Player Matchup

Pele
Pele
Cringe_God300
Pele
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ra
Ra
SteveAlmightyMan
Ra
Level 67
God Stats
4W - 0L
1,505 SR
Queue Stats
128W - 158L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
wC-Juanny
Cthulhu
Level 8
God Stats
17W - 9L
1,749 SR
Queue Stats
28W - 28L
1,250 Elo+
Party 1
Team Averages
Level 30
1,585 SR
1,390 Elo+

VS

Team Averages
Level 69
1,366 SR
1,314 Elo+
Hel
Hel
Bendy8599
Hel
Level 10
God Stats
0W - 1L
1,102 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
SDRLWIZARD
Cupid
Level 118
God Stats
0W - 2L
1,432 SR
Queue Stats
7W - 16L
1,143 Elo+
Solo
Sylvanus
Sylvanus
xXSugarXBabyXx1
Sylvanus
Level 80
God Stats
1W - 3L
1,564 SR
Queue Stats
13W - 13L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
11,922
662
10,259
13,973
5,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
13 / 5 / 5
13,538
752
25,100
15,432
7,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
wC-Juanny
Cthulhu
15
5 / 2 / 8
11,740
652
10,677
18,973
23,024
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 5
9,323
518
2,034
12,262
3,920
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cupid
17
10 / 5 / 0
12,547
697
17,633
17,777
7,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
14
2 / 6 / 7
10,923
607
10,863
25,595
15,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
22
Kills
12
12
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
W
4
5
10
1.8
L
Cupid
10
5
0
2
W
13
5
5
3.1
W
Cthulhu
wC-Juanny
Cthulhu
5
2
8
4.5
L
Sylvanus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,036
Damage
30,530
48,378
Taken
55,634
36,247
Mitigated
26,977
9,828
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,034
238
502
1,130
12,262
3,920
0
7,418
4,638
5,829
0
W
10,259
4,219
0
888
13,973
5,938
554
4,004
9,827
0
39,493
L
Cupid
17,633
9,192
492
4,143
17,777
7,560
0
9,821
7,579
0
70,909
W
25,100
4,752
2,979
5,773
15,432
7,285
1,174
4,136
11,168
77,446
0
W
Cthulhu
wC-Juanny
Cthulhu
10,677
780
188
0
18,973
23,024
384
4,289
14,486
30,350
0
L
Sylvanus
10,863
3,805
3,406
7,853
25,595
15,497
0
17,570
7,297
23,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
32,793
193
Minions Killed
121
0
Camps Cleared
0
903,498
Distance Traveled
662,431
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,323
518
6
0
0
173,145
0
W
Pele
11,922
662
32
2
0
291,434
1
L
Cupid
12,547
697
93
5
0
267,473
2
W
Ra
13,538
752
110
6
0
285,326
1
W
Cthulhu
11,740
652
51
3
0
326,738
0
L
Sylvanus
10,923
607
22
1
0
221,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role