Player Matchup

Cthulhu
Cthulhu
Botikan
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,719 Elo+
Solo
Loki
Loki
Etsuko
Loki
Level 69
God Stats
1W - 1L
1,664 SR
Queue Stats
111W - 106L
1,611 Elo+
Party 1
Chang'e
Chang'e
Rameuh
Chang'e
Level 89
God Stats
5W - 5L
1,945 SR
Queue Stats
140W - 125L
1,611 Elo+
Party 1
Team Averages
Level 97
1,703 SR
1,647 Elo+

VS

Team Averages
Level 140
1,642 SR
1,649 Elo+
Nu Wa
Nu Wa
CinderShots
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,622 Elo+
Solo
Sylvanus
Sylvanus
McD33N
Sylvanus
Level 160
God Stats
9W - 5L
1,611 SR
Queue Stats
1,183W - 761L
1,645 Elo+
Party 2
Izanami
Izanami
dönerwolf
Izanami
Level 153
God Stats
5W - 2L
1,814 SR
Queue Stats
832W - 515L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Botikan
Cthulhu
17
4 / 6 / 7
14,735
737
17,709
28,196
33,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Etsuko
Loki
17
5 / 10 / 8
14,261
713
16,828
19,110
4,944
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Rameuh
Chang'e
18
8 / 9 / 6
14,483
724
23,643
28,513
8,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 15
13,135
657
13,736
18,916
7,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
McD33N
Sylvanus
18
5 / 3 / 18
14,951
748
14,540
25,508
32,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
dönerwolf
Izanami
20
17 / 5 / 6
16,529
826
34,648
26,042
11,763
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
17
Kills
25
25
Deaths
17
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Botikan
Cthulhu
4
6
7
1.25
W
3
9
15
1.17
L
Loki
Etsuko
Loki
5
10
8
0.9
W
Sylvanus
McD33N
Sylvanus
5
3
18
4.67
L
Chang'e
Rameuh
Chang'e
8
9
6
1.22
W
Izanami
dönerwolf
Izanami
17
5
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,180
Damage
62,924
75,819
Taken
70,466
47,140
Mitigated
52,491
17,439
Healing
26,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Botikan
Cthulhu
17,709
445
624
2,490
28,196
33,826
104
9,601
18,218
62,118
0
W
13,736
3,257
336
784
18,916
7,806
1,060
15,222
3,284
56,295
0
L
Loki
Etsuko
Loki
16,828
3,891
0
1,507
19,110
4,944
730
5,597
13,223
0
53,759
W
Sylvanus
McD33N
Sylvanus
14,540
2,589
5,610
9,786
25,508
32,922
756
10,896
14,042
26,635
0
L
Chang'e
Rameuh
Chang'e
23,643
1,416
3,516
9,302
28,513
8,370
320
12,135
16,012
74,949
0
W
Izanami
dönerwolf
Izanami
34,648
27,309
1,066
9,260
26,042
11,763
2,222
13,961
11,755
0
122,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
44,615
229
Minions Killed
237
0
Camps Cleared
0
989,586
Distance Traveled
928,292
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,735
737
71
4
0
333,548
4
W
Nu Wa
13,135
657
71
4
0
305,214
1
L
Loki
14,261
713
59
3
0
339,435
3
W
Sylvanus
14,951
748
14
1
0
325,112
4
L
Chang'e
14,483
724
99
5
0
316,603
2
W
Izanami
16,529
826
152
8
0
297,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role