Player Matchup

Hercules
Hercules
DankPopeye300
Hercules
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
21W - 10L
1,666 Elo+
Solo
Susano
Susano
Downer Nation
Susano
Level 29
God Stats
9W - 8L
1,602 SR
Queue Stats
38W - 33L
1,393 Elo+
Solo
Sol
Sol
QUEEN JESTER FA
Sol
Level 108
God Stats
3W - 0L
1,696 SR
Queue Stats
27W - 27L
1,532 Elo+
Party 1
Bellona
Bellona
UwUBruhgs
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,435 Elo+
Party 1
Discordia
Discordia
inciensos
Discordia
Level 29
God Stats
9W - 14L
1,273 SR
Queue Stats
213W - 218L
1,562 Elo+
Solo
Team Averages
Level 36
1,557 SR
1,518 Elo+

VS

Team Averages
Level 21
1,560 SR
1,509 Elo+
Scylla
Scylla
Blucka
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,510 Elo+
Solo
Thanatos
Thanatos
IM A WEEB MAIN4
Thanatos
Level 29
God Stats
0W - 4L
1,305 SR
Queue Stats
472W - 462L
1,457 Elo+
Solo
Nike
Nike
MetalAphid26179
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperAcuariano
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,599 SR
Queue Stats
78W - 80L
1,590 Elo+
Solo
Cerberus
Cerberus
chris418k
Cerberus
Level 28
God Stats
5W - 4L
1,894 SR
Queue Stats
99W - 122L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DankPopeye300
Hercules
11
0 / 0 / 2
6,212
565
2,357
4,033
2,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 1 / 4
7,314
665
6,859
6,469
1,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 0
8,041
731
6,372
6,195
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
UwUBruhgs
Bellona
10
2 / 0 / 0
5,869
534
1,627
6,256
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
inciensos
Discordia
12
6 / 0 / 3
7,514
683
6,691
3,184
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blucka
Scylla
9
0 / 6 / 0
4,865
442
1,114
5,650
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
10
1 / 3 / 0
5,660
515
3,712
7,065
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 7 / 0
4,297
391
514
8,195
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
SuperAcuariano
Ah Muzen Cab
8
0 / 4 / 1
5,150
468
3,711
7,175
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
chris418k
Cerberus
8
1 / 2 / 0
5,415
492
2,315
8,594
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
20
Kills
2
2
Deaths
22
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
Blucka
Scylla
0
6
0
0
W
Hercules
DankPopeye300
Hercules
0
0
2
1
W
7
1
4
9
L
Thanatos
1
3
0
0.33
L
0
7
0
0
W
5
1
0
5
L
Ah Muzen Cab
SuperAcuariano
Ah Muzen Cab
0
4
1
0.13
W
Bellona
UwUBruhgs
Bellona
2
0
0
2
L
Cerberus
chris418k
Cerberus
1
2
0
0.5
W
Discordia
inciensos
Discordia
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
11,366
26,137
Taken
36,679
11,301
Mitigated
15,044
9,543
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Blucka
Scylla
1,114
348
0
250
5,650
1,557
0
3,607
1,634
20,542
0
W
Hercules
DankPopeye300
Hercules
2,357
942
159
1,706
4,033
2,503
1,148
747
3,286
0
27,139
W
6,859
1,439
0
244
6,469
1,693
84
914
5,414
0
27,982
L
Thanatos
3,712
469
0
4,626
7,065
2,511
0
723
6,176
0
19,826
L
514
389
0
87
8,195
3,166
0
833
7,289
0
13,172
W
6,372
1,574
0
3,741
6,195
2,138
3,310
899
5,296
47,084
3,700
L
Ah Muzen Cab
SuperAcuariano
Ah Muzen Cab
3,711
1,483
0
2,505
7,175
2,191
206
3,772
3,403
0
29,688
W
Bellona
UwUBruhgs
Bellona
1,627
101
0
2,534
6,256
4,054
1,126
330
5,901
0
18,135
L
Cerberus
chris418k
Cerberus
2,315
171
200
3,200
8,594
5,619
0
3,378
5,141
18,278
0
W
Discordia
inciensos
Discordia
6,691
246
0
1,159
3,184
913
172
437
2,686
33,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
25,387
349
Minions Killed
191
0
Camps Cleared
0
1,040,493
Distance Traveled
963,760
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,865
442
43
4
0
169,382
0
W
Hercules
6,212
565
65
6
0
218,646
2
W
Susano
7,314
665
50
5
0
228,649
0
L
Thanatos
5,660
515
36
3
0
217,025
4
L
Nike
4,297
391
27
2
0
206,541
0
W
Sol
8,041
731
111
10
0
205,135
1
L
Ah Muzen Cab
5,150
468
53
5
0
178,836
5
W
Bellona
5,869
534
51
5
0
184,857
0
L
Cerberus
5,415
492
32
3
0
191,976
4
W
Discordia
7,514
683
72
7
0
203,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role