Player Matchup

Awilix
Awilix
BoozenBRahb93
Awilix
Level 126
God Stats
11W - 13L
1,462 SR
Queue Stats
738W - 782L
1,522 Elo+
Solo
Chaac
Chaac
IndirectFive990
Chaac
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
517W - 467L
1,625 Elo+
Solo
Baba Yaga
Baba Yaga
Jaqpi
Baba Yaga
Level 152
God Stats
17W - 13L
1,625 SR
Queue Stats
248W - 257L
1,534 Elo+
Solo
Bacchus
Bacchus
Kevv1300
Bacchus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Yasuke-SZN
Danzaburou
Level 84
God Stats
1W - 1L
1,774 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,536 Elo+

VS

Team Averages
Level 129
1,555 SR
1,591 Elo+
Xing Tian
Xing Tian
Arthdal
Xing Tian
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
614W - 579L
1,590 Elo+
Solo
Kukulkan
Kukulkan
Brolentless
Kukulkan
Level 91
God Stats
9W - 7L
1,500 SR
Queue Stats
456W - 420L
1,612 Elo+
Solo
Chiron
Chiron
HewhowalksBefore
Chiron
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
205W - 178L
1,614 Elo+
Solo
Apollo
Apollo
JAKEFR0MST8FARM
Apollo
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
710W - 666L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
OkamsRazor
Sun Wukong
Level 157
God Stats
4W - 2L
1,774 SR
Queue Stats
327W - 340L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 3
6,178
618
4,506
6,276
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
5 / 0 / 2
6,609
661
8,671
9,568
4,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Jaqpi
Baba Yaga
10
4 / 1 / 1
5,900
590
2,283
4,338
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Kevv1300
Bacchus
9
0 / 0 / 1
5,178
518
2,256
4,485
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Yasuke-SZN
Danzaburou
8
0 / 1 / 0
4,712
471
2,355
3,014
761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arthdal
Xing Tian
7
0 / 1 / 1
4,753
475
835
6,622
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Brolentless
Kukulkan
8
1 / 4 / 2
5,240
524
2,753
4,886
1,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,171
517
4,089
5,079
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 0
4,893
489
5,207
9,421
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
OkamsRazor
Sun Wukong
9
2 / 2 / 1
5,485
549
3,525
6,403
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
5
5
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Arthdal
Xing Tian
0
1
1
0.5
W
5
3
3
2.17
L
Kukulkan
Brolentless
Kukulkan
1
4
2
0.5
L
1
1
0
1
W
5
0
2
6
L
1
6
0
0.17
W
Baba Yaga
Jaqpi
Baba Yaga
4
1
1
4.5
W
Bacchus
Kevv1300
Bacchus
0
0
1
0.5
L
Sun Wukong
OkamsRazor
Sun Wukong
2
2
1
1.25
W
Danzaburou
Yasuke-SZN
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
16,409
27,681
Taken
32,411
10,959
Mitigated
11,988
9,367
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Arthdal
Xing Tian
835
59
0
1,366
6,622
2,983
0
824
5,798
14,501
0
W
4,506
2,337
0
0
6,276
1,953
519
947
5,329
0
23,653
L
Kukulkan
Brolentless
Kukulkan
2,753
236
0
90
4,886
1,574
263
1,652
3,094
27,961
0
L
4,089
1,450
226
3,118
5,079
1,759
0
1,128
3,951
0
28,102
W
8,671
1,127
0
4,086
9,568
4,443
387
1,177
8,391
0
35,756
L
5,207
3,468
0
2,107
9,421
2,922
19
271
9,110
0
27,570
W
Baba Yaga
Jaqpi
Baba Yaga
2,283
154
0
1,812
4,338
1,320
0
742
3,596
26,509
0
W
Bacchus
Kevv1300
Bacchus
2,256
408
0
2,130
4,485
2,482
0
633
3,852
9,770
0
L
Sun Wukong
OkamsRazor
Sun Wukong
3,525
1,045
0
1,987
6,403
2,750
35
450
5,919
0
27,981
W
Danzaburou
Yasuke-SZN
Danzaburou
2,355
1,364
0
1,339
3,014
761
0
89
2,925
0
27,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
25,542
245
Minions Killed
256
0
Camps Cleared
0
923,131
Distance Traveled
840,660
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,753
475
31
3
0
171,739
3
W
Awilix
6,178
618
47
5
0
210,533
0
L
Kukulkan
5,240
524
56
6
0
160,168
2
L
Chiron
5,171
517
62
6
0
164,912
0
W
Chaac
6,609
661
65
7
0
190,985
0
L
Apollo
4,893
489
48
5
0
167,004
2
W
Baba Yaga
5,900
590
63
6
0
172,395
3
W
Bacchus
5,178
518
21
2
0
187,497
1
L
Sun Wukong
5,485
549
59
6
0
176,837
4
W
Danzaburou
4,712
471
49
5
0
161,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role