Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GhostlySkunk
Kukulkan
Level 7
God Stats
5W - 3L
1,884 SR
Queue Stats
22W - 17L
1,745 Elo+
Party 2
Fafnir
Fafnir
Jmash22
Fafnir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,712 Elo+
Party 2
Chiron
Chiron
Unda10
Chiron
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,715 Elo+
Party 2
Thanatos
Thanatos
ethanbug06
Thanatos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,582 Elo+
Solo
Team Averages
Level 86
1,577 SR
1,651 Elo+

VS

Team Averages
Level 38
1,558 SR
1,445 Elo+
Chernobog
Chernobog
 
Chernobog
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BadRiddler
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,525 Elo+
Solo
Awilix
Awilix
Baked_Cookie23
Awilix
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,490 Elo+
Party 1
Skadi
Skadi
CrisIV
Skadi
Level 36
God Stats
16W - 33L
1,407 SR
Queue Stats
108W - 134L
1,428 Elo+
Solo
Nu Wa
Nu Wa
PxLxcioS_VCR
Nu Wa
Level 40
God Stats
1W - 2L
1,881 SR
Queue Stats
54W - 67L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 2 / 12
9,554
955
7,670
15,593
17,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
GhostlySkunk
Kukulkan
16
0 / 1 / 14
9,479
948
10,862
4,741
1,615
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Jmash22
Fafnir
16
4 / 1 / 11
11,113
1,111
7,655
10,525
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Unda10
Chiron
17
12 / 0 / 6
11,045
1,105
17,821
6,936
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
ethanbug06
Thanatos
14
0 / 0 / 6
8,455
846
4,564
2,119
822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

293

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 1 / 1
9,574
957
7,977
6,391
2,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
15
0 / 5 / 2
9,425
943
5,572
15,915
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 9 / 4
8,548
855
4,991
15,725
6,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
CrisIV
Skadi
15
1 / 2 / 3
8,834
883
5,713
7,749
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 4
8,815
882
11,496
7,016
2,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
19
Kills
4
4
Deaths
19
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
12
4.5
L
Chernobog
 
Chernobog
3
1
1
3.5
L
Sobek
0
5
2
0.2
L
0
9
4
0.22
L
Skadi
CrisIV
Skadi
1
2
3
1.25
W
Kukulkan
GhostlySkunk
Kukulkan
0
1
14
7
W
Fafnir
Jmash22
Fafnir
4
1
11
9.5
L
0
2
4
1
W
Chiron
Unda10
Chiron
12
0
6
15
W
Thanatos
ethanbug06
Thanatos
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,572
Damage
35,749
39,914
Taken
52,796
33,639
Mitigated
29,841
9,833
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,670
3,108
0
180
15,593
17,048
0
5,653
9,940
0
16,689
L
Chernobog
 
Chernobog
7,977
5,852
0
0
6,391
2,266
0
2,070
4,321
0
19,728
L
Sobek
5,572
160
0
3,116
15,915
15,853
0
5,208
10,545
24,687
0
L
4,991
2,176
0
2,074
15,725
6,141
0
5,780
9,945
0
15,530
L
Skadi
CrisIV
Skadi
5,713
2,466
0
462
7,749
2,858
0
3,778
3,971
0
15,565
W
Kukulkan
GhostlySkunk
Kukulkan
10,862
972
0
1,020
4,741
1,615
0
2,751
1,990
41,271
0
W
Fafnir
Jmash22
Fafnir
7,655
1,893
0
3,229
10,525
11,536
0
3,968
6,121
11,161
0
L
11,496
3,546
231
2,331
7,016
2,723
0
1,519
5,497
34,329
0
W
Chiron
Unda10
Chiron
17,821
7,280
1,011
2,796
6,936
2,618
0
3,094
3,842
0
41,912
W
Thanatos
ethanbug06
Thanatos
4,564
42
0
1,597
2,119
822
0
1,602
517
0
9,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,646
Gold Earned
45,196
169
Minions Killed
145
5
Camps Cleared
8
952,109
Distance Traveled
886,922
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,554
955
15
2
1
181,887
1
L
Chernobog
9,574
957
35
4
3
181,759
1
L
Sobek
9,425
943
42
4
3
182,224
3
L
Awilix
8,548
855
20
2
0
195,865
4
L
Skadi
8,834
883
19
2
0
164,482
2
W
Kukulkan
9,479
948
77
8
0
182,442
0
W
Fafnir
11,113
1,111
6
1
0
188,146
0
L
Nu Wa
8,815
882
29
3
2
162,592
0
W
Chiron
11,045
1,105
61
6
2
190,891
0
W
Thanatos
8,455
846
10
1
2
208,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role