Player Matchup

Anhur
Anhur
Hïtt
Anhur
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 39L
1,530 Elo+
Party 1
Thor
Thor
PrinceMimoune
Thor
Level 41
God Stats
4W - 0L
1,747 SR
Queue Stats
101W - 113L
1,497 Elo+
Party 1
Bacchus
Bacchus
Ptipéni
Bacchus
Level 18
God Stats
7W - 2L
1,689 SR
Queue Stats
76W - 69L
1,418 Elo+
Party 1
Osiris
Osiris
Rumpelis
Osiris
Level 26
God Stats
3W - 0L
1,848 SR
Queue Stats
58W - 46L
1,531 Elo+
Solo
Anubis
Anubis
Srekaens
Anubis
Level 15
God Stats
21W - 12L
1,724 SR
Queue Stats
34W - 23L
1,600 Elo+
Party 1
Team Averages
Level 25
1,702 SR
1,515 Elo+

VS

Team Averages
Level 19
1,496 SR
1,461 Elo+
Cu Chulainn
Cu Chulainn
Alextiron
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 3
Hera
Hera
Nyllas
Hera
Level 25
God Stats
6W - 11L
1,488 SR
Queue Stats
62W - 75L
1,448 Elo+
Party 2
Izanami
Izanami
Swaqqyy
Izanami
Level 13
God Stats
2W - 2L
1,815 SR
Queue Stats
7W - 8L
1,547 Elo+
Solo
Mercury
Mercury
TinkerBelh
Mercury
Level 26
God Stats
2W - 6L
1,360 SR
Queue Stats
66W - 81L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
daienelgrande
Cthulhu
Level 6
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hïtt
Anhur
10
6 / 1 / 4
6,191
619
5,179
4,932
1,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 1 / 7
6,331
633
2,605
5,751
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Ptipéni
Bacchus
8
1 / 2 / 6
5,367
537
2,610
6,545
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Rumpelis
Osiris
11
4 / 0 / 2
6,742
674
4,572
4,601
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Srekaens
Anubis
11
2 / 1 / 3
6,529
653
4,123
5,609
2,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alextiron
Cu Chulainn
8
0 / 5 / 0
4,720
472
2,440
6,456
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Nyllas
Hera
10
1 / 1 / 0
5,596
560
1,901
3,368
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Izanami
Swaqqyy
Izanami
8
3 / 5 / 1
5,289
529
5,738
6,879
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TinkerBelh
Mercury
9
0 / 1 / 1
5,234
523
895
7,122
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
7
1 / 5 / 3
4,767
477
2,734
6,372
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
5
5
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alextiron
Cu Chulainn
0
5
0
0
W
Anhur
Hïtt
Anhur
6
1
4
8
L
Hera
Nyllas
Hera
1
1
0
1
W
4
1
7
7.5
W
Bacchus
Ptipéni
Bacchus
1
2
6
2
W
Osiris
Rumpelis
Osiris
4
0
2
5
W
Anubis
Srekaens
Anubis
2
1
3
3.5
L
Izanami
Swaqqyy
Izanami
3
5
1
0.7
L
Mercury
TinkerBelh
Mercury
0
1
1
0.5
L
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
13,708
27,438
Taken
30,197
11,258
Mitigated
10,656
9,462
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alextiron
Cu Chulainn
2,440
763
0
0
6,456
3,514
0
0
6,456
0
15,972
W
Anhur
Hïtt
Anhur
5,179
2,697
0
1,890
4,932
1,224
284
1,156
3,701
0
30,479
L
Hera
Nyllas
Hera
1,901
267
0
640
3,368
824
0
1,449
1,919
26,964
0
W
2,605
1,261
0
1,881
5,751
1,468
0
706
4,955
0
25,340
W
Bacchus
Ptipéni
Bacchus
2,610
317
0
634
6,545
2,646
0
1,009
5,461
8,915
0
W
Osiris
Rumpelis
Osiris
4,572
2,004
0
1,967
4,601
3,089
579
0
4,601
0
24,717
W
Anubis
Srekaens
Anubis
4,123
744
0
3,090
5,609
2,831
366
1,298
4,085
37,985
0
L
Izanami
Swaqqyy
Izanami
5,738
4,939
0
845
6,879
1,137
0
1,904
4,975
0
28,975
L
Mercury
TinkerBelh
Mercury
895
810
0
3,426
7,122
1,855
0
1,531
5,591
0
25,663
L
Cthulhu
2,734
117
0
271
6,372
3,326
0
1,849
4,523
10,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
25,606
250
Minions Killed
238
0
Camps Cleared
0
1,024,120
Distance Traveled
978,772
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,720
472
34
3
0
191,559
0
W
Anhur
6,191
619
54
5
0
172,452
2
L
Hera
5,596
560
62
6
0
167,443
0
W
Thor
6,331
633
55
6
0
246,658
2
W
Bacchus
5,367
537
11
1
0
215,640
3
W
Osiris
6,742
674
62
6
0
196,479
2
W
Anubis
6,529
653
68
7
0
192,891
2
L
Izanami
5,289
529
56
6
0
190,433
2
L
Mercury
5,234
523
62
6
0
231,139
0
L
Cthulhu
4,767
477
24
2
0
198,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role