
3,911
12,120
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
LordGT666
Thoth
10
0 / 6 / 1
6,287
393
3,173
8,315
2,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
9
0 / 5 / 1
5,844
365
1,057
10,695
5,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Zestiel0
Athena
12
1 / 7 / 2
7,527
470
7,146
15,436
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
14
7 / 4 / 0
9,061
566
10,432
12,656
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dajasus
Thanatos
15
6 / 2 / 10
9,422
589
10,239
12,219
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MaranDeMaat
Baron Samedi
12
2 / 2 / 7
7,278
455
7,519
7,606
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Romanjin
Achilles
15
9 / 2 / 8
8,918
557
11,792
12,500
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 1
7,690
481
3,381
6,099
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
7 / 1 / 7
9,920
620
10,549
7,754
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
9
Kills
27
27
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dajasus
Thanatos
6
2
10
5.5
L
Thanatos
FalenShadow
Thanatos
1
5
2
0.4
L
Thoth
LordGT666
Thoth
0
6
1
0.08
W
Baron Samedi
MaranDeMaat
Baron Samedi
2
2
7
2.75
W
Achilles
Romanjin
Achilles
9
2
8
6.5
L
Cthulhu
0
5
1
0.1
W
3
2
1
1.75
W
7
1
7
10.5
L
Athena
Zestiel0
Athena
1
7
2
0.29
L
Apollo
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
43,480
59,222
Taken
46,178
23,712
Mitigated
25,533
19,583
Healing
25,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dajasus
Thanatos
10,239
3,675
0
11,184
12,219
4,757
0
2,971
9,248
0
48,646
L
Thanatos
FalenShadow
Thanatos
3,911
1,295
0
8,243
12,120
4,124
0
2,401
9,389
0
35,971
L
Thoth
LordGT666
Thoth
3,173
99
0
735
8,315
2,756
0
3,122
4,965
32,141
0
W
Baron Samedi
MaranDeMaat
Baron Samedi
7,519
771
1,496
3,090
7,606
4,792
1,040
1,314
6,292
32,597
0
W
Achilles
Romanjin
Achilles
11,792
2,463
0
2,661
12,500
11,208
817
3,769
8,731
0
40,341
L
Cthulhu
1,057
46
0
2,170
10,695
5,571
0
4,692
5,681
19,779
0
W
3,381
1,357
0
2,166
6,099
1,493
1,948
1,121
4,978
0
35,250
W
10,549
1,112
1,412
3,978
7,754
3,283
47
2,201
5,553
73,913
0
L
Athena
Zestiel0
Athena
7,146
985
0
3,544
15,436
7,324
42
2,919
11,824
31,053
0
L
Apollo
10,432
6,280
0
4,891
12,656
3,937
766
3,633
8,695
0
52,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
43,228
301
Minions Killed
410
0
Camps Cleared
0
1,396,816
Distance Traveled
1,477,532
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,422
589
85
5
0
320,631
2
L
Thanatos
7,684
480
75
5
0
301,525
0
L
Thoth
6,287
393
60
4
0
281,964
1
W
Baron Samedi
7,278
455
56
4
0
271,192
1
W
Achilles
8,918
557
50
3
0
285,144
4
L
Cthulhu
5,844
365
26
2
0
271,614
0
W
Neith
7,690
481
83
5
0
277,771
1
W
Ra
9,920
620
136
9
0
322,794
3
L
Athena
7,527
470
47
3
0
289,159
0
L
Apollo
9,061
566
93
6
0
252,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role