Player Matchup

Scylla
Scylla
ESTREIK
Scylla
Level 12
God Stats
1W - 3L
1,175 SR
Queue Stats
21W - 9L
1,675 Elo+
Solo
Xing Tian
Xing Tian
MaximusPlantus
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 32L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
Meweeyy
Heimdallr
Level 22
God Stats
5W - 9L
1,584 SR
Queue Stats
76W - 70L
1,608 Elo+
Solo
King Arthur
King Arthur
Tsusalah
King Arthur
Level 18
God Stats
4W - 6L
1,245 SR
Queue Stats
32W - 28L
1,578 Elo+
Party 1
Awilix
Awilix
xdCLuTcHez
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 231L
1,521 Elo+
Party 1
Team Averages
Level 23
1,401 SR
1,607 Elo+

VS

Team Averages
Level 19
1,605 SR
1,657 Elo+
Chronos
Chronos
HarmonyWonder
Chronos
Level 11
God Stats
17W - 18L
1,869 SR
Queue Stats
75W - 66L
1,730 Elo+
Solo
Merlin
Merlin
K1yosh1
Merlin
Level 26
God Stats
7W - 1L
1,500 SR
Queue Stats
134W - 74L
1,848 Elo+
Solo
Artemis
Artemis
MACACOUMADELICIA
Artemis
Level 12
God Stats
12W - 8L
1,789 SR
Queue Stats
348W - 349L
1,548 Elo+
Solo
Cerberus
Cerberus
Roxxyus
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
aTryhardinPC
King Arthur
Level 27
God Stats
13W - 8L
1,368 SR
Queue Stats
349W - 246L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ESTREIK
Scylla
13
1 / 3 / 0
7,055
470
4,658
6,385
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MaximusPlantus
Xing Tian
11
0 / 2 / 1
6,418
428
5,165
12,833
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Meweeyy
Heimdallr
11
1 / 5 / 0
6,349
423
6,532
11,927
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Tsusalah
King Arthur
12
0 / 4 / 0
6,569
438
2,320
12,400
7,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Awilix
xdCLuTcHez
Awilix
10
0 / 3 / 0
6,038
403
518
10,241
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
5 / 0 / 5
8,789
586
5,609
7,580
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
K1yosh1
Merlin
17
4 / 0 / 4
10,242
683
6,437
3,992
1,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 1
8,652
577
7,633
8,122
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Roxxyus
Cerberus
12
2 / 1 / 5
7,815
521
5,516
7,566
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
aTryhardinPC
King Arthur
16
2 / 1 / 6
8,990
599
10,671
14,258
9,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
17
17
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
ESTREIK
Scylla
1
3
0
0.33
W
Chronos
5
0
5
7.5
W
Merlin
K1yosh1
Merlin
4
0
4
6
W
4
0
1
4.5
L
Xing Tian
MaximusPlantus
Xing Tian
0
2
1
0.25
L
Heimdallr
Meweeyy
Heimdallr
1
5
0
0.2
W
Cerberus
Roxxyus
Cerberus
2
1
5
4.5
L
King Arthur
Tsusalah
King Arthur
0
4
0
0
W
King Arthur
aTryhardinPC
King Arthur
2
1
6
5
L
Awilix
xdCLuTcHez
Awilix
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,193
Damage
35,866
53,786
Taken
41,518
23,659
Mitigated
21,344
14,758
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ESTREIK
Scylla
4,658
665
0
853
6,385
1,875
0
3,530
2,855
46,698
0
W
Chronos
5,609
2,019
0
2,340
7,580
2,632
3,747
3,257
4,217
50,150
0
W
Merlin
K1yosh1
Merlin
6,437
350
0
1,464
3,992
1,652
256
370
3,582
81,494
0
W
7,633
3,820
0
3,358
8,122
2,421
1,470
1,793
6,329
0
62,391
L
Xing Tian
MaximusPlantus
Xing Tian
5,165
273
0
3,249
12,833
6,970
0
4,381
8,452
23,196
0
L
Heimdallr
Meweeyy
Heimdallr
6,532
3,193
0
3,347
11,927
3,767
55
4,731
7,196
0
41,327
W
Cerberus
Roxxyus
Cerberus
5,516
519
564
2,783
7,566
5,074
466
2,372
5,168
18,474
0
L
King Arthur
Tsusalah
King Arthur
2,320
199
0
2,615
12,400
7,955
0
2,749
9,651
0
32,574
W
King Arthur
aTryhardinPC
King Arthur
10,671
963
0
4,771
14,258
9,565
21
1,810
12,399
0
65,878
L
Awilix
xdCLuTcHez
Awilix
518
0
0
4,694
10,241
3,092
0
2,171
8,070
0
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
44,488
341
Minions Killed
532
0
Camps Cleared
0
1,372,700
Distance Traveled
1,538,350
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,055
470
97
6
0
263,201
4
W
Chronos
8,789
586
103
7
0
325,283
4
W
Merlin
10,242
683
166
11
0
288,247
4
W
Artemis
8,652
577
127
8
0
286,077
2
L
Xing Tian
6,418
428
17
1
0
283,440
0
L
Heimdallr
6,349
423
91
6
0
246,853
3
W
Cerberus
7,815
521
28
2
0
295,982
0
L
King Arthur
6,569
438
79
5
0
286,526
2
W
King Arthur
8,990
599
108
7
0
342,761
0
L
Awilix
6,038
403
57
4
0
292,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role