Player Matchup

Guan Yu
Guan Yu
KronaMex
Guan Yu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 93L
1,351 Elo+
Solo
Set
Set
Meskoo
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,413 Elo+
Party 1
Zeus
Zeus
Son0fG0d
Zeus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,225 Elo+
Party 1
Medusa
Medusa
StevexepN
Medusa
Level 6
God Stats
1W - 0L
1,525 SR
Queue Stats
6W - 4L
1,212 Elo+
Party 1
Chaac
Chaac
xMertinator
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,255 Elo+
Party 1
Team Averages
Level 11
1,505 SR
1,291 Elo+

VS

Team Averages
Level 15
1,390 SR
1,324 Elo+
Thor
Thor
Cerber966
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
Knursko
Tyr
Level 24
God Stats
1W - 5L
1,202 SR
Queue Stats
81W - 75L
1,390 Elo+
Solo
Neith
Neith
Szluga
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
karkaletsi
Thanatos
Level 5
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 5L
1,092 Elo+
Party 3
Tiamat
Tiamat
nemesispol
Tiamat
Level 16
God Stats
2W - 4L
1,537 SR
Queue Stats
11W - 18L
1,137 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KronaMex
Guan Yu
18
15 / 0 / 15
12,820
513
17,501
22,243
29,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Set
Meskoo
Set
19
12 / 5 / 12
13,851
554
12,310
21,925
10,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
20 / 5 / 15
14,748
590
29,430
14,368
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
StevexepN
Medusa
19
11 / 7 / 11
13,797
552
16,080
17,269
6,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 6 / 25
12,619
505
18,085
23,286
18,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 15 / 5
8,964
359
6,739
22,262
6,638
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
13
5 / 12 / 9
9,444
378
10,621
26,249
17,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Szluga
Neith
14
1 / 14 / 7
9,704
388
11,797
19,788
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
karkaletsi
Thanatos
18
15 / 13 / 4
13,625
545
13,782
27,244
9,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
nemesispol
Tiamat
15
1 / 8 / 6
9,888
396
15,312
14,218
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
54
62
Kills
23
23
Deaths
62
78
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
1
15
5
0.23
L
Tyr
5
12
9
0.79
W
Guan Yu
KronaMex
Guan Yu
15
0
15
22.5
W
Set
Meskoo
Set
12
5
12
3.6
W
Zeus
20
5
15
5.5
W
Medusa
StevexepN
Medusa
11
7
11
2.36
L
Neith
Szluga
Neith
1
14
7
0.32
L
Thanatos
karkaletsi
Thanatos
15
13
4
1.31
L
Tiamat
nemesispol
Tiamat
1
8
6
0.5
W
4
6
25
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,406
Damage
58,251
99,091
Taken
109,761
69,771
Mitigated
47,141
34,283
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,739
1,174
0
226
22,262
6,638
62
4,685
17,068
0
31,365
L
Tyr
10,621
2,365
0
4,877
26,249
17,888
352
6,395
19,402
277
28,303
W
Guan Yu
KronaMex
Guan Yu
17,501
1,915
4,753
12,510
22,243
29,560
424
1,636
20,365
0
45,976
W
Set
Meskoo
Set
12,310
5,059
0
5,760
21,925
10,044
2,474
4,129
17,602
0
89,011
W
Zeus
29,430
4,049
490
3,519
14,368
5,051
2,287
2,726
11,430
81,336
0
W
Medusa
StevexepN
Medusa
16,080
10,385
0
1,385
17,269
6,608
4,530
2,425
14,360
0
94,902
L
Neith
Szluga
Neith
11,797
7,242
0
1,823
19,788
6,642
709
7,897
11,430
0
47,197
L
Thanatos
karkaletsi
Thanatos
13,782
2,353
0
14,366
27,244
9,459
26
7,899
18,962
0
48,394
L
Tiamat
nemesispol
Tiamat
15,312
431
0
2,850
14,218
6,514
516
3,911
10,108
48,938
0
W
18,085
2,610
0
5,866
23,286
18,508
1,077
5,446
17,402
12,211
42,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,835
Gold Earned
51,625
505
Minions Killed
332
0
Camps Cleared
0
2,376,544
Distance Traveled
2,021,156
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,964
359
40
2
0
335,974
1
L
Tyr
9,444
378
45
2
0
442,458
3
W
Guan Yu
12,820
513
61
2
0
513,826
0
W
Set
13,851
554
120
5
0
488,485
5
W
Zeus
14,748
590
136
5
0
451,683
3
W
Medusa
13,797
552
127
5
0
450,711
2
L
Neith
9,704
388
69
3
0
388,043
0
L
Thanatos
13,625
545
76
3
0
452,491
1
L
Tiamat
9,888
396
102
4
0
402,190
0
W
Chaac
12,619
505
61
2
0
471,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role