Player Matchup

Scylla
Scylla
Barely_Human_
Scylla
Level 123
God Stats
3W - 1L
1,375 SR
Queue Stats
219W - 125L
1,631 Elo+
Party 1
Ymir
Ymir
Reinen__
Ymir
Level 114
God Stats
5W - 0L
1,774 SR
Queue Stats
57W - 37L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cringebringe
Tsukuyomi
Level 85
God Stats
7W - 0L
1,778 SR
Queue Stats
159W - 74L
1,656 Elo+
Party 1
Team Averages
Level 107
1,643 SR
1,635 Elo+

VS

Team Averages
Level 107
1,393 SR
1,532 Elo+
Hera
Hera
HashtagRichie
Hera
Level 108
God Stats
1W - 1L
1,269 SR
Queue Stats
90W - 75L
1,586 Elo+
Party 2
Nemesis
Nemesis
Keemkeem34
Nemesis
Level 106
God Stats
13W - 13L
1,409 SR
Queue Stats
103W - 119L
1,351 Elo+
Solo
Guan Yu
Guan Yu
SEAmeNOW
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
7,220
722
3,646
2,958
919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
3 / 1 / 7
8,137
814
4,202
12,034
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
cringebringe
Tsukuyomi
10
5 / 1 / 3
7,686
769
7,638
8,137
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,097
710
8,550
6,718
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Keemkeem34
Nemesis
11
2 / 2 / 1
6,876
688
2,888
6,449
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SEAmeNOW
Guan Yu
7
1 / 5 / 1
6,634
663
3,229
6,813
2,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
1
4
3
0.63
L
Nemesis
Keemkeem34
Nemesis
2
2
1
1.25
W
Ymir
3
1
7
6.5
L
Guan Yu
SEAmeNOW
Guan Yu
1
5
1
0.3
W
Tsukuyomi
cringebringe
Tsukuyomi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,486
Damage
14,667
23,129
Taken
19,980
12,552
Mitigated
8,040
7,965
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,646
616
0
442
2,958
919
113
1,433
1,450
21,514
0
L
8,550
2,269
147
800
6,718
2,091
0
2,714
3,877
33,177
0
L
Nemesis
Keemkeem34
Nemesis
2,888
325
0
796
6,449
3,040
0
3,579
2,695
0
10,363
W
Ymir
4,202
965
0
3,742
12,034
7,588
0
4,787
7,105
15,416
0
L
Guan Yu
SEAmeNOW
Guan Yu
3,229
1,033
581
1,176
6,813
2,909
0
1,612
5,101
0
14,612
W
Tsukuyomi
cringebringe
Tsukuyomi
7,638
2,132
0
3,781
8,137
4,045
384
2,374
5,670
0
29,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,043
Gold Earned
20,607
96
Minions Killed
78
0
Camps Cleared
0
583,666
Distance Traveled
513,718
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,220
722
40
4
0
163,173
0
L
Hera
7,097
710
40
4
0
188,655
5
L
Nemesis
6,876
688
19
2
0
200,551
0
W
Ymir
8,137
814
20
2
0
190,810
3
L
Guan Yu
6,634
663
19
2
0
124,512
0
W
Tsukuyomi
7,686
769
36
4
0
229,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role