Player Matchup

Discordia
Discordia
 
Discordia
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DjLeo230612
Loki
Level 28
God Stats
9W - 13L
1,362 SR
Queue Stats
113W - 106L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
SecureTheMillion
Sun Wukong
Level 12
God Stats
7W - 13L
1,290 SR
Queue Stats
30W - 43L
1,442 Elo+
Party 2
Athena
Athena
sparkz_unknown1
Athena
Level 8
God Stats
15W - 13L
1,521 SR
Queue Stats
50W - 77L
1,484 Elo+
Party 2
Team Averages
Level 44
1,435 SR
1,461 Elo+

VS

Team Averages
Level 10
1,474 SR
1,367 Elo+
Apollo
Apollo
GoldTurtle8667
Apollo
Level 25
God Stats
44W - 36L
1,568 SR
Queue Stats
97W - 82L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Heavy_Gunner79
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,216 Elo+
Party 1
Chaac
Chaac
PGC_King_Slayer
Chaac
Level 9
God Stats
9W - 8L
1,523 SR
Queue Stats
17W - 16L
1,470 Elo+
Party 1
Thanatos
Thanatos
bigchris3252
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
sharkkiller1738
Sun Wukong
Level 8
God Stats
4W - 6L
1,281 SR
Queue Stats
4W - 7L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
13 / 0 / 6
11,712
616
17,458
5,902
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
 
Tiamat
15
8 / 2 / 4
9,617
506
11,246
12,067
10,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 9
9,346
492
5,145
13,297
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SecureTheMillion
Sun Wukong
14
1 / 0 / 4
8,928
470
2,798
11,009
4,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 8
10,273
541
7,037
12,753
5,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,176
378
6,453
10,462
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
1 / 4 / 1
8,097
426
5,462
9,203
3,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 6 / 1
7,942
418
5,882
17,351
14,794
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
bigchris3252
Thanatos
6
0 / 9 / 0
5,722
301
724
7,832
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
sharkkiller1738
Sun Wukong
12
2 / 8 / 1
7,971
420
2,973
18,195
10,619
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
29
Kills
5
5
Deaths
32
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
13
0
6
16
W
Tiamat
 
Tiamat
8
2
4
5
W
1
2
9
2.75
L
1
5
1
0.3
L
Kukulkan
1
4
1
0.38
L
1
6
1
0.25
W
Sun Wukong
SecureTheMillion
Sun Wukong
1
0
4
3
L
Thanatos
bigchris3252
Thanatos
0
9
0
0
L
Sun Wukong
sharkkiller1738
Sun Wukong
2
8
1
0.31
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,684
Damage
21,494
55,028
Taken
63,043
28,222
Mitigated
34,105
9,970
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,458
923
0
375
5,902
2,127
156
240
5,458
83,262
0
W
Tiamat
 
Tiamat
11,246
1,244
0
6,336
12,067
10,746
975
903
11,011
53,968
0
W
5,145
786
0
3,123
13,297
5,022
400
167
13,130
0
60,797
L
6,453
2,269
99
1,818
10,462
3,131
455
5,610
4,852
0
32,278
L
Kukulkan
5,462
1,135
111
557
9,203
3,502
0
5,582
3,621
31,521
0
L
5,882
787
0
4,507
17,351
14,794
436
9,974
7,377
0
37,907
W
Sun Wukong
SecureTheMillion
Sun Wukong
2,798
714
0
125
11,009
4,698
935
2,374
8,410
0
34,891
L
Thanatos
bigchris3252
Thanatos
724
599
0
1,164
7,832
2,059
37
3,813
4,019
0
7,599
L
Sun Wukong
sharkkiller1738
Sun Wukong
2,973
307
0
528
18,195
10,619
72
10,762
7,433
0
30,304
W
7,037
1,871
0
11
12,753
5,629
2,461
1,609
11,094
53,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,876
Gold Earned
36,908
437
Minions Killed
254
0
Camps Cleared
0
1,808,481
Distance Traveled
1,471,512
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,712
616
108
6
0
393,104
2
W
Tiamat
9,617
506
84
4
0
358,579
0
W
Loki
9,346
492
88
5
0
332,889
0
L
Apollo
7,176
378
47
2
0
270,539
0
L
Kukulkan
8,097
426
77
4
0
335,789
1
L
Chaac
7,942
418
69
4
0
299,322
0
W
Sun Wukong
8,928
470
65
3
0
323,569
1
L
Thanatos
5,722
301
10
1
0
213,706
0
L
Sun Wukong
7,971
420
51
3
0
352,156
1
W
Athena
10,273
541
92
5
0
400,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role