Player Matchup

Loki
Loki
Berkaderk1125
Loki
Level 15
God Stats
28W - 25L
1,390 SR
Queue Stats
39W - 47L
1,341 Elo+
Solo
Cthulhu
Cthulhu
DontTazeMeBROx
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,032 Elo+
Solo
Tyr
Tyr
MattTheGrandpa
Tyr
Level 11
God Stats
14W - 7L
1,730 SR
Queue Stats
104W - 128L
1,137 Elo+
Solo
Heimdallr
Heimdallr
WizardIMTK421
Heimdallr
Level 28
God Stats
24W - 12L
1,544 SR
Queue Stats
54W - 37L
1,393 Elo+
Solo
Hel
Hel
steeltherown
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,163 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,213 Elo+

VS

Team Averages
Level 17
1,532 SR
1,380 Elo+
Serqet
Serqet
DJrabb1t607
Serqet
Level 24
God Stats
8W - 11L
1,500 SR
Queue Stats
260W - 264L
1,402 Elo+
Solo
Tiamat
Tiamat
Goldenlords09
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,371 Elo+
Solo
Medusa
Medusa
Lurchman23
Medusa
Level 15
God Stats
1W - 2L
1,662 SR
Queue Stats
30W - 37L
1,272 Elo+
Solo
Danzaburou
Danzaburou
No X Label
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,491 Elo+
Solo
Artemis
Artemis
epicf24
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 9
14,857
1,143
22,752
15,318
7,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 6 / 25
12,524
963
11,992
14,436
14,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 2 / 20
13,166
1,013
11,116
19,218
17,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
WizardIMTK421
Heimdallr
20
9 / 1 / 19
13,333
1,026
20,192
11,604
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 0 / 23
13,166
1,013
14,876
9,321
4,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
5 / 8 / 8
13,084
1,006
10,039
26,631
11,147
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 13 / 6
10,904
839
8,321
19,504
13,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Lurchman23
Medusa
19
3 / 12 / 7
12,225
940
15,210
23,466
10,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
No X Label
Danzaburou
16
0 / 2 / 3
9,947
765
1,137
3,022
1,044
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
epicf24
Artemis
19
7 / 8 / 6
14,425
1,110
26,404
17,880
8,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
45
43
Kills
15
15
Deaths
43
96
Assists
30
Player
Kills
Deaths
Assists
KDA
W
19
6
9
3.92
L
Serqet
5
8
8
1.13
W
3
6
25
2.58
L
0
13
6
0.23
L
Medusa
Lurchman23
Medusa
3
12
7
0.54
W
6
2
20
8
L
Danzaburou
No X Label
Danzaburou
0
2
3
0.75
W
Heimdallr
WizardIMTK421
Heimdallr
9
1
19
18.5
L
Artemis
epicf24
Artemis
7
8
6
1.25
W
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,928
Damage
61,111
69,897
Taken
90,503
49,889
Mitigated
43,821
15,784
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,752
9,967
323
1,998
15,318
7,304
0
1,069
13,612
0
48,282
L
Serqet
10,039
3,093
0
0
26,631
11,147
0
6,674
19,957
0
21,092
W
11,992
879
855
0
14,436
14,621
0
2,347
11,680
23,258
0
L
8,321
2,783
0
2,120
19,504
13,309
0
7,897
11,607
20,366
0
L
Medusa
Lurchman23
Medusa
15,210
7,971
0
1,440
23,466
10,197
0
7,411
16,051
0
44,315
W
11,116
2,083
141
2,928
19,218
17,600
0
2,087
16,117
7,786
22,616
L
Danzaburou
No X Label
Danzaburou
1,137
249
0
164
3,022
1,044
0
1,296
1,726
0
4,422
W
Heimdallr
WizardIMTK421
Heimdallr
20,192
11,154
0
3,012
11,604
6,090
0
1,698
9,656
0
41,724
L
Artemis
epicf24
Artemis
26,404
15,612
0
46
17,880
8,124
0
5,062
12,818
0
56,063
W
14,876
2,355
3,237
3,290
9,321
4,274
0
1,120
7,776
26,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,046
Gold Earned
60,585
233
Minions Killed
170
7
Camps Cleared
5
1,114,805
Distance Traveled
905,231
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,857
1,143
52
4
5
219,543
1
L
Serqet
13,084
1,006
26
2
1
275,461
0
W
Cthulhu
12,524
963
40
3
0
217,489
0
L
Tiamat
10,904
839
24
2
1
162,464
3
L
Medusa
12,225
940
53
4
2
247,034
0
W
Tyr
13,166
1,013
42
3
1
240,811
0
L
Danzaburou
9,947
765
1
0
0
31,435
0
W
Heimdallr
13,333
1,026
64
5
1
207,523
0
L
Artemis
14,425
1,110
66
5
1
188,837
0
W
Hel
13,166
1,013
35
3
0
229,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role