Player Matchup

Xing Tian
Xing Tian
GigiNano1
Xing Tian
Level 28
God Stats
5W - 1L
1,762 SR
Queue Stats
34W - 26L
1,491 Elo+
Solo
Vulcan
Vulcan
HermitDeuce
Vulcan
Level 17
God Stats
10W - 14L
1,773 SR
Queue Stats
234W - 247L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Jonjonyjon
Cernunnos
Level 27
God Stats
2W - 6L
1,328 SR
Queue Stats
20W - 23L
1,433 Elo+
Solo
Sol
Sol
alange_09
Sol
Level 29
God Stats
1W - 3L
1,335 SR
Queue Stats
35W - 34L
1,428 Elo+
Solo
Jing Wei
Jing Wei
inside-picture3
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,396 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,448 Elo+

VS

Team Averages
Level 19
1,540 SR
1,452 Elo+
Yemoja
Yemoja
ErickRHN
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,405 Elo+
Solo
Anubis
Anubis
Marques caua 99
Anubis
Level 24
God Stats
4W - 7L
1,324 SR
Queue Stats
45W - 39L
1,484 Elo+
Solo
Fenrir
Fenrir
OldRobbyBoy
Fenrir
Level 28
God Stats
19W - 18L
1,416 SR
Queue Stats
548W - 549L
1,392 Elo+
Solo
Neith
Neith
abcvo
Neith
Level 24
God Stats
38W - 21L
1,705 SR
Queue Stats
607W - 577L
1,552 Elo+
Solo
Nike
Nike
acidpoet
Nike
Level 14
God Stats
2W - 0L
1,755 SR
Queue Stats
12W - 8L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GigiNano1
Xing Tian
4
0 / 2 / 0
5,271
293
1,055
3,865
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
13
3 / 4 / 0
8,431
468
8,357
8,900
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Jonjonyjon
Cernunnos
12
1 / 3 / 0
7,035
391
7,054
10,721
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 1
8,025
446
7,327
16,602
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
9
0 / 10 / 1
6,227
346
2,821
12,801
2,948
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ErickRHN
Yemoja
14
1 / 0 / 4
8,918
495
2,503
8,566
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 2 / 6
10,487
583
12,440
9,570
4,581
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
17
11 / 0 / 4
10,840
602
8,582
12,440
5,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
abcvo
Neith
16
5 / 1 / 8
9,913
551
14,040
13,079
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
15
0 / 2 / 0
9,525
529
2,726
8,970
5,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
28
28
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ErickRHN
Yemoja
1
0
4
3
L
Xing Tian
GigiNano1
Xing Tian
0
2
0
0
L
Vulcan
3
4
0
0.75
L
Cernunnos
Jonjonyjon
Cernunnos
1
3
0
0.33
W
11
2
6
7
W
Fenrir
11
0
4
13
W
Neith
abcvo
Neith
5
1
8
9
W
Nike
0
2
0
0
L
1
9
1
0.17
L
Jing Wei
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
40,291
52,889
Taken
52,625
14,770
Mitigated
29,014
7,136
Healing
25,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ErickRHN
Yemoja
2,503
315
1,633
2,966
8,566
7,640
1,066
1,046
7,520
25,422
0
L
Xing Tian
GigiNano1
Xing Tian
1,055
249
0
223
3,865
1,068
0
307
3,558
7,740
0
L
Vulcan
8,357
2,921
0
0
8,900
2,966
0
1,442
7,283
49,731
0
L
Cernunnos
Jonjonyjon
Cernunnos
7,054
2,361
0
2,209
10,721
4,136
0
2,380
8,341
0
39,411
W
12,440
416
0
4,143
9,570
4,581
1,160
6,654
2,916
50,585
0
W
Fenrir
8,582
1,726
0
7,194
12,440
5,480
282
2,729
9,711
0
68,962
W
Neith
abcvo
Neith
14,040
9,243
0
8,906
13,079
5,352
1,909
2,310
10,769
0
81,604
W
Nike
2,726
571
0
200
8,970
5,961
3,816
4,022
4,948
0
52,509
L
7,327
2,157
0
4,704
16,602
3,652
0
7,736
8,841
42,477
0
L
Jing Wei
2,821
1,757
0
0
12,801
2,948
226
3,078
9,723
44
19,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
49,683
274
Minions Killed
478
0
Camps Cleared
0
1,294,976
Distance Traveled
1,543,599
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,918
495
50
3
0
303,538
0
L
Xing Tian
5,271
293
17
1
0
111,759
0
L
Vulcan
8,431
468
83
5
0
269,439
3
L
Cernunnos
7,035
391
73
4
0
311,531
0
W
Anubis
10,487
583
89
5
0
287,466
0
W
Fenrir
10,840
602
95
5
0
377,261
0
W
Neith
9,913
551
128
7
0
279,474
2
W
Nike
9,525
529
116
6
0
295,860
0
L
Sol
8,025
446
73
4
0
291,266
2
L
Jing Wei
6,227
346
28
2
0
310,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role