Player Matchup

Bellona
Bellona
C-_-XCallumX-_-S
Bellona
Level 48
God Stats
5W - 4L
1,458 SR
Queue Stats
103W - 125L
1,419 Elo+
Party 2
Horus
Horus
Ethan_E-20904
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 168L
1,425 Elo+
Party 2
Loki
Loki
Fleqin
Loki
Level 68
God Stats
5W - 3L
1,681 SR
Queue Stats
124W - 142L
1,467 Elo+
Party 2
Scylla
Scylla
SpeciesOf_Alex
Scylla
Level 18
God Stats
3W - 2L
1,475 SR
Queue Stats
68W - 68L
1,450 Elo+
Party 2
Apollo
Apollo
scotz2804
Apollo
Level 31
God Stats
1W - 4L
1,277 SR
Queue Stats
129W - 124L
1,484 Elo+
Party 2
Team Averages
Level 46
1,478 SR
1,449 Elo+

VS

Team Averages
Level 53
1,538 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
DeltaKnight17
Tsukuyomi
Level 87
God Stats
22W - 12L
1,616 SR
Queue Stats
426W - 295L
1,596 Elo+
Party 1
Yemoja
Yemoja
RealiZeMystic
Yemoja
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 66L
1,313 Elo+
Party 3
Odin
Odin
XCommanderFlexX
Odin
Level 61
God Stats
18W - 10L
1,679 SR
Queue Stats
180W - 148L
1,502 Elo+
Party 1
Ra
Ra
xMasterOogway420
Ra
Level 41
God Stats
1W - 5L
1,188 SR
Queue Stats
165W - 120L
1,588 Elo+
Party 1
Artemis
Artemis
zKxomii
Artemis
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
29W - 40L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,416
601
8,480
10,096
8,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 5
7,218
516
2,321
12,072
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Fleqin
Loki
14
4 / 1 / 8
8,492
607
7,044
7,087
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 1 / 5
8,728
623
12,415
6,197
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
scotz2804
Apollo
13
4 / 1 / 6
7,826
559
6,011
10,182
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeltaKnight17
Tsukuyomi
13
5 / 5 / 2
8,001
572
9,534
12,535
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 1
4,701
336
527
5,590
1,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 2 / 1
6,734
481
3,712
11,067
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 5 / 1
7,027
502
5,135
8,312
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
zKxomii
Artemis
10
0 / 5 / 1
5,686
406
3,689
7,550
2,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
7
7
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Tsukuyomi
DeltaKnight17
Tsukuyomi
5
5
2
1.2
W
1
2
5
1.75
W
Loki
Fleqin
Loki
4
1
8
8
L
0
4
1
0.13
W
8
1
5
10.5
L
1
2
1
0.75
W
Apollo
scotz2804
Apollo
4
1
6
7
L
1
5
1
0.3
L
Artemis
zKxomii
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,271
Damage
22,597
45,634
Taken
45,054
22,751
Mitigated
18,226
19,554
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,480
1,965
0
4,030
10,096
8,247
1,142
694
9,068
7,093
43,006
L
Tsukuyomi
DeltaKnight17
Tsukuyomi
9,534
1,777
0
2,060
12,535
4,561
0
1,695
10,718
0
45,071
W
2,321
1,340
1,043
4,897
12,072
6,550
763
1,994
9,950
0
16,809
W
Loki
Fleqin
Loki
7,044
1,620
0
3,008
7,087
2,124
0
279
6,736
0
48,378
L
527
160
308
378
5,590
1,815
0
2,485
3,021
2,327
0
W
12,415
407
0
2,637
6,197
2,035
958
1,049
4,838
53,876
0
L
3,712
379
0
1,926
11,067
6,842
0
2,278
8,687
0
33,628
W
Apollo
scotz2804
Apollo
6,011
2,160
0
3,939
10,182
3,795
2,710
1,140
8,955
0
46,253
L
5,135
410
90
1,149
8,312
2,492
0
3,983
4,073
34,195
0
L
Artemis
zKxomii
Artemis
3,689
1,640
0
15
7,550
2,516
582
2,312
5,160
0
22,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
32,149
387
Minions Killed
269
0
Camps Cleared
0
1,402,520
Distance Traveled
1,078,399
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,416
601
98
7
0
270,971
1
L
Tsukuyomi
8,001
572
83
6
0
287,693
0
W
Horus
7,218
516
29
2
0
263,604
4
W
Loki
8,492
607
91
7
0
333,098
6
L
Yemoja
4,701
336
1
0
0
87,527
0
W
Scylla
8,728
623
94
7
0
264,796
6
L
Odin
6,734
481
78
6
0
282,233
0
W
Apollo
7,826
559
75
5
0
270,051
3
L
Ra
7,027
502
67
5
0
239,800
4
L
Artemis
5,686
406
40
3
0
181,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role