Player Matchup

Hades
Hades
Glasvera
Hades
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 48L
1,529 Elo+
Party 1
Hachiman
Hachiman
NekoTheHeartless
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,426 Elo+
Party 1
King Arthur
King Arthur
Rosebud Azn
King Arthur
Level 141
God Stats
3W - 1L
1,677 SR
Queue Stats
10W - 6L
1,573 Elo+
Party 1
Vulcan
Vulcan
ThermalUndies
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,316 Elo+
Party 1
Mulan
Mulan
thatoneguyjeffry
Mulan
Level 69
God Stats
2W - 0L
1,651 SR
Queue Stats
15W - 20L
1,544 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,477 Elo+

VS

Team Averages
Level 134
1,475 SR
1,537 Elo+
Athena
Athena
Crisja04
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,531 Elo+
Solo
Jormungandr
Jormungandr
Klllyy
Jormungandr
Level 159
God Stats
11W - 17L
1,391 SR
Queue Stats
672W - 658L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
Sunfl0werGal
Heimdallr
Level 156
God Stats
10W - 15L
1,485 SR
Queue Stats
846W - 772L
1,552 Elo+
Party 2
Bacchus
Bacchus
TOXIC KING II
Bacchus
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
654W - 618L
1,558 Elo+
Party 2
Tyr
Tyr
vanhalen35
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Glasvera
Hades
14
2 / 2 / 13
8,865
682
6,886
10,440
10,766
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 2 / 10
10,315
793
15,628
10,249
4,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Rosebud Azn
King Arthur
17
5 / 2 / 12
9,770
752
13,999
12,442
12,744
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 1 / 10
10,923
840
25,746
8,632
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 16
9,154
704
11,916
14,612
18,333
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crisja04
Athena
14
1 / 4 / 4
8,538
657
3,282
14,316
14,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Klllyy
Jormungandr
15
3 / 6 / 5
9,063
697
12,222
15,617
9,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Sunfl0werGal
Heimdallr
16
3 / 5 / 4
9,071
698
12,547
12,504
6,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
15
1 / 6 / 5
8,941
688
10,024
13,698
16,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 3 / 7
9,142
703
8,181
25,770
19,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
24
Kills
10
10
Deaths
24
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
Crisja04
Athena
1
4
4
0.75
W
Hades
Glasvera
Hades
2
2
13
4.25
L
Jormungandr
Klllyy
Jormungandr
3
6
5
0.92
W
8
2
10
6.5
W
King Arthur
Rosebud Azn
King Arthur
5
2
12
5.5
L
Heimdallr
Sunfl0werGal
Heimdallr
3
5
4
1
L
Bacchus
1
6
5
0.58
W
8
1
10
13
W
1
3
16
3
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,175
Damage
46,256
56,375
Taken
81,905
50,103
Mitigated
66,220
29,407
Healing
28,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Crisja04
Athena
3,282
787
2,237
1,147
14,316
14,717
0
4,890
9,351
7,695
0
W
Hades
Glasvera
Hades
6,886
870
3,244
2,946
10,440
10,766
370
5,002
5,288
14,137
0
L
Jormungandr
Klllyy
Jormungandr
12,222
1,838
479
3,125
15,617
9,071
11
7,200
8,317
34,451
0
W
15,628
8,312
1,718
3,784
10,249
4,441
1,529
3,899
6,200
0
25,332
W
King Arthur
Rosebud Azn
King Arthur
13,999
2,023
3,675
3,583
12,442
12,744
406
5,083
7,285
0
19,294
L
Heimdallr
Sunfl0werGal
Heimdallr
12,547
6,233
0
1,501
12,504
6,271
1,134
5,520
6,744
0
30,442
L
Bacchus
10,024
524
2,824
1,990
13,698
16,997
407
4,820
8,786
18,421
0
W
25,746
8,427
2,505
2,241
8,632
3,819
524
5,645
2,987
47,186
0
W
11,916
1,533
1,817
3,894
14,612
18,333
120
5,899
8,613
0
23,025
L
8,181
964
1,657
13,935
25,770
19,164
0
10,202
15,375
0
14,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
44,755
121
Minions Killed
130
0
Camps Cleared
0
1,293,386
Distance Traveled
1,135,570
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,538
657
3
0
0
242,123
3
W
Hades
8,865
682
15
1
0
241,820
1
L
Jormungandr
9,063
697
48
4
0
180,737
0
W
Hachiman
10,315
793
24
2
0
219,059
2
W
King Arthur
9,770
752
14
1
0
295,332
3
L
Heimdallr
9,071
698
42
3
0
231,955
1
L
Bacchus
8,941
688
17
1
0
211,922
1
W
Vulcan
10,923
840
49
4
0
259,362
0
W
Mulan
9,154
704
19
1
0
277,813
0
L
Tyr
9,142
703
20
2
0
268,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role