Player Matchup

Anhur
Anhur
Gold III
Bunevelza
Anhur
Gold III
Level 81
God Stats
10W - 17L
1,558 SR
Queue Stats
206W - 196L
1,512 MMR
Solo
Chang'e
Chang'e
Silver II
Cepasoca
Chang'e
Silver II
Level 126
God Stats
3W - 3L
1,824 SR
Queue Stats
37W - 38L
1,511 MMR
Solo
Thor
Thor
Bronze III
KITKETMED
Thor
Bronze III
Level 32
God Stats
0W - 1L
1,881 SR
Queue Stats
7W - 10L
1,508 MMR
Solo
Hercules
Hercules
Bronze III
Peterei3
Hercules
Bronze III
Level 128
God Stats
2W - 4L
1,788 SR
Queue Stats
9W - 15L
1,512 MMR
Solo
Sobek
Sobek
Gold IV
coolk1
Sobek
Gold IV
Level 147
God Stats
5W - 4L
1,567 SR
Queue Stats
96W - 91L
1,509 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,724 SR
1,510 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,661 SR
1,491 MMR
Rama
Rama
Gold V
ACjarvas
Rama
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
BigLuckBuck
Aphrodite
Platinum III
Level 141
God Stats
2W - 3L
1,793 SR
Queue Stats
77W - 82L
1,665 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
Hadderz
Erlang Shen
Gold IV
Level 141
God Stats
1W - 0L
1,758 SR
Queue Stats
56W - 51L
1,407 MMR
Party 2
Scylla
Scylla
Gold II
cachurro699
Scylla
Gold II
Level 145
God Stats
14W - 15L
1,662 SR
Queue Stats
297W - 304L
1,504 MMR
Solo
Fenrir
Fenrir
Gold III
sandresinho
Fenrir
Gold III
Level 157
God Stats
3W - 3L
1,592 SR
Queue Stats
115W - 102L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bunevelza
Anhur
17
2 / 6 / 3
10,644
444
12,478
19,304
7,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Cepasoca
Chang'e
19
2 / 6 / 1
12,315
513
12,202
20,916
7,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
0 / 3 / 1
9,177
382
1,608
17,826
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Peterei3
Hercules
18
2 / 3 / 1
11,812
492
11,468
31,205
20,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
coolk1
Sobek
16
2 / 3 / 2
10,833
451
7,337
20,571
24,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
DanzaburouApolloNu WaAo KuangSet

VS

Bans
Guan YuCerberusGaneshaTiamatKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
3 / 2 / 7
13,997
583
17,593
15,680
5,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
BigLuckBuck
Aphrodite
20
3 / 1 / 8
14,357
598
19,689
15,328
13,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Hadderz
Erlang Shen
18
1 / 0 / 10
12,398
517
10,869
23,308
18,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
20
6 / 1 / 7
14,553
606
16,500
8,750
3,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
20
7 / 4 / 7
14,315
596
10,940
21,992
11,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
20
21
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Rama
3
2
7
3.25
W
Aphrodite
BigLuckBuck
Aphrodite
3
1
8
7
L
Anhur
Bunevelza
Anhur
2
6
3
0.58
L
Chang'e
Cepasoca
Chang'e
2
6
1
0.42
W
Erlang Shen
Hadderz
Erlang Shen
1
0
10
6
L
Thor
0
3
1
0.17
L
Hercules
Peterei3
Hercules
2
3
1
0.83
W
Scylla
6
1
7
9.5
L
Sobek
coolk1
Sobek
2
3
2
1
W
Fenrir
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,093
Damage
75,591
109,822
Taken
85,058
65,678
Mitigated
52,740
38,694
Healing
45,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
17,593
14,761
0
9,914
15,680
5,715
5,499
3,580
12,075
0
121,269
W
Aphrodite
BigLuckBuck
Aphrodite
19,689
3,282
7,484
12,864
15,328
13,538
972
2,900
11,978
104,745
0
L
Anhur
Bunevelza
Anhur
12,478
5,188
0
4,857
19,304
7,296
0
2,557
16,718
0
80,482
L
Chang'e
Cepasoca
Chang'e
12,202
469
769
7,626
20,916
7,617
0
5,675
15,159
98,360
0
W
Erlang Shen
Hadderz
Erlang Shen
10,869
4,606
0
8,423
23,308
18,787
1,255
6,148
17,038
0
48,848
L
Thor
1,608
90
0
5,321
17,826
5,798
0
5,649
12,085
0
48,922
L
Hercules
Peterei3
Hercules
11,468
2,806
0
14,415
31,205
20,346
1,720
14,060
16,469
0
77,538
W
Scylla
16,500
1,594
273
1,787
8,750
3,618
527
5,333
3,417
124,055
0
L
Sobek
coolk1
Sobek
7,337
724
0
5,706
20,571
24,621
0
7,373
13,064
44,996
0
W
Fenrir
10,940
3,465
0
4,792
21,992
11,082
1,332
3,913
18,029
0
131,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,781
Gold Earned
69,620
608
Minions Killed
777
0
Camps Cleared
0
2,129,723
Distance Traveled
2,404,265
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,997
583
188
8
0
430,380
10
W
Aphrodite
14,357
598
191
8
0
478,542
5
L
Anhur
10,644
444
140
6
0
409,563
2
L
Chang'e
12,315
513
174
7
0
434,435
6
W
Erlang Shen
12,398
517
41
2
0
537,694
5
L
Thor
9,177
382
96
4
0
449,551
15
L
Hercules
11,812
492
148
6
0
370,212
4
W
Scylla
14,553
606
205
9
0
467,038
4
L
Sobek
10,833
451
50
2
0
465,962
3
W
Fenrir
14,315
596
152
6
0
490,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role